Morrowind

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Cerebulon

Uploaded by

Furohman

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26 comments

  1. Furohman
    Furohman
    • supporter
    • 10 kudos
    Deprecated Tamriel Data assets can be resolved by installing Tamriel_Data Graveyard - Deprecations un-deprecated - using a shared resource like this means mods using those assets won't all need to bundle the old assets!

    I've added that mod as a requirement for this mod for future users. I can't say I really understand the logic of a community asset library removing assets without replacing them, but that's not my business!

  2. BobrKulda
    BobrKulda
    • member
    • 3 kudos
    This seem to use some deprecated TR Data objects - broken bottles
    1. ranger56
      ranger56
      • member
      • 0 kudos
      I can confirm that this mod is plagued with depreciated assets and their big red boxes that are invulnerable to console disable.  This mod looks like a real winner other than that.  I hope the author will revisit this otherwise fine mod and remove the offending emersion breakers.  THANKS!
    2. Furohman
      Furohman
      • supporter
      • 10 kudos
      Thanks for the report both of you, sorry I didn't see it until now.

      I've run the main and Of Pillows and Peril compatible version plugins through the latest OAAB updater, there were no issues with broken bottles but several others deprecated assets were swapped out for the new version:

      OAAB_Data Devtools>oaab-updater.exe "GetWrecked.ESP"
      Checking OAAB.toml
      Updating Plugins
      Scanning: "GetWrecked.ESP"
      Updated ref: AB_Misc_BoneSkelFootR -> AB_Misc_BoneSkelFootR.1 in cell Ancient Shipwreck, Lower Level
      Updated ref: AB_In_DeScaffold_01 -> AB_Ex_DeScaffold01 in cell Ancient Shipwreck, Upper Level
      Updated ref: AB_Misc_BoneSkelSkullNoJaw -> AB_Misc_BoneSkelSkullUpper in cell Ancient Shipwreck, Upper Level
      Updated ref: AB_In_DeScaffold_01 -> AB_Ex_DeScaffold01 in cell Ancient Shipwreck, Upper Level
      Updated ref: AB_Misc_BoneSkelArmUpperR -> AB_Misc_BoneSkelArmUpperR.1 in cell Ancient Shipwreck, Upper Level
      Updated ref: AB_Misc_BoneSkelHandL -> AB_Misc_BoneSkelHandL.1 in cell Deserted Shipwreck, Lower Level
      Updated ref: AB_Misc_BoneSkelFootR -> AB_Misc_BoneSkelFootR.1 in cell Desolate Shipwreck, Lower Level
      Updated ref: AB_In_DeScaffold_01 -> AB_Ex_DeScaffold01 in cell Desolate Shipwreck, Lower Level
      Updated ref: AB_Misc_BoneSkelArmUpperL -> AB_Misc_BoneSkelArmUpperL.1 in cell Desolate Shipwreck, Upper Level
      Updated ref: AB_Misc_BoneSkelLegShinL -> AB_Misc_BoneSkelLegShinL.1 in cell Desolate Shipwreck, Upper Level
      Updated ref: AB_o_TelChestLargeUni2 -> AB_o_TelChestLarge in cell Lonesome Shipwreck, Lower Level
      Updated ref: AB_o_TelChestLargeUni1 -> AB_o_TelChestLarge in cell Lonesome Shipwreck, Upper Level
      Updated ref: AB_Misc_BoneSkelHandR -> AB_Misc_BoneSkelHandR.1 in cell Lonesome Shipwreck, Upper Level
      Updated ref: AB_Misc_BoneSkelArmUpperR -> AB_Misc_BoneSkelArmUpperR.1 in cell Lonesome Shipwreck, Upper Level
      Making backup: GetWrecked.000
      Saving plugin: GetWrecked.ESP
      ...Finished!

      I've also run both versions through tes3cmd cleanup and removed a whole lot of duplicate references leftover from when I was swapping out the ship interior models, and fixed a couple of objects clipping with the floor that I noticed on Deserted Shipwreck.
  3. GlazzyDeer
    GlazzyDeer
    • supporter
    • 2 kudos
    The loot in some of these ships are just ridiuclous. Sucks because I would really love to have a version with only the visual changes
  4. Yakobeeem
    Yakobeeem
    • member
    • 0 kudos
    I think this mod needs some cleaning.

