Sorting mod inspired by Kit's Killer Strings. Food and Aid tagged with buffs and sorted for Carnivore/Herbivore. Plans tagged with Rarity and Events, unlearned plans sort to top. Frequently checked/dropped Misc items sort to top. Clothing and Accessories sorted by type. Junk, Scrap, and Mods categorized. Exam answers marked.
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
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Author notes
You can earn DP if you have permission to use my assets, I don't know why Nexus Mods defaults it to No.
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Changelogs
Version 20.59.0
Added [BP] tag to Money Bag backpack Fixed missing tag on Canteen Backpack Mod plan Fixed missing [BP] tags for backpacks that I just noticed have been missing for a year
Version 20.58.0
Updated for Season 20: Glow of the Ghoul Added tags to Ghoul Within items. Added (Plan|B.B) for The Big Bloom event plans Added tags to Season 19 SCORE apparel. Added tags to Season 20 SCORE apparel. Added [Meat] and [Plant] tags to Meat Treats and Veggie Vittles. Added [Pet] tag to Red Bow Collar. Added [UA-A] tag for underarmor that uses Atlantic City "Muni" linings (only Civil Engineer currently) Fixed missing tags on some old SCORE items Fixed one Hazmat Suit still using the longer [Hazmat] tag instead of [Haz] Fixed missing tags on Backwoodsman 2 and 7 from update 55 that fixed their swapped effects Fixed missing |Mask| tags on Fasnacht masks Fixed missing Hazmat Suit tags
Version 19.57.00
Added missing |Note| and [Holo] tags to items added in Gealming Depths
Version 19.56.0
Updated for Gleaming Depths and Season 19 Fixed missing Mole Miner Pail plan tags
Version 18.55.0
Added (Plan|M.Z) tags to Laser Carbine plans Added (Plan*) tags to Scoreboard plans that have been moved into the Gold and Stamp vendors Fixed tags that have been missing for forever on Sturdy Raider, Sturdy Robot, and Heavy Robot armor plans, and a few others Fixed leftover Plan: text after tags on Futuristic Globe and Alien Couch plans Fixed missing space after ) on many Milepost Zero and Invaders From Beyond plans
Version 18.54.1
Added (Plan|M.Z) to all the plans added in the Milepost Zero update Fixed missing tags on tons of apparel
Version 18.54.0
Added (Plan|M.N) tag for future "Mischief Night 2" plans Changed tags for Vault Steel Scrap and Bulk Vault Steel to (*) to sort to the top and match Legendary Modules, which are now in the Junk tab Fixed some missing tags from previous updates Shortened [?Stealth*] tag to [?*] for Chinese Stealth Armor and Helmet
Version 17.53.0
Fixed Helvetian Flower plan missing it's name Fixed Weather Control Station not getting (Plan*) tag Shortened (?Stealth) tag to (?) to shorten item names
Version 17.52.0
Added (Plan|Neuro) and (Plan|D.P) for new events.
Version 16.51.0
Added tags to new Invaders from Beyond plans. Removed * from the old Invaders from Beyond plans as they are now tradeable.
Version 16.50.1
Fixed missing tags on Civil Engineer armor plans and other Expedition plans
Version 16.50.0
Added tags to new Atlantic City holotapes and notes Fixed missing (Plan||Grahm) tags
Version 15.49.0
Added [Candy] tag to Slice of Birthday Cake Added buff tags to Popcorn and Slice of Birthday Cake Added [Meat] tag to Light Mutant Hound Chops, Light Mutton Chops and Light Yao Guai Ribs Added buff tags to Light Mutant Hound Chops and Light Mutton Chops and Light Yao Guai Ribs Added [Junk] and scrap tags to Aquarium Wetfloor Sign and Ultracite Supply Crate Added tags to plans from Atlantic City update Added tags to notes from Atlantic City update Added missing (Plan|S.S) tags to Spooky Scorched plans from Once In A Blue Moon update.
