MechWarrior 5: Mercenaries

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DeadRaiser

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xDeadRaiserx

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About this mod

Correcting PGI's second greatest sin by bringing over the last remaining IS mechs from MWO.

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Currently, there are seven IS mechs left in MWO that haven't made their way into MW5 yet. This mod intends to fix that. These seven mechs all come from the post-Clan Invasion/FedCom Civil War period: the Bushwacker, Osiris, Hellspawn, Thanatos, Uziel, Fafnir, and Roughneck. The goal is to bring over one of these mechs over every three to four weeks, one at a time.
THIS MOD REQUIRES THE FOLLOWING MODS (AND THEIR DEPENDENCIES) TO FUNCTION PROPERLY: YAML, YAWYAEC

MAKE SURE MECH RESCALE IS TURNED ON!

If you like the work I do, feel free to donate to my PayPal. More mods are on the way!

Yet Another IS Mech is the less-impressive little brother to Yet Another Clan Mech, attempting to accomplish the same feat but just for the missing IS mechs. These mechs will spawn with their respective factions starting after 3049. All unique MWO variants and heroes are brought over for you to use.

'Mechs Available:
Arctic Fox
  • AF-1
  • AF-1A
  • AF-1B
  • AF-1C
  • AF-1D
  • AF-1E
  • AF-1F
  • AF-1L
  • AF-1U
Bushwacker
  • BSW-L1
  • BSW-P1
  • BSW-P2
  • BSW-P2T
  • BSW-S2
  • BSW-S2r
  • BSW-X1
  • BSW-X2
  • BSW-X4
  • BSW-S2(C)
  • BSW-X1(S)
  • BSW-X2(P)
  • BSW-HR
Black Hawk-KU
  • BHKU-O
  • BHKU-OA
  • BHKU-OB
  • BHKU-OC
  • BHKU-OD
  • BHKU-OE
  • BHKU-OF
  • BHKU-OG
  • BHKU-OI
  • BHKU-OR
  • BHKU-OU
  • BHKU-OX
  • BHKU-AL
Catapult H2
  • CPLT-H2
  • CPLT-H2b
  • CPLT-H2G
  • CPLT-H2Gb
  • CPLT-H2K
  • CPLT-H2K2
  • CPLT-H2R
  • CPLT-H2S
Fafnir
  • FNR-1D
  • FNR-5
  • FNR-5B
  • FNR-5C
  • FNR-5D
  • FNR-5E
  • FNR-5WB
  • FBR-5X
  • FNR-6R
  • FNR-6SD
  • FNR-6U
  • FNR-5(S)
  • FNR-5B(P)
  • FNR-WR
Gauntlet
  • GTL-1O
  • GTL-1OA
  • GTL-1OB
  • GTL-1OBII
  • GTL-1OBW
