Top Lists
Most endorsed files in the last two weeks
Most endorsed recently added files
Most endorsed files of all-time (non-adult)
Top 30 Files in past two weeks:
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Arbitus Bet-Molag Companion Character
West of Molag Mar, an insane Khajiit pyromancer wanders the countryside. If you can win him over, you might just earn him as a traveling companion!
- 535KB
- 40
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7270Arbitus Bet-Molag Companion Character
West of Molag Mar, an insane Khajiit pyromancer wanders the countryside. If you can win him over, you might just earn him as a traveling companion!
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the blade is a one handed version of the ICE BLADE OF MONARCH named Vampires Deliverance it can be found for now in a chest in the blades masters house in balmora I plan on making the blade a quest item that you receive or doing the vampire cure quest you will be able to get this blade instead of the vampirism cure
- 3KB
- 7
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7271the blade is a one handed version of the ICE BLADE OF MONARCH named Vampires Deliverance it can be found for now in a chest in the blades masters house in balmora I plan on making the blade a quest item that you receive or doing the vampire cure quest you will be able to get this blade instead of the vampirism cure
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7272
Allows you to pick a blessing from other pantheons for your character.
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7273
Mod dodaje arenę w Ald'ruhn na wzór tej z Obliviona.
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This is a simple sound mod that changes the Rieklings and the Riekling Bristleback riders to make them use their Skyrim Dragonborn sound effects instead of the bloodmoon ones.
- 1.1MB
- 40
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7274This is a simple sound mod that changes the Rieklings and the Riekling Bristleback riders to make them use their Skyrim Dragonborn sound effects instead of the bloodmoon ones.
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This mod randomly places all three of Kagrenac's Tools (Wraithguard, Keening, and Sunder) across 10 potential pre-defined key locations within Ghostfence instead of their normal static locations. There is also a simpler version of this mod that only randomizes Keening and Sunder's location for those who prefer something closer to lore-friendly
- 10KB
- 9
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7275This mod randomly places all three of Kagrenac's Tools (Wraithguard, Keening, and Sunder) across 10 potential pre-defined key locations within Ghostfence instead of their normal static locations. There is also a simpler version of this mod that only randomizes Keening and Sunder's location for those who prefer something closer to lore-friendly
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7276
Vanilla friendly Ebonheart replacer.
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WulfLib - A Gaggle of Useful Functions and Tables
A library of shared data used by my Bonk and Feedbag mods (and maybe others in the future).
- 5KB
- 51
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7277WulfLib - A Gaggle of Useful Functions and Tables
A library of shared data used by my Bonk and Feedbag mods (and maybe others in the future).
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Immersive Oblivion-Style Leveling
This mod alters the experience gain of all skills to more accurately reflect the flow of gameplay.
- 207KB
- 14
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7278Immersive Oblivion-Style Leveling
This mod alters the experience gain of all skills to more accurately reflect the flow of gameplay.
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PMR - Sea of Destiny 1.1 (fixed)
Fixed Version of PMR Sea of Destiny from 2011Fixed Transport locations, missing icons, duplicate NPC's, statics, and much more.Sea of Destiny is a landmass mod made originally by clone in 2003-2004. It came out before Bloodmoon or Fort Frostmoth. It was even feature in a magazine showcasing about what the future of gaming might be
- 51.8MB
- 30
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7279PMR - Sea of Destiny 1.1 (fixed)
Fixed Version of PMR Sea of Destiny from 2011Fixed Transport locations, missing icons, duplicate NPC's, statics, and much more.Sea of Destiny is a landmass mod made originally by clone in 2003-2004. It came out before Bloodmoon or Fort Frostmoth. It was even feature in a magazine showcasing about what the future of gaming might be
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A somewhat realistic retexture of the great rotating stone door at the Gateway Inn in Sadrith Mora. Doubles as modder resource.
- 27.7MB
- 10
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7280A somewhat realistic retexture of the great rotating stone door at the Gateway Inn in Sadrith Mora. Doubles as modder resource.
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Aesthesia Groundcover and OAAB Grazelands compatibility patch
Removes Floating Grass and Clippings through Textures.
- 2.0MB
- 13
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7281Aesthesia Groundcover and OAAB Grazelands compatibility patch
Removes Floating Grass and Clippings through Textures.
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7282
Adds a small quest surrounding the famous "Note to Hrisskar".
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Burial Obols adds a new way to boost your luck by adding lucky coins to ancestral tombs. A single lucky coin will be distributed to a fixed (and configurable) amount of random tombs throughout the world, so every single run is different. Try and find them all! (If you're into grave robbing, that is).
