Fallout 4

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Tenhats

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tenhats

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About this mod

Most flora with multiple models for their harvested items produce an equivalent amount when manually harvested by the player. For example, corn produces 2 to 3 when picked.

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A simple lightweight mod, originally an alt version of my other mod Fully Functional Wild & Fresh Crops I decided to make it standalone after a lot of interest was shown.

Features:

Plants that show multiple models of the harvested item will now produce more of that item, Tatos produce 2, Corn produces 2-3, Carrot Flowers produce up to 8, etc. Notifications don't show up when picking, but the items are correctly added to your inventory.

Effects nearly every plant in the game including Planters.

Currently some plants were given a small variation range, like the aforementioned corn, because I figure sometimes there could be a bad ear, but if folks want fixed numbers instead I can easily make that.

Versions:
FOMOD installer with 3 options. All are flagged ESL.
#1: Default, requires DLC
#2: Vanilla, no DLC
#3: Working Food Planters compatible, requires DLC

Individual esp's in the Optional Files section.

This mod only touches harvestable plants so it'll be compatible with most things by default, but if you run into something making compatibility patches is easy so just let me know and I can whip one up.

My Settlement Mods
Nuka-World Transit Center
Fiddler's Green - With Immersive Repairing
Lake Cochituate

My Other Mods
Settlement Dead Zone Fixes
And Stay Down! Extended Essential NPC Knockdown Times
Nuka-World Raider Clutter Cleanup with regenerated precombines

Commonwealth Cooking - Wild Fresh and Prewar Recipes.