Because the author cannot be contacted, it cannot work in the Chinese version. Thanks to Kule for the fix, it can be downloaded here.https://drive.google.com/file/d/1QxYvZjl0FSU4CE8yYTlF6jEsC86sS9WK/view
Great work! The teeny tiny inventory icons have always bothered me ever since I played the original.
Does this mod have any major conflicts with Classic Mode or The Insurgent's Past? Some of the files in this mod are the same as the ones in those two mods. What do all of the "item_clut" and "item_gra" etc files do? Are they just where the graphics for the inventory icons are stored, or is there some gameplay information there too? I tried playing with this and Classic Mode together for a bit, and I haven't seen any problems just as far as the Rogue Tomato hunt, but I figured I'd ask.
Also, would it be possible for you to make an optional extra file for this mod specifically for use with the two above-mentioned mods? The Escutcheon shield doesn't have an icon with this mod since the Zodiac versions of the game replaced it with the invisible Gendarme shield. Would it be any trouble at all for you to make a version that gives an icon to the Escutcheon/Gendarme?
And would it also be possible at all to give icons to guest weapons? Another mod I'm using is The Insurgent's Companions, which, among other features, lets you take guest characters' equipment and give them to normal characters. I don't know if there's even space in the game's files for guest weapon inventory icons, but if it's possible for you to also make inventory icons for Basch's Flimsy Blade, Vossler's Nightmare, Larsa's Joyeuse and Swordbreaker, and Reddas's Chirijiraden and Ninja Knife, it would be stellar if you would be willing to do so. Sorry if this is a bother.
Dale Filipe, cheguei um pouco atrasado aqui no seu mod mas tava dando uma olhada nas lives e vi que tem ele tunado, com as descrições (e rebalanceamento?) pelo que entendi. Ainda é possível baixar de algum lugar? Além disso resolveu o conflito com a tradução? Achou alguma mais limpa (e sim eu entendo o que você falou de vir cheio de lixo, me frustrou um pouco não achar uma mais limpa em nenhum lugar kk)
Enfim, parabéns pelo mod, espero que não seja tão tarde pra trocar essa ideia contigo kk
PSA: Sadly this mod seems to conflict with Daedalus Cutscenes Unleashed mod (the one that removes black bars from cutscenes), both mods use uisize.json file, even setting up Vortex to load this mod after Daedalus both can't work together, hope we can a v2 if it's easy to manage.
Infelizmente o mod parece ter conflito com o Daedalus Cutscenes Unleashed (o mod que remove as barras pretas das cenas) os dois mods usam o mesmo arquivo uisize.json, mesmo se configurar o Vortex pra carregar esse mod depois do Daedalus ambos não funcionam juntos, se for fácil de arrumar talvez tenhamos uma pequena atualização desse mod.
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Does this mod have any major conflicts with Classic Mode or The Insurgent's Past? Some of the files in this mod are the same as the ones in those two mods. What do all of the "item_clut" and "item_gra" etc files do? Are they just where the graphics for the inventory icons are stored, or is there some gameplay information there too? I tried playing with this and Classic Mode together for a bit, and I haven't seen any problems just as far as the Rogue Tomato hunt, but I figured I'd ask.
Also, would it be possible for you to make an optional extra file for this mod specifically for use with the two above-mentioned mods? The Escutcheon shield doesn't have an icon with this mod since the Zodiac versions of the game replaced it with the invisible Gendarme shield. Would it be any trouble at all for you to make a version that gives an icon to the Escutcheon/Gendarme?
And would it also be possible at all to give icons to guest weapons? Another mod I'm using is The Insurgent's Companions, which, among other features, lets you take guest characters' equipment and give them to normal characters. I don't know if there's even space in the game's files for guest weapon inventory icons, but if it's possible for you to also make inventory icons for Basch's Flimsy Blade, Vossler's Nightmare, Larsa's Joyeuse and Swordbreaker, and Reddas's Chirijiraden and Ninja Knife, it would be stellar if you would be willing to do so. Sorry if this is a bother.
Enfim, parabéns pelo mod, espero que não seja tão tarde pra trocar essa ideia contigo kk
Infelizmente o mod parece ter conflito com o Daedalus Cutscenes Unleashed (o mod que remove as barras pretas das cenas) os dois mods usam o mesmo arquivo uisize.json, mesmo se configurar o Vortex pra carregar esse mod depois do Daedalus ambos não funcionam juntos, se for fácil de arrumar talvez tenhamos uma pequena atualização desse mod.