Fallout 4

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Created by

PanConKeso

Uploaded by

PanConKes0

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About this mod

This mod adds several new quests to the game and 1 new follower. Both the quests and the follower have dialogues in English generated by Artificial Intelligence. All the dialogues are in English or Spanish depending on the option you choose in the installer.

Requirements
Permissions and credits
Translations
  • French
Changelogs
Mysteries of the Commonwealth - Chapter One Luxi

Alternative voices included in this mod (Mysteries of the Commonwealth - Alternative Voices). For now, they will remain separate; when I finish fixing some minor bugs, I will merge them with this file.




The mod is available in English or Spanish depending on the option you choose in the installer.
El mod está disponible en inglés o español dependiendo de la opción que elijas en el instalador.

***** English *****

The mod's quests are designed for high-level players, ideally close to level 50. The difficulty of the quests is often accompanied by resilient enemies with high damage output, areas with high radiation, and prolonged combat.

If you have the mods Deadlier Deathclaws or Super Mutant Redux installed, some of the quests will become considerably more difficult.

How do I start the main quest?
You just have to walk through exterior areas, an EyeBot will find you.

Quests
This mod adds a main quest centered around finding a missing kitten named Luxi.

  • The Messenger
  • Short stories of the commonwealth
  • Luxi
  • The Synthetic Truth

It also adds a new follower with dialogues and 4 follower related quests.

  • Out of Time II
  • Troubles at the church
  • Stuart's legacy
  • Settling the Score
  • Escape Room

It also adds 2 additional quests related to raiders:

  • Raiders
  • Kramer

Follower
The added follower has 4 available missions, levels up alongside the player, you can assign a Perk each time it levels up, and it includes a holotape to control the follower's behavior as well as his appearance.

All the voices are generated with artificial intelligence (Photo at the end explaining how each voice was generated)


***** Español *****

Las misiones del mod están diseñadas para jugadores de alto nivel, idealmente cercanos al nivel 50. La dificultad de las misiones suele estar acompañada de enemigos resistentes con un alto poder de daño, zonas con mucha radiación y combates prolongados.

Si tienes instalados los mods Deadlier Deathclaws o Super Mutant Redux, algunas de las misiones se volverán considerablemente más difíciles.


¿Cómo inicio la misión principal?
Solo tienes que caminar por zonas exteriores, un OjoBot te encontrará.

Misiones
Este mod añade una misión principal centrada en encontrar un gatito desaparecido llamado Luxi.

  • El Mensajero
  • Historias de la Commonwealth
  • Luxi
  • La Verdad Sintética

También añade un nuevo compañero con diálogos y 4 misiones relacionadas con el.

  • Fuera de Tiempo II
  • Problemas en la iglesia
  • El legado de Stuart
  • Ajustando cuentas
  • Sala de escape

También añade 2 misiones adicionales relacionadas con saqueadores.

  • Saqueadores
  • Kramer

Compañero
El compañero añadido tiene 4 misiones disponibles, sube de nivel junto al jugador, puedes asignarle un extra cada vez que sube de nivel, e incluye una holocinta para controlar el comportamiento y la apariencia del seguidor.

Todas las voces son generadas con inteligencia artificial (Foto al final explicando cómo se generó cada voz).


Voices generated by AI / Voces generadas por IA

Player Female - Random Generated AI
Player Male - Random Generated AI
Piper - Random Generated AI
Nick Valentine - Original Game dialogues (Not generated by AI)
Elder Maxson - Original Game dialogues (Not generated by AI), Only 1 dialogue using xVASynth (Sounds very different from the original voice)
Daniela - xVASynth
The Messenger - xVASynth
Diamond - Random Generated AI
Runny - Random Generated AI
Kramer - Random Generated AI
Bolt - Random Generated AI
Bumble - Multiple femaleboston Voices Mixed and Edited, then cloned with AI
Jakki - npcmtravismiles voice as based, edited Pith and frequency, then cloned with AI
Scarlett - npcfscarlett voice as based, edited Pith and frequency, then cloned with AI
Cannonball - Multiple bosfemale Voices Mixed and Edited, then cloned with AI
Shephard - crsupermutant cloned Voice AI
SuperMutant Guard - crsupermutant cloned Voice AI
Diego - Random Generated AI
Lina - Random Generated AI
Max - Random Generated AI
Valeria - Random Generated AI

The only voice cloned with ElevenLab and used as is was that of the super mutants. I'm not sure if this goes against any policy of Nexus Mod Manager, but the original voice of the actor is different. I suppose Bethesda added some modifications to the original voice of the actor to generate the voice of the super mutants.

I directly asked Bethesda if AI-generated voices could be used in mods, and their response was that it was not illegal as long as all the rules of their EULA were followed. Regarding the voice of the Super Mutants, I attempted to contact the voice actor to ask for permission, but I never received a response.
According to the EULA, the characters and dialogues belong to Bethesda, so I'm not sure if in this case permission should be sought from Bethesda or the voice actor. In any case, if I am infringing any rules, I can make the change to voices that are 100% generated by AI.

Other mods

Enhanced Creatures AI Overhaul
VATS Third Person Only
Mysteries of the Commonwealth - Chapter One Luxi
Cannibal Overhaul - Kuru Disease