- 3KB
- 25
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7283Burial Obols adds a new way to boost your luck by adding lucky coins to ancestral tombs. A single lucky coin will be distributed to a fixed (and configurable) amount of random tombs throughout the world, so every single run is different. Try and find them all! (If you're into grave robbing, that is).
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Changes most weapons damage stats to be the same for all 3 attack types in order to allow you to use all animations while still having the benefit of the "always use best attack" settings option. This does not make combat easier nor harder, it just add visual variety.
- 30KB
- 8
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7284Changes most weapons damage stats to be the same for all 3 attack types in order to allow you to use all animations while still having the benefit of the "always use best attack" settings option. This does not make combat easier nor harder, it just add visual variety.
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A lightweight and vanilla-friendly revisit of Morrowind's Main Quest, which aims to make it a (very slightly) more rewarding and enjoyable experience to play.
- 1KB
- 37
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7285A lightweight and vanilla-friendly revisit of Morrowind's Main Quest, which aims to make it a (very slightly) more rewarding and enjoyable experience to play.
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7286
Delve into the Largest Glass Mine on Vvardenfell.
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Untrap a door or container from a safe distance using a bow, crossbow, or thrown weapons.
- 497KB
- 9
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7287Untrap a door or container from a safe distance using a bow, crossbow, or thrown weapons.
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OpenMW exclusive - a golden retexture of the Dwemer architecture with normals, speculars, and few glowmaps
- 22.3MB
- 4
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7288OpenMW exclusive - a golden retexture of the Dwemer architecture with normals, speculars, and few glowmaps
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This mod puts a Redoran style Manor just outside of the South Gate of Caldera. (Right across from Kallio.) The Manor has a Great Room, Armory, Storage Room, Master Suite, Kitchen and Dining area.Armor mannequins are made with Better Bodies and Better Heads.
- 6.4MB
- 1
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7289This mod puts a Redoran style Manor just outside of the South Gate of Caldera. (Right across from Kallio.) The Manor has a Great Room, Armory, Storage Room, Master Suite, Kitchen and Dining area.Armor mannequins are made with Better Bodies and Better Heads.
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7290
Gives you constant 100 more speed. In other words: You run/walk much faster.
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Tamriel Rebuilt Census and Excise Travel Links
Adds fast travel links between Vvardenfell and TR\'s mainland, through the Census and Excise office at Seyda Neen.
- 13KB
- 542
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7291Tamriel Rebuilt Census and Excise Travel Links
Adds fast travel links between Vvardenfell and TR\'s mainland, through the Census and Excise office at Seyda Neen.
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Imperial Legion Expansion - Polish Translation
Polish translation for the Imperial Legion Expansion by AliceL93
- 30KB
- 13
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7292Imperial Legion Expansion - Polish Translation
Polish translation for the Imperial Legion Expansion by AliceL93
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7293
A collection of various small mods.
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7294
A simple collection of rock meshes with a mossy texture.
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Vampire and Werewolf Character Generation
Prompts the user once (either at the time of character creation or the first time loading a pre-existing save) to ask if they want their character to be a vampire or a werewolf. For vampires, this includes a selection for which of the 3 vampire clans the infection came from. Note that the player CANNOT be a vampire and a werewolf simultaneously.
- 4KB
- 70
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7295Vampire and Werewolf Character Generation
Prompts the user once (either at the time of character creation or the first time loading a pre-existing save) to ask if they want their character to be a vampire or a werewolf. For vampires, this includes a selection for which of the 3 vampire clans the infection came from. Note that the player CANNOT be a vampire and a werewolf simultaneously.
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Stormrider Ship Plugin OpenMW Fix
Fix which allow Stormrider v 1.1 to work on OpenMW.Original plugin Stormrider v 1.1 required.
- 14KB
- 54
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7296Stormrider Ship Plugin OpenMW Fix
Fix which allow Stormrider v 1.1 to work on OpenMW.Original plugin Stormrider v 1.1 required.
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7297
Vanilla friendly Balmora replacer.
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adds a helmet and pauldron set of an iridescent type of chitin, as well as the shalks that are used to make it.
- 133KB
- 19
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7298adds a helmet and pauldron set of an iridescent type of chitin, as well as the shalks that are used to make it.
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Madd Leveler - Polish Translation
Polish translation for the Madd Leveler by Mad Mugsy and the Madd Leveler Team
- 89KB
- 10
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7299Madd Leveler - Polish Translation
Polish translation for the Madd Leveler by Mad Mugsy and the Madd Leveler Team