  • GTL-1OC
  • GTL-1OS
Hatchetman
  • HCT-3F(L)
  • HCT-3X
  • HCT-5D
  • HCT-5D(L)
  • HCT-5DD
  • HCT-5DD(L)
  • HCT-5DT
  • HCT-5K
  • HCT-6D
  • HCT-6M
  • HCT-6S
  • HCT-7D
  • HCT-7R
  • HCT-7S
  • HCT-8S
  • HCT-7R(C)
  • HCT-7R(P)
  • HCT-TM
Hellspawn
  • HSN-7D
  • HSN-7P
  • HSN-8E
  • HSN-8P
  • HSN-9F
  • HSN-10G
  • HSN-10L
  • HSN-10SR
  • HSN-7D(S)
  • HSN-8P(P)
  • HSN-PA
Longbow
  • LGB-0C
  • LGB-0H
  • LGB-8V
  • LGB-10C
  • LGB-12C
  • LGB-12R
  • LGB-13C
  • LGB-13NAIS
  • LGB-14C
  • LGB-14Q
  • LGB-14V
  • LGB-12R(S)
  • LGB-OC
Matar
  • SAM-RS2
  • SAM-AF
Nightstar
  • NSR-9D
  • NSR-9FC
  • NSR-9FS
  • NSR-9JRb
  • NSR-9L
  • NSR-9MS
  • NSR-9R
  • NSR-9SS
  • NSR-9U
  • NSR-10D
  • NSR-10FC
  • NSR-10K
  • NSR-10MS
  • NSR-10S
  • NSR-11C
  • NSR-11D
  • NSR-11G
  • NSR-11J
  • NSR-11R
  • NSR-12D
  • NSR-12E
  • NSR-12FC
  • NSR-12J
  • NSR-12N
  • NSR-12W
  • NSR-9J(S)
  • NSR-9P(C)
  • NSR-10P(P)
  • NSR-HO
  • NSR-SB
Osiris
  • OSR-1P
  • OSR-1V
  • OSR-2V
  • OSR-3D
  • OSR-4D
  • OSR-5D
  • OSR-1V(C)
  • OSR-3D(S)
  • OSR-4D(P)
  • OSR-SE
Rifleman
  • RFL-1N
  • RFL-2N
  • RFL-4DA1
  • RFL-5CS
  • RFL-5M
  • RFL-6D
  • RFL-6X
  • RFL-7G
  • RFL-7M
  • RFL-7N
  • RFL-7N2
  • RFL-7X
  • RFL-8X
  • RFL-9T
  • RFL-3N(S)
  • RFL-5D(P)
  • RFL-MW
Rifleman III
  • RF-2A
  • RF-SLS
Roughneck
  • RGH-1A
  • RGH-1B
  • RGH-1C
  • RGH-1R
  • RGH-2A
  • RGH-2R
  • RGH-3A
  • RGH-3R
  • RGH-6R
  • RGH-6X
  • RGH-9R
  • RGH-1A(C)
  • RGH-1A(S)
  • RGH-3A(P)
  • RGH-BLT
  • RGH-PH
  • RGH-R
Thanatos
  • TNS-1PLS
  • TNS-4P
  • TNS-4S
  • TNS-4T
  • TNS-5L
  • TNS-5P
  • TNS-5S
  • TNS-5T
  • TNS-6J
  • TNS-6S
  • TNS-8R
  • TNS-4S(S)
  • TNS-5S(P)
  • TNS-HA
Thanatos MS
  • TNS-3M-MS
  • TNS-4I-MS
  • TNS-5E-MS
  • TNS-5O-MS
Thanatos Omni
  • TNS-XO
  • TNS-XOA
  • TNS-XOB
  • TNS-XOC
  • TNS-XOD
  • TNS-XOE
  • TNS-XOF
Thanatos XT
  • TNS-3S-XT
  • TNS-4J-XT
  • TNS-5A-XT
  • TNS-6H-XT
  • TNS-6N-XT
Uziel
  • UZL-2S
  • UZL-3P
  • UZL-3S
  • UZL-5P
  • UZL-6P
  • UZL-8S
  • UZL-3P(C)
  • UZL-3S(S)
  • UZL-6P(P)
  • UZL-BL

