Increases the number of enemies in all enemy groups.
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Changelogs
Version 1.0.2
Fixed an issue with infinitely spawning enemies for "Task: Clearing the Air" on Voeld.
Version 1.0.1
Fixed a bug that sometimes crashed the game when Kett enemies spawned.
This mod increases the number of enemies in all enemy groups (Kett, Remant, Outlaws).
Normally, many groups only have 2-4 basic enemies. I have increased this number to 6-7 and also added stronger enemies (Turianer, Asari, etc.). For the larger groups, I added 1 or 2 enemies and also replaced some weaker enemies with stronger ones. So instead of a group of 6 Raider, 2 Sharpshooter and 1 Anarchist, it is now 4 Raider, 3 Sharpshooter, 2 Anarchists and 1 Pariah. This should make the easy enemy groups more interesting and the larger groups a bit more challenging.
Inspired by the mod 'Increased Kett And Remnant Spawns' by Echelon117. Since this mod changes the same files, you should only use one of them. This mod also replaces my mod Increased Outlaws Spawns.