Mods
- Refine results Found 496 results. 29164 have been filtered out. Currently filtering by: tags. (Clear filters)
-
Allows any number of mods to be configured from a single menu.
-
A collection of utilities related to both creating and using mods.
-
Project Nevada is a mod aiming to make Fallout: New Vegas a more interesting - eventually more challenging - but surely more fun experience for you.
- 107.0MB
- 132.3k
- --
Project Nevada is a mod aiming to make Fallout: New Vegas a more interesting - eventually more challenging - but surely more fun experience for you.
-
UIO - User Interface Organizer
An NVSE-powered plugin that is designed to manage and maintain all UI/HUD extensions added to the game by various mods. Once installed, UIO will ensure UI extensions are always properly installed and, when necessary, properly removed; it will automatically detect, resolve and prevent UI-related issues, and will help keep the game's UI intact.
- 16KB
- 84.2k
- --
UIO - User Interface Organizer
An NVSE-powered plugin that is designed to manage and maintain all UI/HUD extensions added to the game by various mods. Once installed, UIO will ensure UI extensions are always properly installed and, when necessary, properly removed; it will automatically detect, resolve and prevent UI-related issues, and will help keep the game's UI intact.
-
This is a NVSE plugin that enables a visible body and player shadows when in first person. Also, any points where the game force switches to 3rd person (sitting/knockout/death, etc.) are now in 1st person.
- 64KB
- 63.6k
- --
This is a NVSE plugin that enables a visible body and player shadows when in first person. Also, any points where the game force switches to 3rd person (sitting/knockout/death, etc.) are now in 1st person.
-
Provides a new weapon modification menu for adding/removing weapon mods.
-
Compatibility and support patches for Project Nevada and other mods.
-
Fallout: New Vegas UI improvements.
-
FNVEdit is the Fallout New Vegas version of xEdit. xEdit is an advanced graphical module viewer/editor and conflict detector.
- 13.8MB
- 44.8k
- --
FNVEdit is the Fallout New Vegas version of xEdit. xEdit is an advanced graphical module viewer/editor and conflict detector.
-
Official Pipboy Readius - New Vegas Edition
This is the official port of the Pipboy Readius mod from Fallout 3. It replaces the regular ingame Pipboy with a handheld Readius-like device. It also removes the default Pipboy from the player\'s arm, as well as the accompanying glove.
- 1.1MB
- 39.8k
- --
Official Pipboy Readius - New Vegas Edition
This is the official port of the Pipboy Readius mod from Fallout 3. It replaces the regular ingame Pipboy with a handheld Readius-like device. It also removes the default Pipboy from the player\'s arm, as well as the accompanying glove.
-
Total HUD control. Move HUD elements around. Hide them when not needed. And even add new HUD elements. One HUD combines my three previou HUD mods: iHUD, aHUD and pHUD into one single easy to install mod.
- 75KB
- 38.0k
- --
Total HUD control. Move HUD elements around. Hide them when not needed. And even add new HUD elements. One HUD combines my three previou HUD mods: iHUD, aHUD and pHUD into one single easy to install mod.
-
A massive mod that adds an all new story with hours of voiced dialogue, a new world, and multiple branching narrative paths. An Unofficial Prequel to New Vegas, launched from your Main Menu.
- 7.3GB
- 35.5k
- --
A massive mod that adds an all new story with hours of voiced dialogue, a new world, and multiple branching narrative paths. An Unofficial Prequel to New Vegas, launched from your Main Menu.
-
Fallout Mod Manager - FOMM - Fork
Fork of Fallout Mod Manager - FOMM. Fixed some annoying crashes that current latest had.
- 2.2MB
- 33.0k
- --
Fallout Mod Manager - FOMM - Fork
Fork of Fallout Mod Manager - FOMM. Fixed some annoying crashes that current latest had.
-
Project Nevada - Extra Options
Extending options for Project Nevada.
-
Use multiple HUD altering mods at the same time, without the hassle of manually editing xml files.
- 225KB
- 28.9k
- --
Use multiple HUD altering mods at the same time, without the hassle of manually editing xml files.
-
lStewieAl's Tweaks and Engine Fixes
Engine bugfixes, optional tweaks and new features with no performance impact. Fully customisable via in-game menu and INIs. Includes Inventory Searching, Cookable Grenades, Manual Reload, Smooth Aiming, WASD Menu Support and more. Fully compatible with TTW and The Frontier.
- 4.5MB
- 24.1k
- --
lStewieAl's Tweaks and Engine Fixes
Engine bugfixes, optional tweaks and new features with no performance impact. Fully customisable via in-game menu and INIs. Includes Inventory Searching, Cookable Grenades, Manual Reload, Smooth Aiming, WASD Menu Support and more. Fully compatible with TTW and The Frontier.
-
A Familiar Friend - Pip-Boy 2500 - Handheld Pipboy
The successor of the rugged Pip-Boy 2000 (as seen in Fallout 1 & 2) and the predecessor to the more recent arm-mounted Pip-Boy 3000. This is the Pip-Boy 2500.
- 3.5MB
- 23.7k
- --
A Familiar Friend - Pip-Boy 2500 - Handheld Pipboy
The successor of the rugged Pip-Boy 2000 (as seen in Fallout 1 & 2) and the predecessor to the more recent arm-mounted Pip-Boy 3000. This is the Pip-Boy 2500.
-
Centers the third-person camera so that your character isn't off to the left of your screen. Also increases the max camera distance so you can scroll back much further. -- Now with improved gamepad support!
- 89KB
- 20.9k
- --
Centers the third-person camera so that your character isn't off to the left of your screen. Also increases the max camera distance so you can scroll back much further. -- Now with improved gamepad support!
-
JIP Companions Command and Control
This mod is designed to revolutionize the way companions are controlled and interacted with, rendering the companion-wheel obsolete and bringing new elements of team-work and tactics, with the intention of making the game look and feel more as a proper role-playing game than as an action-shooter.
- 1.7MB
- 18.6k
- --
JIP Companions Command and Control
This mod is designed to revolutionize the way companions are controlled and interacted with, rendering the companion-wheel obsolete and bringing new elements of team-work and tactics, with the intention of making the game look and feel more as a proper role-playing game than as an action-shooter.
-
CAGE - Continue After Games Ending
Tired of not being able to continue after Hoover Dam? Then this is the mod for you! Finish quests and explore the Mojave and more!
- 3KB
- 18.2k
- --
CAGE - Continue After Games Ending
Tired of not being able to continue after Hoover Dam? Then this is the mod for you! Finish quests and explore the Mojave and more!