About this mod
Adds the M32 MGL from Modern Warfare(2019) into Fallout 4.
- Requirements
- Permissions and credits
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Translations
- Mandarin
- German
- Changelogs
HERE
Plese tell me the issues/bugs and i'll try my best to fix them.
Well, this is my first time making a mod, let alone a weapon mod, so please look over the mistakes in animations.
Adds M32 MGL and 3 types of ammunition (High velocity, Incendiary, Low velocity) with animations.
Can be crafted at the chemistry station with level 2 of both the Demolition Expert and Gun Nut perks.
Or just use the console command: 'help Mike32 4 weap' and 'player.additem XXXXXXXX'
Currently has some issues with 3rd person animations because it's made from the 1st, not ported directly from 3rd. Most noticeably:
Left arm in idle/firing animation doesn't hold the grip
the speedloader and its shells are visible on model( i don't know how to fix this, if anyone knows how to fix, please tell me)
Doesn't have animations for power armour
Special Thanks to 934575829 for fixing the idle animation and freeing me from hours of agony!
Assets - Activision/Infinity Ward
Tools Credit
Parasyte, Greyhound, ModelMerger and other CoD related tools/plugins - Scobalula
Help with the project
PanzerKaii - Porting MW anims, Main thumbnail screenshot
Winter - Morale
ther merchant - Idea for the black camo