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Most endorsed files in the last two weeks
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Top 30 Files in past two weeks:
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SPV3 is a total overhaul of the original Halo, adding new weapons, vehicles, enemies, features, graphics, extended levels, new levels, new story terminals and much much more. Featuring a total playtime of over 24 hours on Heroic and Legendary difficulties, SPV3 is the largest and most feature-rich Halo campaign to date.
- 3.6GB
- 161
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1SPV3 is a total overhaul of the original Halo, adding new weapons, vehicles, enemies, features, graphics, extended levels, new levels, new story terminals and much much more. Featuring a total playtime of over 24 hours on Heroic and Legendary difficulties, SPV3 is the largest and most feature-rich Halo campaign to date.
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The Library - Insane Challenge
I have made this map of 6-12 hours of modification to make this SP map a real time challenging.* Couple of extra AIs* Modified covenants* Modified floods* Modified covenant/flood particles* Level with beautiful HTML5 Color sets.
- 50.5MB
- 9
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2The Library - Insane Challenge
I have made this map of 6-12 hours of modification to make this SP map a real time challenging.* Couple of extra AIs* Modified covenants* Modified floods* Modified covenant/flood particles* Level with beautiful HTML5 Color sets.
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I have made this map of 10-15 hours of modification to make this SP map a real time challenging. Couple of extra AIs, modified covenants, modified floods & covenant/flood particles.
- 68.3MB
- 10
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3I have made this map of 10-15 hours of modification to make this SP map a real time challenging. Couple of extra AIs, modified covenants, modified floods & covenant/flood particles.
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Pillar of Autumn (HD-HTML5-Remastered)
This is a remastered version of "Pillar of Autumn (Insane Challenge)" in HD with beautiful HTML5 Color Sets & Variants.
- 90.3MB
- 5
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4Pillar of Autumn (HD-HTML5-Remastered)
This is a remastered version of "Pillar of Autumn (Insane Challenge)" in HD with beautiful HTML5 Color Sets & Variants.
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The Silent Cartographer (HD-Remastered-HTML5) - Insane Challenge
I have made this map of 6-12 hours of modification to make this SP map a real time challenging. Couple of modified marines, modified human & covenant particles. HD version with HTML5 color and variant with red, bloody structures as well as the water effect.
- 65.0MB
- 7
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5The Silent Cartographer (HD-Remastered-HTML5) - Insane Challenge
I have made this map of 6-12 hours of modification to make this SP map a real time challenging. Couple of modified marines, modified human & covenant particles. HD version with HTML5 color and variant with red, bloody structures as well as the water effect.
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Halo 1 4 player splitscreen coop
4 player coop xbox halo ce ntsc
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This mission is a living hell,1 shot kil lto you,enemies have insaaaaaaaaaaaaaaaaaaane health,perfect track and lead,insane rate of fire,agrresive ai and insaaaane range for firing.Good luck beating the mission.
- 26.1MB
- 2
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7This mission is a living hell,1 shot kil lto you,enemies have insaaaaaaaaaaaaaaaaaaane health,perfect track and lead,insane rate of fire,agrresive ai and insaaaane range for firing.Good luck beating the mission.
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I have made this map of 12-24 hours of modification to make this SP map a real-time challenging. A couple of extra AIs, modified marines, modified human & covenant particles.
- 68.2MB
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8I have made this map of 12-24 hours of modification to make this SP map a real-time challenging. A couple of extra AIs, modified marines, modified human & covenant particles.
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Assault on the Control Room - Insane Challenge
I have made this map of 24-30 hours of modification to make this SP map a real time challenging. Couple of extra AIs, modified marines, modified human & covenant particles. I've placed some marines on the last part for a extra backup, however, they will keep spawning until you win. :)
- 90.2MB
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9Assault on the Control Room - Insane Challenge
I have made this map of 24-30 hours of modification to make this SP map a real time challenging. Couple of extra AIs, modified marines, modified human & covenant particles. I've placed some marines on the last part for a extra backup, however, they will keep spawning until you win. :)
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343 Guilty Spark - Insane Challenge
I have made this map of 6-12 hours of modification to make this SP map a real time challenging. Couple of extra AIs, modified marines, modified human & covenant particles. I've decided to make the covenants fight by your side at the last scene cause who knows what awaits for us.
