Fallout New Vegas
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weesoid

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weesoid

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About this mod

Just some tweaks for the SAVAGE SANDS mod collection.

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A mod required for the SAVAGE SANDS mod collection to bring the experience all together. Made some things harder, made other things easier, but most importantly, its makes the SANDS SAVAGE!

CHANGES

  • Stewie Tweaks >  A LOT of miscellaneous to bring the pack together.
  • JIP NVSE >  Enabled Localized DT DR, meaning if you shoot an armored enemy on their armor, it'll do less damage.
  • Enhanced Item info > Bigger side menu, shows how the item is used in recipes, removes the companion carry UI element as it's already covered by VUI+.
  • Kill Feedback > Headshots have a 100% chance to trigger the kill effect. Body shots do not trigger it at all.
  • Freepost Mojave > Increased carry weight cap for mail boxes to 1000.
  • Living Desert > Respawning hit squads. To keep you on your toes, y'know.
  • Radiation (is) Actually Dangerous > JSawyer and Hardcore mode enabled.
  • Animated Ingestibles > Enabled miscellaneous animations, Enabled animations during combat.
  • Not your Mule > Companions have their 100% carry weight, but secondary companions (ED-E, Rex) cannot carry anything.
  • Famine > Extreme famine enabled.
  • Just Mods > Disabled map markers, Rebinded hotkeys.
  • Vegas Elysium > Increased max level to 35.
  • B42 True Leaning > Lean manually only when aiming; Enemies can detect and hit you when you're leaning.
  • Tick Fix > Chaned GL behaviour, to better handle high res textures.