    Spoiler:  
    Show
     

    CLEANING: "Q:\Games\Morrowind\Modding Programs\MO2\TES3CMD CLEANING FOLDER\GetWrecked.ESP" ...
    Loaded cached Master: <DATADIR>/morrowind.esm
    Loaded cached Master: <DATADIR>/bloodmoon.esm
    Loaded cached Master: <DATADIR>/tribunal.esm
    Loading Master: oaab_data.esm
    Loading Master: tamriel_data.esm
     Cleaned duplicate object instance (in_de_ship_cabindoor FRMR: 313402) from CELL: abandoned shipwreck, cabin
     Cleaned duplicate object instance (furn_de_tapestry_01 FRMR: 313400) from CELL: abandoned shipwreck, cabin
     Cleaned redundant AMBI,WHGT from CELL: abandoned shipwreck, cabin
     Cleaned duplicate object instance (crate_02_pillows_float FRMR: 313178) from CELL: abandoned shipwreck, lower level
     Cleaned redundant AMBI,WHGT from CELL: abandoned shipwreck, lower level
     Cleaned duplicate object instance (in_de_shipwreck_top FRMR: 313416) from CELL: abandoned shipwreck, upper level
     Cleaned redundant AMBI,WHGT from CELL: abandoned shipwreck, upper level
     Cleaned duplicate object instance (in_de_ship_cabindoor FRMR: 313380) from CELL: ancient shipwreck, cabin
     Cleaned redundant AMBI,WHGT from CELL: ancient shipwreck, cabin
     Cleaned redundant AMBI,WHGT from CELL: ancient shipwreck, lower level
     Cleaned duplicate object instance (in_de_shipwreck_top FRMR: 313384) from CELL: ancient shipwreck, upper level
     Cleaned redundant AMBI,WHGT from CELL: ancient shipwreck, upper level
     Cleaned redundant AMBI,WHGT from CELL: derelict shipwreck, cabin
     Cleaned redundant AMBI,WHGT from CELL: derelict shipwreck, lower level
     Cleaned duplicate object instance (in_de_shipwreck_top FRMR: 313372) from CELL: derelict shipwreck, upper level
     Cleaned redundant AMBI,WHGT from CELL: derelict shipwreck, upper level
     Cleaned duplicate object instance (in_de_ship_cabindoor FRMR: 313423) from CELL: deserted shipwreck, cabin
     Cleaned redundant AMBI,WHGT from CELL: deserted shipwreck, cabin
     Cleaned duplicate object instance (In_DE_shipwreckLL_LG FRMR: 410989) from CELL: deserted shipwreck, lower level
     Cleaned redundant AMBI,WHGT from CELL: deserted shipwreck, lower level
     Cleaned redundant AMBI,WHGT from CELL: deserted shipwreck, upper level
     Cleaned duplicate object instance (in_de_ship_cabindoor FRMR: 317970) from CELL: desolate shipwreck, cabin
     Cleaned redundant AMBI,WHGT from CELL: desolate shipwreck, cabin
     Cleaned redundant AMBI,WHGT from CELL: desolate shipwreck, lower level
     Cleaned redundant AMBI,WHGT from CELL: desolate shipwreck, upper level
     Cleaned duplicate object instance (in_de_ship_cabindoor FRMR: 225590) from CELL: forgotten shipwreck
     Cleaned redundant AMBI,WHGT from CELL: forgotten shipwreck
     Cleaned duplicate object instance (in_de_ship_cabindoor FRMR: 317994) from CELL: lonely shipwreck, cabin
     Cleaned duplicate object instance (Sound_Boat_Creak00 FRMR: 411003) from CELL: lonely shipwreck, cabin
     Cleaned redundant AMBI,WHGT from CELL: lonely shipwreck, cabin
     Cleaned duplicate object instance (In_DE_shipwreckLL_LG FRMR: 317962) from CELL: lonely shipwreck, lower level
     Cleaned redundant AMBI,WHGT from CELL: lonely shipwreck, lower level
     Cleaned duplicate object instance (In_DE_LLshipdoor_Large FRMR: 318009) from CELL: lonely shipwreck, upper level
     Cleaned duplicate object instance (In_DE_shipwreckUL_LG FRMR: 318006) from CELL: lonely shipwreck, upper level
     Cleaned redundant AMBI,WHGT from CELL: lonely shipwreck, upper level
     Cleaned duplicate object instance (in_de_ship_cabindoor FRMR: 318110) from CELL: lonesome shipwreck, cabin
     Cleaned redundant AMBI,WHGT from CELL: lonesome shipwreck, cabin
     Cleaned duplicate object instance (in_de_ship_lowerlevel FRMR: 317920) from CELL: lonesome shipwreck, lower level
     Cleaned redundant AMBI,WHGT from CELL: lonesome shipwreck, lower level
     Cleaned duplicate object instance (ex_de_ship_trapdoor FRMR: 318117) from CELL: lonesome shipwreck, upper level
     Cleaned redundant AMBI,WHGT from CELL: lonesome shipwreck, upper level
     Cleaned duplicate object instance (in_de_ship_cabindoor FRMR: 318077) from CELL: lost shipwreck, cabin
     Cleaned redundant AMBI,WHGT from CELL: lost shipwreck, cabin
     Cleaned redundant AMBI,WHGT from CELL: lost shipwreck, lower level
     Cleaned redundant AMBI,WHGT from CELL: lost shipwreck, upper level