- 82.1MB
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10343 Guilty Spark - Insane Challenge
I have made this map of 6-12 hours of modification to make this SP map a real time challenging. Couple of extra AIs, modified marines, modified human & covenant particles. I've decided to make the covenants fight by your side at the last scene cause who knows what awaits for us.
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Two Betrayals - Insane Challenge
I have made this map of 20-30 hours of modification to make this SP map a real time challenging. Couple of extra AIs, modified covenants, modified floods & covenant/flood particles.
- 81.5MB
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11Two Betrayals - Insane Challenge
I have made this map of 20-30 hours of modification to make this SP map a real time challenging. Couple of extra AIs, modified covenants, modified floods & covenant/flood particles.
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Truth and Reconciliation - Insane Challenge
I have made this map of 12-20 hours of modification to make this SP map a real-time challenging. A couple of extra AIs, modified marines, modified human & covenant particles.
- 70.6MB
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12Truth and Reconciliation - Insane Challenge
I have made this map of 12-20 hours of modification to make this SP map a real-time challenging. A couple of extra AIs, modified marines, modified human & covenant particles.
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Pillar of Autumn - Insane Challenge
I have made this map of 6-10 hours of modification to make this SP map a real time challenging. Couple of extra AIs, modified marines, modified human & covenant particles.
- 89.1MB
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13Pillar of Autumn - Insane Challenge
I have made this map of 6-10 hours of modification to make this SP map a real time challenging. Couple of extra AIs, modified marines, modified human & covenant particles.
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I have converted the commander elite into chieftain version. These silver elites you see on Halo 2, well here's a halo 1 version. Much more powerful, leader of all elites on halo 1/ce.
- 6.3MB
- 2
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14I have converted the commander elite into chieftain version. These silver elites you see on Halo 2, well here's a halo 1 version. Much more powerful, leader of all elites on halo 1/ce.
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I've modified the existing Jakal and turned him into a "chieftain" type. This pack includes "Plasma Pistol" (Default) & "Plasma Rifle" (Secondary). Generally, two actors which consists of Jakals (Sniper Pack coming soon).
- 3.3MB
- 1
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15I've modified the existing Jakal and turned him into a "chieftain" type. This pack includes "Plasma Pistol" (Default) & "Plasma Rifle" (Secondary). Generally, two actors which consists of Jakals (Sniper Pack coming soon).
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Pillar of Autumn (Flood Invasion)
The covenants has been replaced with the terrifying Floods who has invaded the "Pillar of Autumn" :P
- 81.2MB
- 7
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16Pillar of Autumn (Flood Invasion)
The covenants has been replaced with the terrifying Floods who has invaded the "Pillar of Autumn" :P
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Halo (a30-HD) - Floods and Covenants
Covenants = Commander elites, spec-ops elites, original minor grunts and jakals.Floods = All armed/unarmed actors except tiny pop-ups and carriers.Marines = ODST & Unarmoured marines
- 59.0MB
- 7
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17Halo (a30-HD) - Floods and Covenants
Covenants = Commander elites, spec-ops elites, original minor grunts and jakals.Floods = All armed/unarmed actors except tiny pop-ups and carriers.Marines = ODST & Unarmoured marines
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Truth and Reconciliation - (HD-Remake-HTML5_Color)
Touched everything with color (except outdoors; ground floors and mountains), made it look beautiful, couple of AI, shiny inner ship structures, more gory & alive marines with great firepower equipments.
- 24.1MB
- 6
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18Truth and Reconciliation - (HD-Remake-HTML5_Color)
Touched everything with color (except outdoors; ground floors and mountains), made it look beautiful, couple of AI, shiny inner ship structures, more gory & alive marines with great firepower equipments.
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At long last, the story is complete! many have waited for this day, and now it is here in all its glory! Operation Purgepoint, the story that follows no lore and is fanmade, now where do i go from here?
- 2.3GB
- 11
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19At long last, the story is complete! many have waited for this day, and now it is here in all its glory! Operation Purgepoint, the story that follows no lore and is fanmade, now where do i go from here?
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The Altheros Experience Campaign Mod
This is a modification of the Halo 1 campaign. The mod is an visual enhancement and gameplay expansion of the original campaign using assets from later Halo games and CMT's works. This is a mod that requires OpenSauce which is an addition for the game that enhances the game's engine. The mod uses a lot of OpenSauces features.
