About this mod
After three years since you left DC, Benny shoots you and takes your PipBoy 3000. Doctor Mitchell gives you a PipBoy 2000, which he had from the Vault he comes from.
- Requirements
- Permissions and credits
- Changelogs
WHAT
Recently I uploaded my Standalone Patch for the wonderful Pip-Boy 2000 mod from DarthFANt0M. Well, now I upload this mod, based on Doc Mitchell gives you the Pip-Boy 2000 Mk VI instead - TTW. The very same mod, but with Pip-Boy 2000 instead.
Long story short, I see pretty cool if Benny steals your PipBoy and keeps it for himself. Whether if he steals the rest of your stuff or not depends on if you have Benny Humbles You and Steals Your Stuff mod installed (BHYSYS from now on).
If you want your Pip-Boy back, you'll need to find it. A good place to start would be in the Benny's belongings.
HOW
Redundant. Go see Doc Mitchell gives you the Pip-Boy 2000 Mk VI instead - TTW page. Same changes as this mod are explained over there.
REQUIREMENTS, INSTALLATION AND LOAD ORDER
Three of a kind! Download, install, activate and order the following mods in the order specified here.
½. For the BHYSYS version only: Benny Humbles You and Steals Your Stuff. Make sure is loaded BEFORE the following.
- The Pip-Boy 2000 mod from DarthFANt0M, for the assets. HARD REQ
- My Pip-Boy 2000 - Standalone mod. HARD REQ
- This mod!
- My Pip-Boy Selection Menu mod, to be able to equip any Pip-Boy. Required for you to equip back Pip-Boy 3000 after you retrieve it. Be sure to pick a compatible version.
This mod incorporates the changes of TTW Ain't That A Kick In The Head Fix built in. Disable that mod when using this one.
Also, a minor detail: this mod and the other one for Pip-Boy2000 mk VI, are completely INCOMPATIBLE.
CREDITS
All go to DarthFANt0M
DISCLAIMER
I am aware of the mod Pip-Boy or Readius Selector existing in the Nexus. That mods provides standalone Pip-Boy items of many mods in the Nexus, and incorporates its own methods for switching Pip-Boys in-game. That means different EditorIDs, different scripting and different posibilities on what Pip-Boy does the player have when switching the TTW Train to New Vegas Lever.
The main idea of my series of Pip-Boy mods (Pip-Boy 2000 Standalone patch, Pip-Boy Selection Menu, Doc Mitchell gives you Pip2000mk6 and this one) is to mantain Pip-Boy mannagement modular. You can have both 2000 and 2000mk6 findable on the wastes, have only one, have one and being given the other one by Doc Mitchell, etc.
Pip-Boy or Readius Selector, on the other hand, kinda seems to aim to have everything into one. As far as I can tell, that mod stablishes its own ecosystem on the Pip-Boys (as featuring handheld pipboys, which I will NOT support on this mod). For compatibility reasons, that mod should account on its own for what Pip-Boy should Doc Mitchell give the player, how to mannage the stole ones, etc.
TL;DR: For the time being, this mod is INCOMPATIBLE with Pip-Boy or Readius Selector.
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In the future, if I find a method to make Benny steal ANY Pip-Boy the player is wearing, new TTW releases for my standalone versions will be released.