     Cleaned duplicate object instance (in_de_ship_cabindoor FRMR: 318014) from CELL: neglected shipwreck, cabin
     Cleaned redundant AMBI,WHGT from CELL: neglected shipwreck, cabin
     Cleaned redundant AMBI,WHGT from CELL: neglected shipwreck, lower level
     Cleaned duplicate object instance (in_de_shipwreck_top FRMR: 318032) from CELL: neglected shipwreck, upper level
     Cleaned duplicate object instance (Sound_Boat_Creak00 FRMR: 390359) from CELL: neglected shipwreck, upper level
     Cleaned redundant AMBI,WHGT from CELL: neglected shipwreck, upper level
     Cleaned redundant AMBI,WHGT from CELL: obscure shipwreck, cabin
     Cleaned redundant AMBI,WHGT from CELL: obscure shipwreck, lower level
     Cleaned duplicate object instance (in_de_shipwreck_top FRMR: 318097) from CELL: obscure shipwreck, upper level
     Cleaned redundant AMBI,WHGT from CELL: obscure shipwreck, upper level
     Cleaned redundant AMBI,WHGT from CELL: prelude shipwreck, cabin
     Cleaned redundant AMBI,WHGT from CELL: prelude shipwreck, lower level
     Cleaned redundant AMBI,WHGT from CELL: prelude shipwreck, upper level
     Cleaned redundant AMBI,WHGT from CELL: remote shipwreck, cabin
     Cleaned redundant AMBI,WHGT from CELL: remote shipwreck, lower level
     Cleaned redundant AMBI,WHGT from CELL: remote shipwreck, upper level
     Cleaned redundant AMBI,WHGT from CELL: shunned shipwreck, cabin
     Cleaned duplicate object instance (in_de_ship_lowerlevel FRMR: 317930) from CELL: shunned shipwreck, lower level
     Cleaned redundant AMBI,WHGT from CELL: shunned shipwreck, lower level
     Cleaned duplicate object instance (ex_de_ship_trapdoor FRMR: 318062) from CELL: shunned shipwreck, upper level
     Cleaned duplicate object instance (in_de_shipwreck_top FRMR: 318048) from CELL: shunned shipwreck, upper level
     Cleaned redundant AMBI,WHGT from CELL: shunned shipwreck, upper level
     Cleaned redundant AMBI,WHGT from CELL: strange shipwreck, cabin
     Cleaned redundant AMBI,WHGT from CELL: strange shipwreck, lower level
     Cleaned redundant AMBI,WHGT from CELL: strange shipwreck, upper level
     Cleaned redundant AMBI,WHGT from CELL: uncharted shipwreck, lower level
     Cleaned duplicate object instance (in_de_ship_cabindoor FRMR: 318156) from CELL: unchartered shipwreck, cabin
     Cleaned duplicate object instance (misc_com_bottle_06 FRMR: 318142) from CELL: unchartered shipwreck, cabin
     Cleaned redundant AMBI,WHGT from CELL: unchartered shipwreck, cabin
     Cleaned duplicate object instance (ex_de_ship_trapdoor FRMR: 318159) from CELL: unchartered shipwreck, upper level
     Cleaned duplicate object instance (misc_com_wood_fork FRMR: 318168) from CELL: unchartered shipwreck, upper level
     Cleaned duplicate object instance (misc_com_wood_spoon_01 FRMR: 318169) from CELL: unchartered shipwreck, upper level
     Cleaned duplicate object instance (in_de_shipwreck_top FRMR: 318171) from CELL: unchartered shipwreck, upper level
     Cleaned duplicate object instance (NorthMarker FRMR: 355041) from CELL: unchartered shipwreck, upper level
     Cleaned redundant AMBI,WHGT from CELL: unchartered shipwreck, upper level
     Cleaned duplicate object instance (misc_com_bottle_14_float FRMR: 318200) from CELL: unexplored shipwreck, cabin
     Cleaned redundant AMBI,WHGT from CELL: unexplored shipwreck, cabin
     Cleaned duplicate object instance (in_de_ship_lowerlevel FRMR: 317897) from CELL: unexplored shipwreck, lower level
     Cleaned redundant AMBI,WHGT from CELL: unexplored shipwreck, lower level
     Cleaned redundant AMBI,WHGT from CELL: unexplored shipwreck, upper level
     Cleaned redundant AMBI,WHGT from CELL: unknown shipwreck, cabin
     Cleaned redundant AMBI,WHGT from CELL: unknown shipwreck, lower level
     Cleaned duplicate object instance (in_de_shipwreck_top FRMR: 318217) from CELL: unknown shipwreck, upper level
     Cleaned redundant AMBI,WHGT from CELL: unknown shipwreck, upper level
     Cleaned redundant AMBI,WHGT from CELL: unmarked shipwreck, lower level
     Cleaned duplicate object instance (in_de_shipwreck_top FRMR: 318066) from CELL: unmarked shipwreck, upper level
     Cleaned redundant AMBI,WHGT from CELL: unmarked shipwreck, upper level
     Cleaned redundant AMBI,WHGT from CELL: raven rock, supply ship
    Output saved in: "Q:\Games\Morrowind\Modding Programs\MO2\TES3CMD CLEANING FOLDER\GetWrecked.ESP"
    Original backed up to: "Q:\Games\Morrowind\Modding Programs\MO2\TES3CMD CLEANING FOLDER\GetWrecked~1.ESP"