Version 15.48.0
Added tags to new melee damage boost food and updated old ones to new values Fixed missing [BP] tags from when Bethesda broke the strings again in update 45.
Version 14.46.1
Added missing buff tags for Brahmin Burger Added tags to new items from Seasonal boxes.
Version 14.46.0
Updated for Season 14: Fight for Freedom
Version 13.45.0
Updated for Season 13, Update 45 Corrected generic (Plan) tags to (Plan|Grahm) and (Plan|M.W)
Version 13.44.0
Updated For Season 13, Once In A Blue Moon Added (Plan|B.R) and (Plan|B.R*) tags for plans from Blue Ridge Caravan Public Events Added (Plan|Ops) tags to plans from Mutation Invasion that are now obtainable Fixed missing (Plan*) tags for Union Headlamp plans Fixed missing tags for Fried Radroach On A Stick in the cooking menu. Removed (Plan|R.S) tag for Riding Shotgun plans, replaced by (Plan|B.R)
Version 12.43.0
Added |toxic| tag back for radiation items Toxic Goo and Acidic Gulper Venom. Scrolling up from the top of the list to reach the bottom of the pipboy is faster than getting to (h2O) in the middle. Changed Glowing Mass to {Stabilizer} tag, will now be at the bottom with items like |toxic| and |spoiled| Corrected Acidic Gulper Hand and Acidic Gulper Gland scrap tags Corrected Sherrif's Hat tag to |Head*| Corrected Mystery Meat Pie buff tag to {CW+20} Fixed double [Outfit*] tags Fixed Brotherhood of Steel Recon Helmet missing tag in workbench Removed (h20) tag Removed (Stabilizer) tag
Version 12.42.1
Changed Wedding Ring tag to |Hand| Fixed double tagged outfits.
Version 12.42.0
Added missing tags to gold vendor plans Added missing tags to Moonshine Jamboree items Added missing tags to Picture Frame junk Added missing tags to The Pitt holotapes Added new underarmor tags Added new {Costume} tag to the end of outfits and underarmor Changed (!Event) tag to (!Event*) since they're untradeable Changed Weaponized Nuka-Cola Ammo tag to [Ammo] since it has no type, like film. Fixed many incorrect apparel tags. Shortened Mystery Candy name and updated buff tags Updated Nuka Twist buff tags
Version 11.41.0
Added [Junk|Craft] tag to Unrefined Gunpowder Added [Aid*] tag to Scout's Banner Fixed a lot more missing tags, mostly notes and apparel.
Version 11.40.1
Added [A-Ex] tags to Nuka ammo Added [Costume] tag Clarified Mire Magic Moonshine buffs (can only see when inspecting due to length) Fixed missing |Head| and |Outfit| tags Fixed missing Food/Drink buffs and tags Fixed missing |Note| tags Fixed double tags like |Head| |Head|
Version 11.40.0
Updated for Season 11 and Update 40, Nuka-World On Tour Added |N.W) Plan and Recipe tag for those only obtainable from NWOT events and arcade prizes. Added tags for gold plans for some previous Season rewards. Added tags to new food added by NWOT where info is available.
Version 10.39.1
Uploaded correct strings :P Updated to avoid any potential issues with October 28th hotfix.
Version 10.39.0
Update for October 25th Update 39 Added missing tags to a bunch of apparel, some of which are Bethesda's fault since they are tagged but named differently in my older versions. Added * to many untradeable apparel. Replaced |Toxic| tag with (h2o) tag so it's still distinct from (H2O) but closer to the top for bloodied builds and for dropping from your inventory.
Version 10.38.0
Updated for Update 38, Expeditions: The Pitt and Season 10 Added |EXP*) tag for plans only obtainable as weekly rewards from Expeditions. Fixed many missing plan tags, though it is possible these were the result of Bethesda's archive restructuring and cleanup.
