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Welcome to Heir of The Old Lords, a new Firefight map based on EmmanuelCD's "Hexzone", where Halo and Bloodborne meet in a 7-rounds adventure with powerful opponents, frightening bosses and an exotic artstyle born by the combination of vanilla and modern assets.
- 215.6MB
- 0
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Welcome to Heir of The Old Lords, a new Firefight map based on EmmanuelCD's "Hexzone", where Halo and Bloodborne meet in a 7-rounds adventure with powerful opponents, frightening bosses and an exotic artstyle born by the combination of vanilla and modern assets.
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This mod seeks to challenge veterans of Halo Combat Evolved while preserving that vanilla feeling. If you are intimately familiar with all the mechanics and systems present in Halo 1 to the point that you can comfortably play Legendary difficulty then this is the mod for you.
- 1.5GB
- 1
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This mod seeks to challenge veterans of Halo Combat Evolved while preserving that vanilla feeling. If you are intimately familiar with all the mechanics and systems present in Halo 1 to the point that you can comfortably play Legendary difficulty then this is the mod for you.
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You play as the Flood in a interesting mission.
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The Silent Cartographer Evolved
The Silent Cartographer: Evolved is a ground-up reimagining of the classic Halo level. Along with an almost entirely custom content base, including high-fidelity models, textures, animations, visual effects, and sound design, TSC:E features all-new environments, a finely-tuned gameplay sandbox, and a wide array of well-hidden secrets.
- 662.6MB
- 4
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The Silent Cartographer Evolved
The Silent Cartographer: Evolved is a ground-up reimagining of the classic Halo level. Along with an almost entirely custom content base, including high-fidelity models, textures, animations, visual effects, and sound design, TSC:E features all-new environments, a finely-tuned gameplay sandbox, and a wide array of well-hidden secrets.
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This mission is a living hell,1 shot kil lto you,enemies have insaaaaaaaaaaaaaaaaaaane health,perfect track and lead,insane rate of fire,agrresive ai and insaaaane range for firing.Good luck beating the mission.
- 26.1MB
- 1
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This mission is a living hell,1 shot kil lto you,enemies have insaaaaaaaaaaaaaaaaaaane health,perfect track and lead,insane rate of fire,agrresive ai and insaaaane range for firing.Good luck beating the mission.
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Halo Spv3 remastered noble dificulty
The mod aims to fix the notorious dificulty that is spv3's,also to improve big time battles witch spv3 is very good at.
- 2.0GB
- 4
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Halo Spv3 remastered noble dificulty
The mod aims to fix the notorious dificulty that is spv3's,also to improve big time battles witch spv3 is very good at.
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Halo CE Campaign - Mythic boost
CE Campaign with altered AI
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Halo CE remastered legendary and reshade
This is basically 1.0 of my previous remastered legendary mod,only this time it also has reshade function added to make the game more beautiful.
- 1.0GB
- 6
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Halo CE remastered legendary and reshade
This is basically 1.0 of my previous remastered legendary mod,only this time it also has reshade function added to make the game more beautiful.
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This mod provides five campaigns for you to play that allow you to play as the flood with infection in the halo CE engine. The campaigns are release, recuperation, infestation, vitriol, and decay and they allow you to experience the perspective of the flood throughout the events of Halo.
- 1.6GB
- 13
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This mod provides five campaigns for you to play that allow you to play as the flood with infection in the halo CE engine. The campaigns are release, recuperation, infestation, vitriol, and decay and they allow you to experience the perspective of the flood throughout the events of Halo.
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Stuck in a room full of Elite Zealots?! Mama Mia!
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Halo AI v2MP maps with Red + Blue AI Spartans added. They will start with whatever weapon is in the gametype options. They can also drive (badly) and melee.(Based on HIZLO's v1 with marines)5 maps:- bloodgulch- beavercreek- sidewinder- hangemhigh- longestalso modified ui/mainmenu
- 237.7MB
- 4
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Halo AI v2MP maps with Red + Blue AI Spartans added. They will start with whatever weapon is in the gametype options. They can also drive (badly) and melee.(Based on HIZLO's v1 with marines)5 maps:- bloodgulch- beavercreek- sidewinder- hangemhigh- longestalso modified ui/mainmenu
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What is ff_landslide? It's a firefight map taking place on the landslide area of the level Halo for Custom Edition and Xbox.You start with 7, 5, or 3 lives (shared between players in coop) on Easy/Normal, Heroic and Legendary difficulty respectively. Lives are displayed in the bottom right corner, and once you lose your last life, you lose.