    Cleaning Stats for "Q:\Games\Morrowind\Modding Programs\MO2\TES3CMD CLEANING FOLDER\GetWrecked.ESP":
           duplicate object instance:    38
                 redundant CELL.AMBI:    55
                 redundant CELL.WHGT:    55
  5. Teskal
    Teskal
    • member
    • 0 kudos
    Is this compabible with Adanumuran Reclaimed?
    I think it put some stuff/clutter in:
    Deserted Shipwreck, Lower Level
    Neglected Shipwreck, Lower Level
    Remote Shipwreck, Upper Level
    Prelude Shipwreck, Cabin
    Shunned Shipwreck, Upper Level
    Unchartered Shipwreck, Upper Level
    Unexplored Shipwreck, Cabin
  6. supersamec
    supersamec
    • member
    • 0 kudos
    Thank you, very nice and still subtle overhaul :) 
  7. Vengyre
    Vengyre
    • member
    • 25 kudos
    Fun mod. Makes the exploration more exciting without going overboard.
  8. Painlieeer
    Painlieeer
    • member
    • 6 kudos
    Now this is pretty neat! Congrats on being featured! 
    What other mods do you personally recommend to enhance exploration? 
    1. Furohman
      Furohman
      • supporter
      • 10 kudos
      Mods in a similar vein which inspired this (because they made vanilla shipwrecks even more miserable by comparison), off the top of my head (could be missing some!) would be:
      Mines and Caverns by jsp25
      OAAB Tombs and Towers by Remiros
      Dwemer Rebirth Project by Rubberman

      There are also some specific dungeon mods like New Ilunibii and Of Eggs and Dwarves - Gnisis Eggmine and Bethamez Overhaul by seelof but listing all of those would be a lot! (The latter isn't compatible with Dwemer Rebirth unless you edit the DR esp to remove the Bethamez changes, but both are good mods)
  9. ActuallyUlysses
    ActuallyUlysses
    • supporter
    • 9 kudos
    Mods looks amazing, however i find some wrecks impossible to navigate with all the clutter added. I am not playing with High Elf or Orc. 
    1. Furohman
      Furohman
      • supporter
      • 10 kudos
      Unfortunately due to the 'room' mesh a couple of the wrecks on their sides are a little annoying to navigate, which is the case even without the added clutter due to the additional walls added by the RR interior. Those interiors are actually already massively scaled up (without looking absurd) to make navigation a bit easier, but I know there's a couple of spots which took some wiggling to get through when testing on an Argonian. The only solution I can think of for the 'problem doorways' is if I added a teleporting door flavoured as "squeeze past debris" or something in a similar way to the hidden smuggler compartment on the Prelude.

      Were you having issues with any of the non-sideways wrecks? Because I'm not aware of issues in those and would like to fix them if possible.
  10. NoUsernamesNotTaken
    NoUsernamesNotTaken
    • member
    • 51 kudos
    Yes