Version 9.37.0
Updated for Update 37 Added effect tags for Mire Magic Moonshine Renamed Mire Magic Moonshine to M.M.Moonshine and Vintage Mire Magic Moonshine to V.M.M.Moonshine
Version 9.36.0
Updated for Season 9 and Update 36 (Test Your Metal). Added |T.M) and |T.M*) tags for plans only obtainable from the Test Your Metal Public Event Added |M.J) and |M.J*) tags for plans only obtainable from the Moonshine Jamboree Public Event Corrected buff tag on Yao Guai Ribs from {Melee+15%} to 10%
Version 8.35.0
Updated for April 12th patch.
Version 8.33.0
Updated for Season 8 and Update 33 (Invaders from Beyond). Added |I.B) tags for plans only obtainable from the Invaders from Beyond seasonal event Added (Male) and (Female) to the ends of the Alien Tube 1 and 2 plans, respectively Added |R.S) tags for plans only obtainable from the Riding Shotgun public event Added missing tag to Camo Backpack plan Added missing untradeable tag to Perfect Bubblegum Removed incorrect untradeable tag on Cultist Backpack plan
Version 7.32.1
Removed space from in front of the Aid items that had it, since they're no longer mixed in with Food/Drink and the corpse/container loot menus ignore the sorting. Reverted Bethesda's change to the Legendary Mod menu at workbenches that no one asked for so it's just "Random *", "Random **" and "Random ***"
Version 7.32.0
Updated for Season 7 and Update 32 (Night of the Moth). Added missing tags for Sidekick Masks, Recon Helmet, and other masks/headwear Added missing [UA] tag to Survivor's Denim and other underarmors Added |Enc) tag and |ENC) tags for plans and rare plans only obtainable from the Encryptid event Added |M.E) tag for plans only obtainable from the Mothman Equinox seasonal event Added |P.P) tag for plans only obtainable from the Project Paradise event Added |P.S) tag for plans from the Pioneer Scout vendors Added |S.E) tag for plans only obtainable from the Scorched Earth event Removed |N.W) tags and updated the items' tags to reflect how they are obtained Replaced |M.N) tags with |S.S) tags for the Spooky Scorched seasonal event Updated tagging of Backpacks
Version 6.31.1
Updated with xTranslate set to the right game (was on NV) XD -6.31.0 Updated for Season 6 and Update 31 Added missing tags to new Treasure Hunter plans Fixed missing space in front of new unlearned plan tags Fixed incorrect/missing tags on new cosmetics and Mirelurk King Tube
Version 6.30.0
Updated for Season 6 and Update 30 (Fallout Worlds). Added (Plan|N.W*) tag for all new plans that were Nuclear Winter rewards. May change these to their respective event tags once the drops are documented. Added tags to new Daily Ops plans. Rarity tags will be updated when known Fixed the rest of the Free Range plans with a lowercase (plan| tag Shortened [Hazmat] tag to [Haz]
Version 5.29.0
Updated for Update 29 Well I had a more detailed list, but Nexus didn't save when I clicked Save... Added tags to new Treasure Hunter plans and items Added |TOY] tag to Clean versions of Toys. Added |VAL) tags to plans for T-45, T-51 and T-60 Power Armor pieces Fixed the shop entry for the Crocolussus Statuette having an extra "l" and calling it a Statue. Removed tags from unobtainable items Removed |Craft) tag from Vault-Tec Supply Packages, Ignition Cores, and Beeswax (for Fasnacht Day) Updated rarity tags
Version 5.28.1
Added |Note| tag to Wizard's Fortunes Fixed Pepper Shaker mod plans having |M.W) instead of untradeable *) tag Fixed Medical Malpractice plan having untradeable |OPS*) tag when it's tradeable Fixed the Toothed Shepherd's Crook plan having (plan|F.R) instead of (Plan|F.R) tag Fixed some Scout Armor mod boxes missing "Armor" in their name Fixed Trapper Armor mod boxes missing "Armor" in their name Removed an extra "Armor" from several armor mod boxes Removed redundant "Mod" from the end of all mod boxes Removed |Craft] Tag from Ruptured Halucigen Gas Canisters Removed "Armor" from (Plan*) Secret Service Deep Pocketed Armor Limb Removed "Armor" from (Plan*) Brotherhood Recon Armor Cushioned Legs and (Plan*) Brotherhood Recon Pocketed Armor Limb Shortened "Brotherhood Recon" to "BoS Recon" on the Gold Bullion Plans so they fit the vendor list better Shortened "Hellstorm Missile Launcher" weapon and plans to "Hellstorm Launcher" so they fit the vendor list and pipboy better