- 72.6MB
- 4
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What is ff_landslide? It's a firefight map taking place on the landslide area of the level Halo for Custom Edition and Xbox.You start with 7, 5, or 3 lives (shared between players in coop) on Easy/Normal, Heroic and Legendary difficulty respectively. Lives are displayed in the bottom right corner, and once you lose your last life, you lose.
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The Altheros Experience Campaign Mod
This is a modification of the Halo 1 campaign. The mod is an visual enhancement and gameplay expansion of the original campaign using assets from later Halo games and CMT's works. This is a mod that requires OpenSauce which is an addition for the game that enhances the game's engine. The mod uses a lot of OpenSauces features.
- 44KB
- 19
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The Altheros Experience Campaign Mod
This is a modification of the Halo 1 campaign. The mod is an visual enhancement and gameplay expansion of the original campaign using assets from later Halo games and CMT's works. This is a mod that requires OpenSauce which is an addition for the game that enhances the game's engine. The mod uses a lot of OpenSauces features.
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At long last, the story is complete! many have waited for this day, and now it is here in all its glory! Operation Purgepoint, the story that follows no lore and is fanmade, now where do i go from here?
- 2.3GB
- 9
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At long last, the story is complete! many have waited for this day, and now it is here in all its glory! Operation Purgepoint, the story that follows no lore and is fanmade, now where do i go from here?
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SPV3 is a total overhaul of the original Halo, adding new weapons, vehicles, enemies, features, graphics, extended levels, new levels, new story terminals and much much more. Featuring a total playtime of over 24 hours on Heroic and Legendary difficulties, SPV3 is the largest and most feature-rich Halo campaign to date.
- 3.6GB
- 134
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SPV3 is a total overhaul of the original Halo, adding new weapons, vehicles, enemies, features, graphics, extended levels, new levels, new story terminals and much much more. Featuring a total playtime of over 24 hours on Heroic and Legendary difficulties, SPV3 is the largest and most feature-rich Halo campaign to date.
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Halo 1 4 player splitscreen coop
4 player coop xbox halo ce ntsc
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Truth and Reconciliation - (HD-Remake-HTML5_Color)
Touched everything with color (except outdoors; ground floors and mountains), made it look beautiful, couple of AI, shiny inner ship structures, more gory & alive marines with great firepower equipments.
- 24.1MB
- 5
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Truth and Reconciliation - (HD-Remake-HTML5_Color)
Touched everything with color (except outdoors; ground floors and mountains), made it look beautiful, couple of AI, shiny inner ship structures, more gory & alive marines with great firepower equipments.
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Halo (a30-HD) - Floods and Covenants
Covenants = Commander elites, spec-ops elites, original minor grunts and jakals.Floods = All armed/unarmed actors except tiny pop-ups and carriers.Marines = ODST & Unarmoured marines
- 59.0MB
- 7
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Halo (a30-HD) - Floods and Covenants
Covenants = Commander elites, spec-ops elites, original minor grunts and jakals.Floods = All armed/unarmed actors except tiny pop-ups and carriers.Marines = ODST & Unarmoured marines
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Pillar of Autumn (Flood Invasion)
The covenants has been replaced with the terrifying Floods who has invaded the "Pillar of Autumn" :P
- 81.2MB
- 6
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Pillar of Autumn (Flood Invasion)
The covenants has been replaced with the terrifying Floods who has invaded the "Pillar of Autumn" :P
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The Silent Cartographer (HD-Remastered-HTML5) - Insane Challenge
I have made this map of 6-12 hours of modification to make this SP map a real time challenging. Couple of modified marines, modified human & covenant particles. HD version with HTML5 color and variant with red, bloody structures as well as the water effect.
- 65.0MB
- 6
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The Silent Cartographer (HD-Remastered-HTML5) - Insane Challenge
I have made this map of 6-12 hours of modification to make this SP map a real time challenging. Couple of modified marines, modified human & covenant particles. HD version with HTML5 color and variant with red, bloody structures as well as the water effect.
