Fallout 4

About this mod

New vault pieces for your workshops. Contains wide, half & quarter sized atrium, dmstc & util walls, floors, doors, corners, ceilings, various new wide hall pieces, catwalks, railings, stairs & more.

Requirements
Permissions and credits
Changelogs
Info:
Welcome to my workshop vault pieces mod. I started working on these back in early 2021, originally intended to go with my vault-settlement (which is still under heavy development). There is a risk of it all never getting finished/released, so I decided to create a separate workshop-mod.

I turned a lot of the CK pieces into proper modules and added a ton of my own making, giving you a lot more to work with while building your vault(s).

You can find them under their own "Ronins Vault Pieces" workshop menu.
NOTE: As of version 0.9.8 you no longer need to be inside Vault 88, but can build them anywhere, as they no longer have the same requirements.

Contents:
It currently contains 466 new vault building "recipes":

- My wide door in blue & red (and all kinds of doorways to put them in)
- Half & regular sized Atrium walls, corners (incl. doors & windows), ceilings, doorways & windows similar to the CK pieces, but without the floors*)
- Atrium Cathedral pieces. Including Corners! & a bunch of (flat) ceiling extenders
- Big Atrium Column (low, mid, top), 2 small collumns & ceilings
- Overseer Window, which is 24% bigger on the Atrium side. (prefab with overseer room piece & glass)
- Wide window, for atrium/domestic & util (Including new wide window pane)
- Domestic modular pieces (walls, corners, doorways, windows & stairs)
- Modular utility pieces, modeled after the CK pieces. Half, regular & wide
- Brand new tall utility walls (Low/Mid/Top like Atrium, but utility looks)
- Rounded corners & corridor for utility
- Wide hall pieces with restored cables & pipes. Incl. Ramp, stairs, side door, etc.
- Different floor types, currently the main 4 you can find in vault around the world: Green tiles / Utility / Concrete & Hall. These come in various sizes
- Reworked & additional utility floor pieces. (Incl. bend, corner, 3 way & 4 way pieces for modules.)
- Brand new 1 module sized "Bathroom" / "Bedroom" & "Storage" (or what ever you make them)
- A special ceiling to fit between the Cathedral parts for wider atrium halls
- New grate catwalk floor tiles. Both regular sized & specially created to fit along the (atrium) walls
- A completely worked over (domestic) railing system & catwalks (+ stairs)
- new utility catwalk/railings & stairs
- (domestic/atrium) "Pit" room set of half high walls & a gutter
- Ceiling Edge Trim pieces, for adding under walls above gaps. (atrium)
- An animated floor hatch (& static version) - goes with floor piece with (big) hole
- A modular ramp/stairs, which can be as wide as you want (atrium/domestic)

Notes:
* = All floors where cut loose from the bottom wall sections, so you can choose which floor you wish to use.

This mod is still being expanded with many more vault pieces.

Ones I have all the smaller pieces done, I'll start working on the bigger 'prefab' parts, for quicker building.

The idea is to go as far as creating unique prefabs/scols for power plants, water treatment, cafeteria, hydroponics, radio studio etc. (I might even use fallout shelter for inspiration :D )

This mod still might have some issues lingering around (bad/missing connection points or UV's or Faces etc). Don't hesitate to report anything you encounter. Although I usually do a quick test in-game when adding a bunch of new models, It still needs to be thoroughly tested (& adjusted) all together. (does everything connect properly to everything else (connectionpoints / dimensions) / are all navmeshes working / are all the collisions ok / is power working / are any (vital) pieces missing / etc.) - I NEED your feedback on this.

Currently working on:
- Domestic bend corners
- Cage Elevator
- Waste Water Treatment Plant (various pieces + prefab if possible)
- Swimming pools (I have roughly 3 prefab versions in mind. These will include the water)
- Prefabs for domestic halls (big)

To do:
- Some missing railing pieces (Bridge/stairs begin/end, steep stairs 1 tile wide for util & possibly some others)
- New widedoor model, with adjusted boxes, to fit the widedoor end pieces. (Domestic, Util & wide hall)
- revise the floor textures (possibly new/custom version(s)) for better seamless connection with the smaller pieces (Concrete & Hall)
- More floors. New textures/floortypes (like wood & tiles in various patterns)
- add the/a secret door

Look in to (or: might do, maybe):
- Pieces based on the TV series
- Alternative/Blue vault pieces (2 sets - these come with the game too)
- Rounded tunnels (Like V111)
- Vault shops
- Animated crane
- Hanging floors
- Animated floor hatch (big), double door. About 2x2 modules in size. (to possibly accommodate industrial crane and/or elevator)
- Unique pieces for: Hydroponics/greenhouse, power room, water-plant, kitchen/restaurant/mess hall, sports hall
- prefab parts for (big) rooms
- Greebs. Pipes / ducts / AC / sniffers / etc.
- Create .esl version (Request) : to big

Recommendations:
This mod works best with Place Everywhere (requires F4SE)
The Craftable vault elevator is 'a must have' addition