OTHER ADDONS
  • Integrated the Last Man Standing Rewards mod's changes, allowing players to earn the BJ-1 and "Rook" pilot as rewards for completing the last prologue campaign mission.
  • New mech and market models for Light, Medium, and Heavy Rifles (mech models on available on Nightstar and Rifleman currently.)
  • Expanded hardpoint availability for the following mechs:
> Hatchetman
> Nightstar
  • Loader King and Roughneck receive a new skin converted from the in-game Loader King static prop:
> Loader King: Default (this new skin will replace the vanilla default which will now become the "Military" skin.)
> Roughneck: Industrial
  • Loader Kings now appear as rare/very rare spawns with the following factions: Pirates, Outlaws, Bandits, Periphery, Independent, and Mercenaries.
  • Jump Jet support added for the following mechs:
> Annihilator
> Archer
> Rifleman/Rifleman III
  • Ported MWO skins for all vanilla mechs with original color data preserved:
> Atmosphere: Phoenix Hawk, UrbanMech
> Blood: Black Knight, Crab, Enforcer, Grasshopper, Mauler, Panther, Wolfhound, Zeus
> Brigade of Guards: All Mechs
> Championship Series: Stalker
> Escort: Atlas
> Founders: Atlas, Catapult, Hunchback, Jenner
> Free Worlds Guards: All Mechs
> Galaxy: BattleMaster, Griffin, Locust, Shadow Hawk, Thunderbolt, Wolverine
> Ghost: Hunchback, King Crab, Raven, Thunderbolt
> Gold (using ported MWO Platinum textures): All Mechs
> Hero (ported MWO hero textures): Annihilator, Champion, Corsair, Flea, Hatamoto-Chi, Marauder II, Nightstar, Phoenix Hawk
> Gunzburg Eagles: All Mechs
> Hex: Cicada, Wolverine, Zeus
> Holiday: Banshee, Commando, Mauler, Warhammer
> Hunter: Phoenix Hawk, Stalker
> Legendary: Fafnir
> Loyalty: Atlas, Griffin, Jagermech, Javelin, Jenner, Rifleman, UrbanMech (3 versions), Victor, Warhammer, Wolfhound
> MechCon: Annihilator, Archer, Assassin, Atlas, Awesome, Banshee, Battlemaster, Blackjack, Black Knight, Cataphract, Catapult, Centurion, Cicada, Commando, Crab, Cyclops, Dragon, Enforcer, Firestarter, Grasshopper, Griffin, Highlander, Hunchback, Jagermech, Javelin, Jenner, King Crab, Locust, Marauder, Mauler, Nightstar, Orion, Panther, Phoenix Hawk, Quickdraw, Raven, Rifleman, Shadow Hawk, Spider, Stalker, Thunderbolt, Trebuchet, UrbanMech, Victor, Vindicator, Warhammer, Wolfhound, Wolverine, Zeus
> Lyran Guards: All Mechs
> NCIX: Centurion
> Norn: Atlas, Centurion, King Crab
> Otomo: All Mechs
> Package: Annihilator, Assassin, Battlemaster, Blackjack, Cataphract, Champion, Charger, Corsair, Crusader, Cyclops, Dervish, Flea, Griffin, Hatamoto Chi, Hatchetman, Javelin, Locust, Longbow, Marauder II, Nightstar, Phoenix Hawk, Shadow Hawk, Stalker, Thunderbolt, Vulcan, Wolfhound, Wolverine
> PC Gamer: Atlas, Awesome, Catapult, Commando, Dragon, Hunchback, Jenner
> Pre-Order: Catapult, King Crab, Marauder, Warhammer
> Promo: All Mechs
> Red Lancers: All Mechs
> Resistance: Black Knight, Crab, Enforcer, Grasshopper, Mauler, Panther, Wolfhound, Zeus
> Roadster: Crab, Grasshopper, Panther, Thunderbolt, Zeus
> Stryker: Dragon, Thunderbolt
> Trial: All Mechs
> Unseen: Archer, Marauder, Rifleman, Warhammer
> Urbie: UrbanMech
  • New melee weapons for all mech classes:
> Assault: Axe, Claws, Hatchet, Longsword, Mace, Trench Blade, Hammer, Lance
> Heavy: Battle Axe, Claws, Claymore, Hatchet, Katana, Mace, Greatsword, Lance
> Medium: Axe, Battle Axe, Claymore, Katana, Longsword, Sword, Trench Blade, Greatsword, Hammer
  • Restored two cut materials from DLC3 as new skins available to all mechs: "Dragster" and "Firestorm."
  • Vanilla bug fixes and adjustments:
- Annihilator had its mesh corrected by re-adding missing pieces to it's feet, rear pelvis, removed the unused SRM 4 part, and adjusted disconnected torso pieces. Also had it's LT/RT NARC models fixed.
- Archer had its rear right torso mesh straightened to remove a gap in the mesh.
- Catapult ear missiles now reflect the size of the missiles mounted within each hardpoint.
- Crusader receives regrouped meshes, has missiles heads appear on all missile hardpoints, and fixed forearm mesh holes.
- Nightstar now has missile heads appear on all missile hardpoints, fixed forearm weapon positions, corrected third-person cockpit rotation, and receives new weapon models for swaps that were missing them.
- Rifleman had its third-person cockpit mesh position and its left arm weapon positions fixed. Missing weapon models were also added.
- Jenner's CT missiles now use the correct textures and materials.
- Loader King's name in its MDA has its space now (was "Loaderking".)
- Corrected multiple textures masks to use Unreal 4's system instead of carrying over Cry Engine's.
- DLC1 mechs (Champion, Corsair, Marauder II, Dervish, Vulcan) had their broken skin icons fixed.
- MW5 Hero mechs now use their proper normal maps and variant textures ported directly from MWO.
- Loader King now receives its Bloodpact and Platinum skins along with an analogue for the Stormsurge.