News & Updates
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User Profile and Direct Messaging Improvements
Many of you have been waiting patiently for the return of features that were removed with the community forum update. We committed to bringing back the “About Me” section and “Direct Messaging”. I’m happy to say that these features are back.
This article spells out exactly what you can expect with the return of these features. It covers our new and improved process for rolling out new features to you, ensuring plenty of opportunities to add your feedback so we get things ri...- 321 Comments
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What’s been going on recently with the Nexus Mods site?
We are aware that over the last 7-9 days our website performance has been heavily degraded, with file download speeds being particularly slow.
We know this has been incredibly frustrating for you and it’s frustrating for us as well. We have spent two weekends battling to keep the site running as best we can and will continue to work at all hours to try and ensure as smooth an experience as possible.
A...- 140 Comments
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Fallout 4 Next-Gen Update is coming!
Hot on the heels of the Fallout TV show, a big update to Fallout 4 is scheduled to drop on 25 April. Here's a quick rundown of what's happening and what you need to know to bump up your intelligence stat leading up to the release.
What's included in the Fallout 4 Next-Gen Update?
Bethesda announced their intent to update Fallout 4 for "Next-Gen" (now "Current-Gen", I suppose) consoles and PCs back in 2022, so it's not completely unexpected but you'll be forgiven f...- 286 Comments
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Tending the crops - JennaJuffuffles
In this community feature, we're joined by JennaJuffuffles - the curator of the Stardew Valley VERY Expanded and Aesthetic Valley collections for Stardew Valley. These mod lists have risen to the top of the most downloaded and highest-rated Collections available today. With the release of Stardew Valley 1.6 edging closer by the day, Jenna shares her top tips for making a successful collection.
Thanks for joining us today, Jenna. To get started, could you tell us a little a...- 20 Comments
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Get ready for Stardew Valley 1.6!
Grab your watering can and don your favourite straw hat, because Stardew Valley's long-anticipated 1.6 update is just around the corner! The massive update not only adds a bunch of new content to the game but also makes some fundamental changes behind the scenes that will impact your mods.
What's new in Stardew Valley 1.6?
There are a massive number of features, improvements and bug fixes in 1.6. The image below - posted by ConcernedApe on Twitter - mentions some o...- 40 Comments
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Mod Author Premium Rewards are here
In our last article on this project, we covered the milestones that Mod Authors would need to achieve with their Unique Downloads (UDL). Now we are finally following up with what the system will look like and a bit more on how it's going to work. First, a bit of a refresher.
What are we doing?
We can now afford to give mod authors Free Premium. Yay! Mod authors will now be given Free Premium time as direct rewards for their contributions to the site without needing ...- 199 Comments
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We launched our Donation Points System in 2018 to give back to the mod authors on Nexus Mods who have given so much to all of us in our community. To date, we have paid out over $7 million USD to our mod authors via this system. The DP system allows authors to earn points which they could redeem for PayPal payouts, discounted games and, until recently, discounted Premium Memberships. These included Lifetime Premium Memberships, which is something we stopped selling back in 2021 for our nor...
- 436 Comments
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A beast of monstrous proportions is approaching. We spotted it a while back, lumbering over the horizon. It has since picked up such momentum that its arrival is now upon us.
The site will hit 10 billion file downloads today.
This is an epic milestone for Nexus Mods and the modding community. To put this number into perspective:
If every download were a footstep, you could walk to the moon 11 times (1), or walk The Seven Thousand Steps (2) to High Hroth...- 162 Comments
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For the last 6 months, the new App Team have been working hard on laying the foundations for our next-generation mod manager - the Nexus Mods App. There isn't anything fancy to show just yet, but we'd like to share an update with you all on the technical choices and design decisions we've made so far.
This video was originally streamed as part of C3: Community Creation Con on 2 Feb 2024, but in case you missed it (or simply weren't interested in a conference around Bethesda games) we...- 123 Comments
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Notifications System further updates
This is a follow-up on yesterday's update to the Notifications System covered in our last news post. We want to address some of the pain points users will have experienced and what improvements we have made as a result of your feedback.