- 44KB
- 20
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20The Altheros Experience Campaign Mod
This is a modification of the Halo 1 campaign. The mod is an visual enhancement and gameplay expansion of the original campaign using assets from later Halo games and CMT's works. This is a mod that requires OpenSauce which is an addition for the game that enhances the game's engine. The mod uses a lot of OpenSauces features.
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What is ff_landslide? It's a firefight map taking place on the landslide area of the level Halo for Custom Edition and Xbox.You start with 7, 5, or 3 lives (shared between players in coop) on Easy/Normal, Heroic and Legendary difficulty respectively. Lives are displayed in the bottom right corner, and once you lose your last life, you lose.
- 72.6MB
- 4
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21What is ff_landslide? It's a firefight map taking place on the landslide area of the level Halo for Custom Edition and Xbox.You start with 7, 5, or 3 lives (shared between players in coop) on Easy/Normal, Heroic and Legendary difficulty respectively. Lives are displayed in the bottom right corner, and once you lose your last life, you lose.
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Halo AI v2MP maps with Red + Blue AI Spartans added. They will start with whatever weapon is in the gametype options. They can also drive (badly) and melee.(Based on HIZLO's v1 with marines)5 maps:- bloodgulch- beavercreek- sidewinder- hangemhigh- longestalso modified ui/mainmenu
- 237.7MB
- 4
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22Halo AI v2MP maps with Red + Blue AI Spartans added. They will start with whatever weapon is in the gametype options. They can also drive (badly) and melee.(Based on HIZLO's v1 with marines)5 maps:- bloodgulch- beavercreek- sidewinder- hangemhigh- longestalso modified ui/mainmenu
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Stuck in a room full of Elite Zealots?! Mama Mia!
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Halo CE remastered legendary and reshade
This is basically 1.0 of my previous remastered legendary mod,only this time it also has reshade function added to make the game more beautiful.
- 1.0GB
- 7
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24Halo CE remastered legendary and reshade
This is basically 1.0 of my previous remastered legendary mod,only this time it also has reshade function added to make the game more beautiful.
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Halo CE Campaign - Mythic boost
CE Campaign with altered AI
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Halo Spv3 remastered noble dificulty
The mod aims to fix the notorious dificulty that is spv3's,also to improve big time battles witch spv3 is very good at.
- 2.0GB
- 5
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26Halo Spv3 remastered noble dificulty
The mod aims to fix the notorious dificulty that is spv3's,also to improve big time battles witch spv3 is very good at.
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The Silent Cartographer Evolved
The Silent Cartographer: Evolved is a ground-up reimagining of the classic Halo level. Along with an almost entirely custom content base, including high-fidelity models, textures, animations, visual effects, and sound design, TSC:E features all-new environments, a finely-tuned gameplay sandbox, and a wide array of well-hidden secrets.
- 662.6MB
- 5
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27The Silent Cartographer Evolved
The Silent Cartographer: Evolved is a ground-up reimagining of the classic Halo level. Along with an almost entirely custom content base, including high-fidelity models, textures, animations, visual effects, and sound design, TSC:E features all-new environments, a finely-tuned gameplay sandbox, and a wide array of well-hidden secrets.
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You play as the Flood in a interesting mission.
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This mod seeks to challenge veterans of Halo Combat Evolved while preserving that vanilla feeling. If you are intimately familiar with all the mechanics and systems present in Halo 1 to the point that you can comfortably play Legendary difficulty then this is the mod for you.
- 1.5GB
- 2
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29This mod seeks to challenge veterans of Halo Combat Evolved while preserving that vanilla feeling. If you are intimately familiar with all the mechanics and systems present in Halo 1 to the point that you can comfortably play Legendary difficulty then this is the mod for you.
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Welcome to Heir of The Old Lords, a new Firefight map based on EmmanuelCD's "Hexzone", where Halo and Bloodborne meet in a 7-rounds adventure with powerful opponents, frightening bosses and an exotic artstyle born by the combination of vanilla and modern assets.
- 215.6MB
- 0
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30Welcome to Heir of The Old Lords, a new Firefight map based on EmmanuelCD's "Hexzone", where Halo and Bloodborne meet in a 7-rounds adventure with powerful opponents, frightening bosses and an exotic artstyle born by the combination of vanilla and modern assets.