Note: Mechs in bold are new additions. Variants in yellow are heroes, while variants in orange are pseudo-heroes (inspired by older versions of Camo Spec, these mechs get the hero endurance and some additional hardpoints, but are otherwise unchanged for their standard variants.)

COMPATIBILITY NOTES
  • YAISM must override YAML and most of its addons due to the changes made to vanilla files. All conflicts between this mod and other YAML mods are intentional. It is preset already to do this in its default Load Order.
  • Never Meet Your Heroes is mostly compatible, but YAISM must override it in order to get the new Hatchetman hardpoints onto the "Man O' War" hero. You will lose the hero overhead icon when encountering the mech in-mission as a result.
  • Empress' Legion relies on assets from this mod and must override this mod and is already preset to do so. This is intentional behavior.
  • Yet Another Gat Dang Mech relies on assets from this mod and must override it.

KNOWN ISSUES
  • Roughneck has minor clipping with the arms, but not usually noticeable. They also bug out a bit on the mission launch screen.
  • Hellspawn appears to glide when running or may stretch a bit while using jump jets. These are limitations of the rig used.
  • Fafnir and Matar have "issues" if YAML's mech rescaling is turned off. Keeping mech rescale turned on is highly recommended.
  • Thanatos has some popping and stretching with its feet and arms. Tried to mitigate this as much as possible, but these are rig limitations.
  • Bushwacker's right arm may disconnect from the rest of the mech slightly when moved at certain angles. This is a rig limitation.
  • Uziel's arms and torso rotate weirdly on the mech. This can lead to some disconnect between the pelvis and torso. This is a rig limitation.
  • YAML night/thermal vision might not play nice with some of the mechs in first-person view.
  • Weapons on the OmniMechs have a good chance of clipping when using overlapping hardpoints. This has been mitigated as much as possible, but some (such as the Arctic Fox's torso hardpoints) have issues.
  • Arctic Fox and Fafnir's legs will clip into the first-person cockpit when looking down and to the sides.
NEXT STEP
With the completion of all of the MWO IS mech ports, it is time to move on to other things. Is this mod complete? Absolutely not, I am moving into a new phase now. The next step is to integrate some of the IS OmniMechs that already have existing models, similar to the old OmniCore mod, but being more expansive and integrated within the YAML family of mods. However, I am going to be spending a lot more of my time with YACM now as there is a lot more work that needs to be done there with its MWO ports, so this mod won't be updated nearly as frequently as before. Some day, I'll get around to doing some kitbashes too.
CREDITS
  • PGI for the MWO assets.
  • phfor for the assets to the Rifleman III and Catapult H2.
  • phfor and Princess Daystar for being my ideas people and early testers.
  • Merlock and ScrapPool for the animated gifs, promo stills, and new icons for this page (coming soon!) and the mod.
  • Vishante for the original loadout concept for the Roughneck RGH-6X variant.
  • czsolee79, Perpetrator, Princess Daystar, phfor, trueg, MalumUmbra, and Vishante for technical assistance, troubleshooting, and feedback.
  • Will9761, trueg, and Drages for the paper doll assets.
  • Paul Leonard, trueg, and Zombeh for their tutorials on converting and making new mechs.
  • Princess Daystar, Eiten Dylus, phfor, and ScrapPool for the epic screenshots.
  • Thechosenofmods for the inspiration behind the pseudo-hero implementation based on older versions of the Camo Spec 2.0 mod.
  • Flaticon for the Unseen, Metal, Industrial, Military, and Pre-Order icons.
  • SimilarPN for the Blood icon.
  • Wikipedia for the Resistance icon.
  • Vexels for the Norn icon.
  • CGL Store for the Urbie icon.
  • Bigbang on Vecteezy for the Victory icon.
  • Mace24de for the fixes for the Hatamoto-Chi's jump jets and the Mauler's falling animation.
  • Rumia for the new Mech Rifle market icons and the assets for the RAC/10 and RAC/20 models.