Fallout New Vegas

File information

Last updated

Original upload

Created by

CarlZee

Uploaded by

CarlZee

Virus scan

Safe to use

About this mod

Adds a sawed-off version of the laser RCW with more spread, but lower strength and skill requirements, as well as an increase in firerate.

Requirements
Permissions and credits
Changelogs
This mod is part of my Weapon Pack. Check it out for extra features and bugfixes.


OVERVIEW

This is my third entry in a series of new energy weapons, although it might not technically count as "new".

I really, really wanted to make this one-handed, but long story short, I spent a whole lot of time for a janky system that only half-worked, so I made a compromise. Two versions of this mod exist:

Default: 2-handed like the RCW, normal reload.

Alt: 1-handed, reloads the entire cylinder like an SMG.

FEATURES

Laser RCW Sawed-Off: Bumped the firerate from 9 to 10 shots/s, decreased durability to 320 instead of 400, reduced strength and skill requirements to 1 and 25 respectively. Increased spread from 0.5 to 0.9, but with the lower skill requirements, this should balance out in the early game. Can be modded with the Laser Recycler like its vanilla counterpart.

Craftable with a Conversion kit you can find for sale in various places and 20 Repair.

Custom mesh and icon for the weapon.

The weapon can be found around the wasteland sold by various merchants, and will occasionally be carried by Brotherhood Scribes and Fiends. It counts as an improved holdout weapon.

Hitman RCW Animation compatibility. Requires Hitman's mod itself and kNVSE in that case.


Thanks to S6S for their great guide on LeveledList integration with JIP

ISSUES
 
If you craft this weapon with a Laser RCW that has mods on it, you won't get the mods back. Take the mods off the weapon or find an unmodded one if you need to.

INSTALL/UNINSTALL

To do it manually, add LaserRCWSawedOff.esp or LaserRCWSawedOffAlt.esp into the Data folder, the SawedOffLaserRCW folder and its contents in the Data\meshes\weapons\1handpistol folder and weapons_laser_rcw_sawed_off.dds into the Data\textures\interface\icons\pipboyimages\weapons folder. Remove the files to uninstall.

For the Hitman animations, put Hit_LaserRCW_SawedOff.json in the Data\meshes\AnimGroupOverride folder. Require

Alternatively, you can use a mod manager.

REQUIREMENTS

xNVSE and JIP LN NVSE Plugin

kNVSE and Hit - Laser RCW Anim Set if using the Hitman compatibility file

MY OTHER MODS

Father Elijah Accurate Face - Dead Money

Chaotic Big MT Infighting - Old World Blues

Legate Lanius the Ghost Person

.45 Auto Submachine Gun Retexture - Honest Hearts

Dean Domino Hair Cut Content Restored - Dead Money

Endgame Areas Contain Ghouls - Lonesome Road

Craftable Factionless Salvaged Power Armor

Father Elijah Escapes - Dead Money

Normal Pills- New Chem

Cosmic Knife Gauntlet - Dead Money

Bean Bag Rounds in Dead Money

The Pitt Auto Axe in Lonesome Road

Steamer Gun

Lore Friendly Immersive Legate Lanius Helmet Monster of the East Redux

Westside Reputation

F4NV Crutch - New Vegas Edition

Laser Diffuser - A Laser Scattergun

Plasma Discharger - An Automatic Plasma Weapon

Enjoy :D