Version 5.28.0
Updated for Season 5 and Update 28 (Steel Reign). Updated and added sorting and rarity tags (where known) for Steel Reign Changed Headhunter's Headcheese tag to [Meat|, which will finally keep it at the bottom of the Meat cooking list so it doesn't shift the list Changed (Plan|G*) tag to (Plan*) to see just a bit more of the full name in the vendor list Renamed Prime weapon plans so the weapon name is first
Version 4.27.0
Updated for Update 27 Updated lists in Description tab to reflect the new PipBoy tabs from the Inventory Update. Added buff and untradeable tags to Sugar Free Nukashine and Carry Weight Booster. Added HP buff tag to regular Nuka-Cola, Cherry, Wild, Scorched, Vaccinated, and My Blood's In It. Changed (Flux) Inert to (H2O) Inert Flux, which puts it between Lunchboxes and Radshield (I've wasted Radshield trying to use a Lunchbox). Changed {Stabilizer} to (Stabilizer) as it was intended to be. Changed Headhunter's Headcheese tag to [meat] so it's at the bottom of the meat crafting list (well that didn't work...) Change Prime weapon's (plan) tag to (Plan) to make them easier to spot. Fixed Bethesda naming the Robot Arms plans as Robot Right Arms. Fixed |Ops) and |OPS) rarity tags for the Locked and Loaded Update plans. Renamed and Shortened Armor plan and mod names: Ultra-Light Build Marine Armor Chest to Marine Armor Ultra-Light Chest, and so on. Shortened Secret Service Underarmor plans to Secret Service UA. Shortened |VALUE) tag to |VAL)
Version 4.26.0
Update for Season 4 and Update 26 (Locked and Loaded). Replaced commas with periods for all the S.P.E.C.I.A.L. buff tags, looks and fits better. Shortened |Gold*) tag to |G*) to see more of the full name in the vendor list. Shortened the event plan tags from before by removing the second period |H.S), |M.W), etc. Shortened CWMax+ tag to CW+ Corrected the amount of Screws in the Assaultron Head tags.
Version 3.25.0
Updated for Update 25 (Inventory Update). Added tags for the renamed Cooling Vent Plans Removed the space before the "{" of buff and junk tags to fit the menu better. Removed one of the two spaces from in front of Plan and Recipe tags (left over from xTranslate's sorting rules) to fit the menu better. Changed (Plan|H.S.Gifts) to (Plan|H.S.), (Plan|T.H.Pails) to (Plan|T.H.), (Plan|Fasnacht) to (Plan|F.D.), (Plan|M.Week) to (Plan|M.W.), (Plan|Mischief) to (Plan|M.N.), (Plan|F.Range) to (Plan|F.R.), and (Plan|Earl) to (Plan|C.P.). Changed the tags of Shepherd's Crook mod Plans to (plan|F.R.) since they are more common. Changed the tags of the rare Daily Ops plans, now guaranteed drops from Elder tier, to (Plan|OPS) to make them distinguishable. Changed some Aid, Food, and Drink names and tags to fit the menu better, such as "V.Nukashine", "Bloodbug Pep. Steak", "H.H. IPA", "H.V. Hefe", "L.Champ." and more. Changed (Chem*) Survival Syringe to (Chem*) Survival to fit the menu, and changed the tags to {Stim|Cure|Food|H2O} since limb healing is part of the Stim effect. Changed (Chem*) Super Chem to (Chem*) Super to fit the menu. Changed Lead Champagne, Tick Blood Tequila, and Nukashine sorting tag to (Spirit|Ferm). Changed Lead Champagne alcohols' {FallSPD+3| tag to {Fall+| Changed Vintage Nukashine buff tags to {APReg+|RunAP-|Unarm+}. Changed Nukashine buff tags to {APReg+|Unarm+}. Changed Ballistic Bock buff tags to {Guns+|Cond-} Changed Hoppy Hunter IPA tags to {Hunt+|Scope+|Vats-} Changed High Voltage Hefe tags to {Energy+|Cond-} Fixed Rodgers' Reserve Beer buff tag values. Fixed Wine AP buff tag.
