OVERVIEWAfter about a month of work, this is probably my biggest mod yet! With over 70 different outfit pieces to choose from, I decided to combine them and create a bunch of different ghoul variants, and populate feral ghoul hotspots with them. I also created feral marked men and added them to the divide, and feral lobotomites for the Big MT.
FEATURES- Legion Ghouls of every variant (Centurion, Praetorian, Vexilarius, Recruit-Prime-Veteran Soldier/Decanus, slave), can be found mostly in Dry Wells.
- More NCR Ghouls (Combat Ranger, Ranger, Salvaged Power Armor, Engineer Jumpsuit), can be found mostly in Camp Searchlight and the Long 15.
- Fiend Ghouls who are friendly to human fiends because idk drugs, can be found around radiation puddles in the Vegas ruins and the sewers.
- Lobotomite Ghouls, these guys pack quite a punch and scale with the player, in vein with OWB's other enemies, they can be found near radiation hotspots.
- Marked Men Ghouls who can be found pretty much anywhere you find Marked Men (except the Courier's Mile, that place was saturated enough with enemies)
- The Divide's Bunkers and Silos can also be home to US Army Remnants, feral ghouls decked out in US Army Combat Armor.
- Lots of new outfits (radiation suit, fedora, bright brotherhood robe, BoS scribe, BoS elder, doctor, authority glasses, construction hat, fire helmet, repconn jumpsuit, white jumpsuit, powder ganger dynamite sash and space suit)
- Lots of new armor with DT (Combat Armor, Leather, Metal, Reinforced Metal, T-45 Power Armor, T-51 Power Armor). Power Armor Ghouls are slower, because of all the weight.
- Unarmed weapons, like Dog Tag Fists, brass knuckles, mantis gauntlet, bladed gauntlet and deathclaw hands. Those are especially dangerous, watch out!
- I have also created a Glowing One variant that uses the Feral Ghoul Roamer's model.
- TTW Patch by
Sweet6ShooterISSUESThere were a
lot of outfits to go through, and I didn't bother testing them all very thoroughly in-game, so there might be a few goofy dismemberments, but it should be pretty much issueless.
COMPATIBILITYShould be compatible with everything, I made my own spawns.
INSTALL/UNINSTALLTo do it manually, add FeralGhoulArmorPack.esp into the Data folder and add the assets in your Data\meshes\creatures\ghoul folder. Remove the files to uninstall.
Alternatively, you can use a mod manager.
REQUIREMENTSOld World Blues
Lonesome Road
MY OTHER MODSArmor - NPC
Father Elijah Accurate Face - Dead Money
Dean Domino Hair Cut Content Restored - Dead MoneyCraftable Factionless Salvaged Power ArmorEndgame Areas Contain Ghouls - Lonesome RoadUS Army Combat Helmet Revised - Lonesome RoadVault 19 Red JumpsuitsSorrows Hair Style - Honest HeartsVault 34 Ghouls Have Vault Suits
Feral Ghouls and Jason Bright Brotherhood RobesWeapons - Ammo
.45 Auto Submachine Gun Retexture - Honest HeartsCosmic Knife Gauntlet - Dead MoneyBean Bag Rounds in Dead MoneyThe Pitt Auto Axe in Lonesome RoadSteamer GunLaser Diffuser - A Laser ScattergunPlasma Discharger - An Automatic Plasma WeaponSawed-Off Laser RCWTeleforce - A Unique Electric Energy PistolHeat Ray - Superhot Laser PistolEasy Come Easy Go - Unique 9mm Pistol9mm Pistol Laser SightGameplay - QuestsChaotic Big MT Infighting - Old World BluesLegate Lanius the Ghost PersonFather Elijah Escapes - Dead MoneyWestside ReputationGhost People Use Toxic Cloud PoisonAnt Burrow Restored - Honest HeartsGod can use Weapons - Dead MoneyMiscF4NV Crutch - New Vegas EditionPre-War Cooking - My Personal Food PackJoke - Not SeriousNormal Pills- New ChemLore Friendly Immersive Legate Lanius Helmet Monster of the East ReduxEnjoy :D