Complete stripping down/balancing of A World of Pain. Removes all unvoiced NPCs, quests, and un-lore friendly interiors, as well as heavily balancing the remaining locations.
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Author notes
Make sure you credit djmystro!
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A World of (Less) Pain - A Lore Friendly AWOP Revision german translation
Changelogs
Version 3.8a
Hopefully fixed any crash related issues
Version 3.8
Fixed fog in multiple cells
AWOP Sunset Shelter - added more loot, redesigned the interior to look less aids
AWOP Primm Sewers - added more loot
AWOP radiologicalresearchfacility - added more rad meds
AWOP Quarry Junction - added support legs to outside catwalk
AWOP fiend house - more chems
AWOP biohazarddisposalsite - added more loot, added dead rad suit scientist to rad barrel pile, added some radiation barrels to the outside -17 -9, added scanner outside decontamination room, added camera
AWOP sunnysetstorage - added ammo crates to top of crates
AWOP riddlerstoysgames - added decals outside to indicate something inside 1 27, added more loot
AWOP bombshelter - added cowboy repeater to workbench
AWOP searchlighthangar01 - added weapon to workbench
Wilderness -9 24 - added decal outside apartment
AWOP summerspringshotelroom02 - added more loot
AWOP summerspringshotelroom01 - added more loot
Probably some other small things I forgot about
This version has been hidden for now as it causes crashes for some people. I'm working on fixing this.
Version 3.7
Re-did lighting across all cells to be less dark
Version 3.6
- placed missing desk
- fixed awkward door marker to make it easier to access
- repositioned couple floating objects
- changed breakroom floor to wood
- moved light up
- adjusted ammo box
- added light to fungus
- adjusted navmesh
- adjusted multiple rubble piles to clip less
- adjusted navmesh
- repositioned some objects
- repositioned door markers
- added more lights
- repositioned floating dumpster
- repositioned truck
- repositioned barrel
- repositioned buried objects
- redesigned interior walls to match better
- Repositioned building, landscape, dumpsters to fit better
- fixed awkward door marker
- added black pane behind cave door
- Decompressed records
- Removed ITMs
- Made some necessary npcs persistent
- Used z-floor patcher
Version 3.5
- Fixed reported bugs
Version 3.4
- Various minor typo/placement fixes and balance adjustments for a few early-game locations I've come across while playing - Added Room Bounds to the Pitt Stop Bomb Shelter interior for a huge performance gain
Version 3.3
- Replaced leftover Tesla Helmet in the Searchlight Hangar with a Combat Helmet - Decompressed any remaining compressed records
Version 3.2
- Fixed two user bug reports - Improved the exits of the small caves added in 3.0
Version 3.1
More exterior improvements by Farsveinn!
Version 3.0
- Added many new locations from the original AWOP, bringing the total cell count to 60 - All locations have had the same balance adjustments as the previous interiors - Some interiors have been moved to later-game spots to better represent their difficulty - Most locations are in the southern half of the map (below boulder city basically) - Caves from Farsveinn's Cave Pack (https://www.nexusmods.com/newvegas/mods/72185) have been integrated (also balanced and adjusted) - All new interiors and some existing interiors have had their roombounds improved thanks to evilzer2's mod (https://www.nexusmods.com/newvegas/mods/72024). This will result in great performance increases in most interiors
note: I don't use MoreMojave anymore, so I can no longer guarantee compatibility with it. If you want to use both together, it might be best to stick with 2.4
Features: - Edited version of A World Of Pain that completely removes all unvoiced NPCs, quests, un-lore friendly interiors, and "M" weapons, while completely rebalancing the remaining locations (60+)
Notes: - Only the DLCs are required, original AWOP or any other mods are not - Not compatible with any mods made for the original version of AWOP - Only other incompatibilities would be with mods that add new locations in the same spot, which would just lead to overlapping locations - Compatibility patches available for FPGE and The Living Desert thanks to AVeryUncreativeUsername and Zenorant respectively - Consider also checking out Sweet Pain NV, a rebalance of this mod
Credits: - djmystro gets all the credit for this mod, he is a brilliant level designer. He also put open permissions on AWOP which is the best thing ever - RoyBatterian also worked a lot on AWOP - evilzer2 for A World of Pain - Roombounds, many of which have been integrated into this mod - Farsveinn for the exterior improvements seen in the screenshots section and a few new custom caves. Check out their great mod Enhanced Landscapes for similar treatments to vanilla areas! - Biggie404 for updates past 3.5 - Feel free to use this however you want, just make sure to credit the aforementioned people