Version 3.24.0
New Version naming: first number (3) is Season, second (.24) is major game Update number, third (.0) is mod Revision for that Season+Update combination. Updated tags for new plans and old plans that have had their drops changed with Steel Dawn. Changed (Plan|Gifts) tag to (Plan|H.S.Gifts), Changed (Plan|T.Hunter) to (Plan|T.H.Pails) Added (Plan|Legacy) tag for plans that were once obtainable in-game but are no longer, such as some Holiday Gift plans and BOS Initiate Paint from Forbidden Knowledge. Fixed sorting of Backpacks, [Backpack] tag changed to [BP] Fixed regional Disease Cures and Healing Salves not being tagged in the Chemistry Workbench and Cooking Station. Fixed PreWar Money not being tagged with [Junk]. Changed [Bubblegum] naming to remove Bubblegum at the end of the names. Changed (Event) tag to (!Event) so Holiday Gifts and Pails are easier to find in loot and sort near the top of the Aid tab.. Fixed ATLAS Donor Provisions not having the (!Event) tag.
Version 1.0.7
Quick update for Season 3. Changed |Mask@| tag to |Mask| since the only mask without disease resistance is unused. Changed |Mask#| to |Mask+| Changed |Meat| to |M.Raw|
Version 1.0.6
Quick update for Update 24. Changed Plasma Grenade and Mine plan tag from RARE to VALUE, as intended from the (Plan|VALUE) description. Changed (Gift) tag to (Event) as it was intended to be.
Added a missing exam answer mark. Undid a few text lines for teminals, notes, and dialogue that got edited when I replaced buff tags with shorter tags. Undid accidental double tagging of everything :P
Version 1.0.3
Fixed Sweet Tato Stew having [Plant] tag. Fixed Appalachili and Pothole Potpie missing [M.Stew] tags. Fixed Scout Armor Masks and Marine Tactical Helmet missing tags. Fixed Weights and a few other items missing their Junk tags. Added |Scrap*| tag for Vault Steel. Added (*) tag for Legendary Module.
Version 1.0.2
Fixed spoiled items all being marked "|spoiled| Food". Shortened multiple buff tags so names are shorter. Moved XP buff food and drink up with "(%Aid*) Lunchbox" for quicker access. Changed Changed "[Coffee] Canned" to "[Canned] Coffee". Changed [Food|Prewar] to [F.PreWar] so they're before [Food]. Changed [.Dog Food] to [F.PreWar]. Changed [Flux] to (Flux) so it's with (H2O). Changed [Soup] to [P.Soup] so they're before [Plant], changed [Stew] to [M.Stew] so they're before [Meat], and shortened their names. Changed [Gum] to [Bubblegum] so they're with [Candy]. Changed |Rare) and |Value) tags on Plans and Recipes to all caps for visibility.
Version 1.0.1
Fixed Disease and Addiction cure items missing (-Aid) tag. Fixed Turbo-Fert Fertilizer grenades missing |G| tag. Fixed (Blood) names and tags. Fixed some weapon mods boxes missing |wMod| tags.
Manual Install: Open the archive and drop the Strings folder into the Data folder in the Fallout 76 game install folder. Remove by deleting the strings folder. If you aren't using a mod manager you need to set up Fallout 76 to load loose files.
