Fallout New Vegas
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ObieDwyer

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ObieDwyer

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About this mod

Blocking interrupts your melee/unarmed attacks for quick and responsive defense!; ESP-less

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Simple Melee Attack Canceling


What's New! (January, 2024):
A new feature as well as script optimizations courtesy of Sweet6Shooter, introducing a small AP cost for early blocking based on weapon weight.

Description:
Inspired by the old Block Parry and Cancel Attack mod for Oblivion, SMAC allows players to interrupt melee/unarmed attacks midswing by blocking. This changes the role of blocking and flow of melee duels, rewarding reflexes, and a more reactive approach to defense.

At the moment, this ability is available as soon as the mod is installed.

Highlights:
  • Compatibility with kNVSE and replacer animations
  • All melee and unarmed weapons are supported, including modded weapons
  • ESP-less and implemented with Event Handlers for a lightweight, performance-friendly scripting footprint
  • Plug-and-Play. No settings you'd be tempted to tweak or hotkeys to remember. Can be uninstalled without mucking up saves.

Recommended Mods for Melee:
No Knockback - ESPless
Simple Attack Reactions
Unarmed Animations
Melee Hitstop Effects
Modern Stagger animations
Dynamic Terrifying Presence NVSE - (mine)

To Do:

  • Ability-gating via skill, perks, or weapon requirements
  • Customizable exclusion list for certain weapons
  • Timed Blocking/Parry