Fallout New Vegas

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About this mod

Far too many anims.

Permissions and credits
Requires kNVSE version 20.0 or above and the ISControl Enabler!


Round 3.

Weapons Covered:

.22 Submachine Gun
.32 Revolver
.45 Auto Submachine Gun
12.7mm Submachine Gun
25mm Grenade APW
9mm Submachine Gun
Arc Welder
Automatic Rifle
Battle Rifle
Brush Gun
Caravan Shotgun
Chinese Pistol
Cowboy Repeater
Flare Gun
Grenade Launcher
Grenade Rifle
Hunting Revolver
Light Machine Gun
Riot Shotgun
Single Shotgun
Trail Carbine

And all unique and DLC versions of the above.


  • Idles and Iron Sights Idles
  • Fire and Iron Sights Fires
  • ISControl Support
  • Reloads
  • Partial/Tactical reloads
  • Jams
  • Equip and unequips
  • Rumble/Vibration feedback if you use a controller (Some anims)
  • Slide hold open/slide stop/last shot anims
  • New sounds here and there
  • Easter eggs
  • A lot more


Someone: Is this compatible with X?

Me: Should be compatible with everything that doesn't try to do the exact same thing.

Someone: Why did you make this mod?

Me: Donation Points.

Someone: Updates/additions/future plans?

Me: None at this time.

Someone: TTW Patch?

Me: Included in the main file.

Someone: Realism? X is wrong!

Me: I don't care.

Someone: I don't like X!

Being good isn't always easy
No matter how hard I try


Installs like any other mod, manually or using a mod manager, I recommend the later for easy uninstallation.


Installation in reverse.

Credits & Thanks:

Kormakur for kNVSE and some advanced scripting.
Hopper31 for various mesh and texture edits and for being a good friend. <3
Quicksilver for the same!
Everyone on a certain discord server, :pepelove:, everyone.