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HLC

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HumanLikeCreature

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About this mod

Gain reputation, skills and traits from battles, tournaments and events
Allies will love you, enemies will remember you and companions will grow with you

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Permissions and credits
Translations
  • Turkish
Changelogs
So what does this mod do?
- Notables will like you more as you hunt down brigands near them
- Lords will recognize your contributions in battle
- Friendships and rivalries can develop during the course of wars
- Opinions propagate among family and clans
- Tournaments will make the locals like you
- Modified to bypass native clan leader only relations, recommended to be used with True Noble Opinion 

The barter / gifting system that was originally part of this mod has been separated into it's own module, for expansion purposes


This mod requires True Controller and is part True Gameplay Overhaul pack:
True Noble Opinion - Fixes the opinions of nobles and mercs to be separate from the clan leader
True Relations - Your reputation with those around you will change with your actions
True Town Gold - Never again be limited by the trading gold available in towns
True Army Costs - Forming an army is a costly endeavor, prepare to have the way you view your troops be altered
True Battle Loot - Changes the loot rules to increase the amount and loot the more valuable items first, your purse is sure to thank you
True Limits - Set your own limits and formulas for various calculations such as party sizes and maximum prisoners

These mods are designed to be modular and can added / removed at any point, they do not alter save files


Designed for and tested on 1.2.7 & 1.2.8
Other Bannerlord versions likely compatible but untested

Future updates may affect the mod as developers continue to alter the code structure in which case a separate version may be released accordingly


v1.2.1: Added banters, rationalized relation bonuses from gifts and created rare random events and banters (only 5 added so far)
v1.2.2: Minor tweaks, removed companion relation bonus and improved slightly relationship gain with notables
v1.2.3: Further refinement, added skills and trait gain / loss to battles, tournaments and events, companions can learn skills with the leader
v1.3.0: Fine tuned settings, made configurable, activated random events and voila! 
v1.3.1: Fixed a minor bug that was blocking opinions (when talking directly to a companion / "How do you think our party is doing?")
v1.3.2: Made the rate of gain skills and traits configurable
v1.3.3: Expanded mod to affect family members
v1.3.4: Fixed some (actually many) typos
v1.3.5: Code optimizations and added a global bonus for family and faction
v1.3.6: Additional code cleanup
v1.3.7: Security checks added to avoid conflicts with native and reduce native dialog fragility
v1.3.8: Code refinement and cleanup
v1.3.9: Added additional AI to AI relations
v1.4.0: Added support for 1.6.4
v1.4.1: Small update to prevent native launcher issues
v1.4.2: Corrected a conflict with custom battles
v1.4.3: Fixed issue with conspiracy caravan
v1.4.4: Updated for 1.6.5
v1.4.5: Adjusted code to adhere to 1.7.0
v2.0.0: Simplified, made compatible with 1.2.7 and integrated True Controller
v2.0.1: Modified to counter nullification of traits presented in 1.2.9

If anyone has any issues, suggestions or requests please leave a comment