Open Documents/My Games/Fallout 76/Fallout76.ini (will have a notepad icon and say INI File in the Type column) and under [Archive] change sResourceDataDirsFinal = TERRAIN\ tosResourceDataDirsFinal = STRINGS\, TERRAIN\
I really liked the item tags from Kit's Killer Strings but could never get used to the Food/Drink sorting by buffs, and while his icon version has much better sorting, not everyone want to go through the process that requires. Though if you don't mind, I do recommend it, he put a lot of work into it. I originally used Ratmonkey's and tried Lyravega's, but while each did something I liked they didn't do everything I would prefer. After seeing Stas Nobody's Tagged Plans mod and checking it out with xTranslate I decided to spend a week making my own sorting mod for my personal tastes.
Everything but plan sorting is done with my own custom xTranslate rules, so no one else's assets besides Stas Nobody's Tagged Plans were used, and even those I heavily modified over several days based on the current Plan & Mod Database and other datamines.
In addition to the sorting tags listed below, most Aid items have their buffs appended to the end of their names, such as (Chem) Psychotats {DMG+25%|DR+15|P-3}. Bethesda programmed the Aid strings to only show so many characters. I've shortened as many buff tags and names as possible while making sense, but there's still room for improvement. Please bug report any cut off names or tags.
And on top of all of that, all the Pioneer Scout exam correct answers are marked with «+» at the end of the terminal entry.
Pro tip: Ctrl+Scroll Wheel will scroll an entire page at a time in the Pip-Boy for when you need to scroll a lot, like all the (Known) plans at a vendor.
Note: An Asterix * At The End Of Any Tag Means It's Untradeable (Destroys On Drop)
Any Plans You Have That Are Still Named "Plan:" or "Recipe:" Are Not Obtainable In The Game, Meaning They Were Illicitly Obtained (OR I Missed Them After An Update).
ARMOR (PA) Power Armor Frame Armors [?*] = Chinese Stealth Armors [MoM] Garb of Mysteries
APPAREL [?] Chinese Stealth Helmet [BP] = Backpacks [OUTFIT] = Rare Clothing that covers armor [Haz] = Hazmat Suits that resist Radiation and Disease [MoM] = Mistress of Mystery apparel [Outfit] = Clothing that covers armor [Pet] = Pet apparel and armor such as collars [UA] = Underarmor (clothing that armor is visible over) [UA-A] = Underarmor that uses Atlantic City "Muni" linings [UA-B] = Underarmor that uses Brotherhood of Steel linings [UA-C] = Underarmor that uses Casual linings [UA-E] = Underarmor that uses Enclave linings [UA-M] = Underarmor that uses Marine linings [UA-S] = Underarmor that uses Secret Service linings [UA-R] = Underarmor that uses Raider linings |HEAD| = Rare Hats and Helmets |MASK| = Rare Headwear with Air Disease Protection |Eyes| = Glasses and Sunglasses |Head| = Normal Hats and Helmets |Mask| = Headwear with Air Disease protection |Mask+| = Headwear with Air Disease + Water Disease protection