The new system was sending notifications for new comments on tracked mods. This was an error and we switched this off but 300,000 notifications of this type were delivered. We cannot easily delete these and you will see these if you are logging in f...- 196 Comments
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C3: Community Creations Con starts 2 Feb
Exciting News for our amazing community! Get ready for an immersive and creative experience at the upcoming C3: Community Creations Con, happening on the 2nd and 3rd of February. This event is a celebration of the incredible talent within our community, showcasing a diverse array of creations across the Fallout and Elder Scrolls games. But that's not all – by tuning in to the live streams on Twitch, you stand a chance to win fantastic prizes, including free games and the grand prize, a "noblec...
- 30 Comments
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Palworld continues to break records on Steam, racking up 1,864,421 unique concurrent players in the past 24 hours. At least 4 of those uniques are in the Nexus Mods offices, where after-hours ‘research’ is being conducted.
Whether you think this game has arrived out of the blue, or was an obvious hit, one thing is clear; It bears a lot of similarity to an existing game franchise you may have encountered, namely Pokémon. We won’t go into detail about potential similarities; suf...- 140 Comments
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Enhancing Night City - deceptious
We have the privilege of speaking with deceptious, a Cyberpunk mod author who pushes the boundaries of the types of mods that can be made. They are the author of the Romance Enhanced Series, New Quests and many other immersive improvements to Night City.
Thanks for chatting to us. Would you mind telling us what got you into modding?
I have a background/job in game dev, and have used mods before for games like Fallout: New Vegas, Fallout 4, and Skyrim, but hadn’t act...- 44 Comments
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Notifications System Improvements
This post is a follow-up on the ongoing system changes we have been making to further improve our site performance and user experience.
Once you’ve read through it, please feel free to leave your feedback, thoughts or suggestions. Any off-topic posts may be removed or moderated; if you’d like to make an unrelated suggestion please use our feedback board.
What are we doing?
We’re updating our notifications system so that it better handles our curre...- 179 Comments
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Introducing: The Porpoise and The King
Today we're announcing some new additions to the Community Team. You may have seen their names here and there on the website already but I hope you will join me in giving a warm welcome to Amber (spamPorpoise) and Charlie (JustThatKing). Charlie is joining us as a Community Manager and Amber is taking on our newly created role of Customer Support Specialist. Here's a little Q&A we put together for the occasion.
Welcome, Amber and Charlie. Why don’t you both tell us a bit about...- 31 Comments
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A joyous festive season to you all my gamers. As you may have noticed, in the spirit of the season, we have been busy posting themed mods on Facebook and X(Twitter) as well as the Forum once per day to mark the 12 days counting down to Saturalia.
To get more eyes on these fun pieces of content, we’re releasing this news post roundup of all the mods we’ve posted so far with more to come. The news post will be updated daily until all 12 featured mods are added.
For m...- 40 Comments
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Update 9 Jan 2023
This change is now live for all users. You can view the new preferences section here.
As part of our ongoing work to update the Nexus Mods website and services, we will be making some changes to separate the “site preferences” and “content” pages that can be found under “My Nexus Account”. This is the first step in our efforts to consolidate the various places around the website where you can change different account preferenc...- 66 Comments
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BBCode update for mod pages and comments
We've got an important bug fix that we're going to be squeezing in before Christmas that may cause some minor problems with how mod pages, comments (and other content that uses BBCode) are displayed. The update was initially released yesterday but we have since rolled it back as it introduced a breaking change to content containing certain use cases of spoiler tags.
Our biggest concern is that this problem occurs in the description of many popular mods so we've delayed the release ...- 86 Comments
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Summary
Recently we let you all know about an update we planned to make to our forum software. Our previous forum software, unfortunately, was extremely out-of-date and was really holding us back on being able to make quick and tangible updates to the Nexus Mods website. We've now finished this update and this article is going to explain what's changed, why we made the change and what you can expect in the short- to mid-term because of this change.
The New Forum <...- 111 Comments
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Update - 21st November. Forums are once again live. Please post any forum-related feedback here.
The Forums will be going down for extended maintenance on Monday 13th November. This downtime is likely to extend until Tuesday 21st November.
After 20 years in existence, the forums are getting an update. While some planned changes will affect the forums visually and functionally, most of this work is on the back-end, to uncouple the forums from a variety of connected service...- 221 Comments