Mass Effect Andromeda
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Deidat

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Deidat

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About this mod

Rebalance

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Description and quick overview


  • Changes mostly related to survivability of Ryder and his team. Nerfing stats, mods, augmentation and powers from OP state to make game a bit challenging (Saving Barrier, Shield Oscillator...). Now you may rely on cover shooting, crowd control, squad positioning. 
  • Squadmates doing significantly more weapon damage now, and Ryder with Hardcore Weapons mod installed. But you and your team shields and HP stats decreased depends on the version you chose. 
  • This mod standalone do not cover all the things so I made a list of mods to complete changes that I made. Some of them are modified by me to fit and avoid conflicts.

Player Stats



    HP
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    Base HP:  500 > 150(ver.A), 100(ver.B)
    HP regen delay: 8s > 16s

    Shields
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    Base shield capacity: 250 > 150(ver.A), 100(ver.B)
    Shield regen: 50 > 15(ver.A), 10(ver.B)

    Fake level cap at 51
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    Enemies health scaling slowing down drastically after 50 level. This is the sweet spot for balanced gameplay in my opinion, 51 level for VII rank weapons

    Unlocked loadout size 2 > 4
    Augmentations

    Shield Oscillator
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    (Description in game will remain the same)
    Old: (Weapon) When clip empties: Restores 25% shields; (Chest) On enemy killed: Restores 25% shields
    New: (Weapon) When clip empties: Restores 5% shields; (Chest) On enemy killed: Restores 5% shields

    Battlefield Assist Module
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    Health threshold 20% > 30%

    Fusion Mods

    Fusion Mod of Health
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    Old: +100% Max Health -25% Max Shields;
    New: +50% Max Health -25% Max Shields

    Fusion Mod of Shielding 
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    Old: +50% Max Shields -25% Max Health;
    New: +25% Max Shields -50% Max Health

    Fusion Mod of Robotics 
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    Always: +25% Tech Construct Health +25% Tech Construct Damage -25% Max Shields

    Fusion Mod of Resistance 
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    Always: +20 Damage Resistance -10% Weapon Damage -10% Power Damage -10% Melee Damage

    Fusion Mod of Rupture 
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    Always: +25% Weapon Headshot/Weak Point Bonus -35% Weapon Clip Size

    Fusion Mod of Adrenaline
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    Its now has 0 stats, I didn't figure out how to nerf it yet so making it useless was the best I can do, the vanilla version of this mod shouldn't exist in this this game.

    Powers

  • Skill points invested no longer required

    Biotic
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    Barrier: 
    R6 Saving Barrier - Shields Restored at Low Health: 100% > 25%; Low Health Threshold: 20% > 30%; Saving Barrier Cooldown: 15s > 60s
    Charge:
    R1 - Recharge Time (s): 8 > 12
    R2 - Recharge Time: 35% > 10%
    R6 Shock Trooper - Recharge Time 75% > 30%
    R6 Bastion - Shield restored 50% > 0
    Nova:
    R6 Shield Powered - Shield Cost: 100% > 50%
    Annihilation:
    R6 Draining Field - Shields Restored: 30% > 25%
    Backlash:
    Increased reflect damage for R1 and R5;
    R5 Durability - Aegis Health: 40%>50%

    Tech
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    Energy Drain:
    R4 - Recharge Speed 30% > 15%
    R4 Effectiveness - now adds 50% damage vs. shields
    R5 Auxiliary Drain - Shields Restored per Additional Target 33% > 16.5%
    R6 Team Drain - Ally Shields Restored: 50% > 33%; Shields Restored +25% > 0%
    Invasion:
    Reduced incubation spread delay 
    R6 Virulence - AOE radius 2.5 > 3
    R6 Sabotage  -  Enemy Weapon Damage -15% > -30%
    Team Support:
    R6 Defense Grid - Damage Resistance per Ally: 6 > 10
    Offensive Tech:
    R6 Technical Rounds - Weapon Damage Bonus: 30% > 10%
    Auxiliary Systems
    R4 Weapon Mass Reduction - 40 > 25
    R6 Omni-Vents - Power Recharge Time Rebate: 50% > 25%
    Shield Boost:
    R1 - Initial Shields Restored: 125 > 30
    Shields Restored per Second: 50 > 10
    Shield Restore Duration (s): 3
    Effect Radius (m): 8
    Recharge Time (s): 15 > 18
    R6 - Extended Duration: Shield Restore Duration +150% > +100%
    Tactical Cloak:
    R1 - Cooldown: 15s > 25s; Gun Damage Bonus: 50% > 10%; Power Damage Bonus: 50%> 25%
    R2 - Recharge Speed: 15% > 10%
    R4 - Recharge Speed: 30% > 10%
    R4 - Damage Bonus: Gun Damage Bonus 40% > 10%; Power Damage Bonus 50% > 25%