FOOD/DRINK (%Drink), (%M.Stew), (%Nuka-Cola), (%P.Soup), (%Plant) = XP buff foods and drinks (H2O) = Waters (excluding Toxic) and Cream (Nuka-Cola) = Nuka-Cola drinks (Spirit) = Alcoholic drinks (Spirit|Ferm) = Alcoholic drinks with two fermenting stages (like Nukashine) (Stabilizer) = Glowing Mass and Hardened Mass [Bubblegum] = Bubblegum and Perk Bubblegum [Candy] = Halloween Candy and Food that restores AP (includes Honey, Royal Jelly, Sugarbombs) [Coffee] Canned = Drink that restores AP [Drink] = All cooked drinks (Benefit from Herbivore) [F.PreWar] = Pre-War food [Food] = Cooked food that ignores Herbivore and Carnivore [M.Stew] = Cooked soups and stews (give food and water) that benefit from Carnivore [Meat] = Cooked food that benefit from Carnivore [Meat| Headhunter's Headcheese [P.Soup] = Cooked soups and stews (give food and water) that benefit from Herbivore [Plant] = Cooked food that benefits from Herbivore |Fermentable| = Fermentable alcohols |Egg| = Raw eggs |Flavor| = Flour, Sugar, Salt, Pepper, Spices |Herb| = Raw Aster and Strangler Pods (no Flower, Fungi, Fruit, or Vegetable keyword) |Flower| = Raw plants with the Flower keyword |Fungi| = Raw plants with the Fungus keyword |Fruit| = Raw plants with the Fruit keyword |M.Raw| = Raw meat |Veggie| =Raw plants with the Vegetable keyword |moldy| Food |spoiled| = Spoiled aid items |toxic| = Rad items like Toxic Water and Toxic Goo
AID (!Event) = Event item boxes (Gifts and Pails and such) (%Aid*) Lunchbox (Aid*) Scout's Banner (?) = Stealth Boys (+Aid) = Stimpacks and Healing Salves (-Aid) = Addictol and Disease Cures (Aid) = Rad-X, Radaway and Radshield (Blood) = Blood Packs (Chem) = Chems (Chem*) = Legendary Perk Chems (Flux) = Raw Flux (H2O) Inert Flux (Stabilizer) High Radiation Fluids {Bobblehead} = Bobbleheads {Mag} = Magazines {Mag+} = Magazines that give Games instead of Magazines {Serum} = Mutation Serums
MISC (Data) Technical (Nuke) Keycard ($) = Claim Tickets, Claim Tokens, Mr. Fuzzy Tokens, and Treasury Notes (*) Legendary Module (Encryptid) Assaultron Recall Keycard (GP) Gunpowder (Ore) = All the mineable ores (Pick) Bobby Pin Miscellaneous items [Data] Biometric = Missile Silo Biometric Data |Card| = Keycards |ID| = ID Cards |Key| = Keys |Pass| = Passwords
HOLO (Silo) Status Holotape [-USGov-] Supply Requisition [Game] = Pip Boy Games [Holo] = All Holotapes
NOTES (PLAN|__) = Rare unlearned event/quest Plans (PLAN|ENC) The Fixer = The Fixer Plan only obtainable from the Event Encryptid. (PLAN|RARE) = Rare unlearned Plans from rare random encounters, with very low drop rates from certain events and spawns (some less than 0.1%), or with a low drop rate (a few % or less) from Quests or Events that are very desirable, such as T-60 BoS Paints, certain Ultracite mods, and the Radioactive Barrel (Plan) = Uncommon unlearned Plans (Plan*) = Plans that are untradeable, such as Gold Bullion and many of the Event plans below. (Plan|B.B) = Plans only obtainable from the Limited Time Event The Big Bloom (Plan|B.R) = Plans only obtainable from the Blue Ridge Caravan Public Events: Beast of Burden, Riding Shotgun and Safe and Sound (Plan|C.P) = Plans only obtainable from the Public Event Colossal Problem (Plan|D.P) = Plans only available from the Public Event Dangerous Pastimes (Plan|Enc) = Plans only obtainable from the Public Event Encryptid (Plan|EXP*) = Untradeable Plans only obtainable as rewards from Expeditions (Plan|F.D*), (Plan|F.D,M.W*)= Untradeable Steins and Stein Displays only obtainable from Fasnacht Day or Meat Week (Plan|F.D) = Plans only obtainable from completing the Limited-Time Event Fasnacht Day (Plan|F.R) = Plans only obtainable from the Public Free Range (Plan|G.D*) = Plans from the Gleaming Depths Raid (Plan|Grahm) = Plans only