    Combat
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    Combat Fitness:
    R6 Hold the Line - Low Health Damage Resistance: 200 > 90;
    R6 In the Trenches - Damage Resistance in Cover: 100 > 30
    Omni Grenade:
    Area Damage: 1000 > 500
    R4 Frag Grenade - Direct Damage +25% > 0; Damage Radius +60% > 30%
    R5 Shrapnel - Damage per Second: 100 > 40
    Trip Mine
    Maximum Damage: 1300 > 750
    Flak Cannon
    R6 Shredder - Damage per Second: 100 > 50; Damage Duration (s): 8 > 5
    Fortify
    Recharge Time (s): 5 > 10
    R6 Explosive Purge -  Recharge Speed -50% > 0


    Squadmates

    Defensive stats
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    Base HP: 500 > 250
    Base Shield Capacity: 500 > 250
    HP regen: 100% > 30%(ver.A), 20%(ver.B)
    Shield Regen: 100% > 30%(ver.A), 20%(ver.B)

    Offensive stats
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    Weapon damage increased:
    Cora: 0.05 > 0.465
    Drack: 0.15 > 0.99
    Jaal: 0.8 > 3
    Liam: 0.11 > 0.255
    Pebee: 0.27 > 1.05
    Vetra: 0.054 > 0.3

    Powers
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    Skill points invested no longer required
    Skill points per level: 2 > 5

    Cora

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    Defensive Training
    R6 Saving Barrier - threshold 20%>30%
    R6 Barrier Projection - Max Shields 20%>10%
    Shield Boost
    R1 - Initial Shields Restored: 125 > 30; Shields Restored per Second: 50 > 10; Recharge Time (s): 15 > 20
    R6 Regeneration - Shield Boost Initial Health Heal: 60 > 30
    R6 Persistence - Damage Resistance 50 > 15
    Charge
    R6 Bastion - Shield restored 50%>0; Recharge Speed 20%>30%

    Liam
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    Defense
    R5 Close Combat Training - Damage Resistance while enemies are near: 20 > 10
    R5 Defensive Positioning - Damage Resistance in Cover: 20 > 30
    R6 Momentum - Damage Bonus per Kill: 5% > 30%; Damage Bonus Reset Duration: 10 > 15
    R6 Morale Boost - Shield restored: 10% > 20% Health restored: 5% > 10%
    Overload
    R6 Chain Overcharge - All damage 15% > 30%
    R6 Neural Shock - All damage 15% > 0%
    Havoc Strike
    R2 Reckless - Damage Resistance: 25 > 50; Damage Resistance Duration (s): 5 > 12

    PeeBee 
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    Drack
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    Grizzled Veteran
    R6 Defiance - Damage Bonus At Low Health: 100% > 50%
    Krogan Warrior
    R3 Precision - All Power Effect Durations 30% > 20%
    R4Tempered - All Power Recharge Speeds 25% > 10%
    R6 Retaliation - Health Threshold: 25% > 30%; Damage Bonus At Low Health: 25% > 50%

    Jaal
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    Resilience
    R6 Obscuration - Health Threshold: 20% > 30%; Recharge Speed: 10 > 60
    Rebel Soldier
    R6 Momentum - Power Damage: 20% > 40%; Duration: 5 > 15
    Energy Drain
    R1 - Shields Restored: 35% > 33%
    R4 Effectiveness - Shields Restored 15% > Shield Damage Bonus: 30%
    R4 - Recharge Speed 40% > 25%
    R5 Persistent Drain - Shields Restored per Second: 2% > 6%
    R6 Auxiliary Drain - Shields Restored +20% > 0%
    R6 Momentum - All damage +10% > 30%

    Vetra
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    Defensive Expert
    R4 Physical Training - Max Health +25% > 40%
    R5 Open-Field Training - Damage Resistance Bonus: 20 > 10
    R5 Defensive Positioning - Damage Resistance Bonus: 20 > 30
    R6 Emergency Power: Health Threshold: 10%>30%; Max Shields +25% > 0%; Max Health +25% > 0%
    Turian Smuggler
    R4 Efficiency - All Power Recharge Speeds +25% > 20%
    R6 Disruptor Ammo - Bonus Weapon Damage Vs. Shields: 10% > 30%;  Weapon Damage +10% > 0%
    Power Armor
    R4 Shield Feedback - Shield Regen Bonus: 25% > 80% Health & Shield Regeneration Delay Reduction: 40% > 80%


    Fake level Cap at 51

    My recommendations


  • Hardcore Weapons (modified, player stats and scope changes removed, download from optional files)
  • Fixes Abbendum (modified to avoid conflicts, download from optional files)
  • Multiplayer Powers in Singleplayer (there is separate version of main mod to pair with MP powers otherwise there is a conflict. Download from optional files. Some of powers stats modified by me)
  • Simple scope crosshair and aim dot removal for all types of weapon (I made this mod to balance low recoil etc. when not aiming using Hardcore Weapons, without this mod it would be easier to aim without zoom in)
  • Larger Enemy Groups 
  • Better Enemy Health Scaling
  • MEA More Difficult Game Play (use this one instead those two above if you want extra bulky enemies)
  • No Auto Reload 
  • Weapon Augments Rebalance 
  • MEA Fixpack
  • Cora Cryo Ammo Fix 
  • Havoc Strike Fix 
  • Balanced Melee Weapons 

    Optional mods:
    Favorite Swapping Overhaul
    No Combo Cooldown
    Invasion Primer
    Colorless Weapon Mods