available from Grahm, the wandering Super Mutant vendor (Plan|H.S) = Plans only obtainable from the Limited Time Event Holiday Scorched (Plan|I.B) = Plans only obtainable from the Limited Time Event Invaders from Beyond (Plan|Legacy) = Plans that were once obtainable but were removed (Plan|M.E) = Plans only obtainable from the Limited Time Event The Mothman Equinox (Plan|M.J) = Plans only obtainable from the Public Event Moonshine Jamboree (Plan|M.N) = Plans only obtainable from the Limited Time Event Mischief Night (Plan|M.Z) = Plans added in the Milepost Zero update. (Plan|N.W) = Plans only obtainable from Nuka-World On Tour (Plan|OPS) = Rare Plans only obtainable from Daily Ops (Plan|Ops) = Uncommon Plans only obtainable from Daily Ops (Plan|P.P) = Plans only obtainable from the Public Event Project Paradise (Plan|P.S) = Plans only obtainable from the Pioneer Scouts' Tadpole and Possum vending machines. (Plan|S.E) = Plans only obtainable from the Public Event Scorched Earth (Plan|S.S) = Plans only obtainable from the Limited Time Event Spooky Scorched (Plan|T.H) = Plans only obtainable from the Limited Time Event Treasure Hunter (Plan|T.M) = Plans only obtainable from the Public Test Your Metal (Plan|VAL) = Plans with a decent drop rate (5-10%) that are desirable, or have a less than 1% drop rate but are easy to farm and are desirable (RECIPE|RARE) = Rare unlearned Recipes with a very low drop rate (Cutting Fluid and non-Forest Healing Salve Recipes) (Recipe) = Unlearned Recipes (Recipe|Biv) = Recipes only obtainable from Biv's Tipsy Taste-Test Daily Quest (Recipe|Delbert's) = The Delbert's Recipes and such with fixed world spawn locations (Recipe|M.W) = Recipes only obtainable from the Limited Time Meat Week Event (Recipe|N.W) = Recipes only obtainable from Nuka-World On Tour (Plan|Neuro) = Plans only obtainable from the Public Event Neurological Warfare (Recipe|OPS) Liquid Courage (Recipe|P.P) = Recipes only obtainable from the Public Event Project Paradise (Recipe|Serum) = Expensive Serum Recipes purchasable from Modus in the Enclave Bunker (Recipe|VAL) = Formula P and uncommon drop rate non-Forest Healing Salve Recipes (plan) = Common, vendor purchasable, or quest reward plans (recipe) = Common, vendor purchasable, or quest reward recipes (Known) = Learned plans and recipes [$Map] = Treasure Maps [.Map] = Excavator's, Miner's, and Prospector's Maps [NukeA] = Nuke Silo Alpha Code Pieces [NukeB] = Nuke Silo Bravo Code Pieces [NukeC] = Nuke Silo Charlie Code Pieces |Note| = All Notes
JUNK (Flux) = Stable Flux (Stabilizer) Hardened Mass [Bulk] = Bulk Scrap [Junk] = Junk for scrapping into Scrap Components [Junk|Clean] = Clean, Pre-War, and other rare Junk tagged for collectors [Junk|Craft] = Non-auto scrapable Junk used for crafting [Junk|Fuzzy] = Mr. Fuzzy plushies tagged for collectors [Junk|Model] =Robot Models tagged for collectors [Junk|Music] = Musical Instruments tagged for collectors [Junk|Teddy] = Teddy Bears tagged for collectors [Junk|Toy] = Toys tagged for collectors |Scrap$| = Scrap Components that can be sold to NPC vendors |Scrap*| Vault Steel |Scrap| = Scrap Components
MODS |aMod| = Armor Mods |paMod| = Power Armor Mods |uaMod| = Under Armor Mods |wMod| = Weapon Mods
AMMO [b] [A-Ex] = Explosive Ammo [Ammo] = Flares and Film [A-Ba] = Ballistic Ammo [A-En] = Energy Ammo [A-FC] = Fusion Cores [A-PC] = Plasma Cores