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Last updated
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RoNin1971Uploaded by
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Activity logs
This page was last updated on 13 May 2025, 6:39PM
- Changelogs
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Version 1.6
- Fixed WWT collision
- Fixed a bunch of connection points for Tall Util
- Added 13 roof pieces
- Added 23 Outer Walls (Shell)
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Version 1.5
- Set the water for the basins as resource.
- Added 29 Utility Hall pieces
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Version 1.4.2
- Fixed the missing objects, the V33 stairs & the (big) water should now snap to the big basin.
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Version 1.4.1
- Some fixes for the WWT parts as well as added power connectors to some
- Split the collisions for regular Util parts (not the bend and tall ones yet)
- added wide wall version for overseer window
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Version 1.4
- Added my modular WasteWaterTreatment Plant
- Added doors, incl. my new V33 door based on the V111 one
- Fixed the utility pit stairs collision
- Modified a few navmeshes & UV's
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Version 1.3.1
- Added connection points to the DMSTWideHalls
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Version 1.3
- Added modular halls for DMSTC
- Added modular wide halls for DMSTC
- Added modular V33 Halls
- Restructured menu
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Version 1.2.4
- New collisions for all Atrium corners and top pieces. This should fix any problems with NPC's not walking there.
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Version 1.2.3
- Fixed the unintentional edit to VltWorkShopATRIUMDoor01Low as reported by pra
- Fixed the corner pieces for DMSTC, by further splitting the collision for the walls. NPC's should properly walk into corners now.
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Version 1.2.2
- Fixed missing wide doorways for Atrium
- Fixed DMSTC pieces so NPC's will walk through tunnels now.
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Version 1.2.1
- Pure bugfix release, nothing new
- Reworked connection points for all walls
- Fixed some floors on which NPC's wouldn't walk
- Fixed collision (behaviour) for the DMSTC pieces. When joined into tunnels NPC's should walk down them once more.
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Version 1.2
- Various fixes. Incl. a completely reworked DMSTC set
- A bunch of new variants to the different sets (22 in total)
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Version 1.1
- Fixed a number of bugs
- Added stairs for the "pit room" set. Domestic & Utility railings.
- Added many Grated floor pieces & catwalks (Utility railings)
- Added a few alternative pieces for atrium
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Version 1.0
- Added all corners with doors & windows for Atrium set
- Added NavMeshCut to many of the pieces, to prevent NPC's from walking into them.
- Finally fixed the uninstall chem for the workshopmenu.
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Version 0.9.8
- Fixed various bugs, reworked & optimised all nifs. Added connection points etc.
- Added Atrium Cathedral pieces. Including Corners! & a bunch of (flat) ceiling extenders
- Added Big Atrium Column (low, mid, top), 2 small collumns & ceilings
- Added DMSTC corners with doors & windows, with a reworked roof (8 points higher)
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Version 0.9.5.2
- Rebuild archives with CK
- Corrected menu (recompiled menuinstaller)
- Corrected some UV's for utility pieces
- Fixed Collision for utility doors left & right
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Version 0.9.5.1
- This update should resolve an issue with textures not showing up. (The meshes inside the RoninsVaultPieces - main.ba2 where re-added, which appears to solve the problem)
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Version 0.9.5
- Adressed a few reported bugs
- Added 54 Tall Utility pieces
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Version 0.9.0.1
- Removed the Form.pex and ScriptObject.pex files from the archive
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Version 0.9
- Rounded corners & corridors for utility
- Additional & reworked utility floors
- 14 Wide Hall pieces with restored pipes & cables on the ceilings. Including stairs, a ramp, a side door & the middle door.
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Version 0.8.6
- Added the (missing) ceilings for utility
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Version 0.8.5
- Added 36 brand new modular Utility pieces.
- Revised some of the connection points. (floors (all) & ceilings for DMSTC)
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Version 0.8
- 16 new Domestic pieces, including wide doorway, wndow & wall. Comes with wide glass piece & domestic cieling piece
- Wide window for atrium and some more additional wall pieces.
- Wide hall wide doorway end piece
- Animated floorhatch. (open/close)
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Version 0.7
- Added trimmed floors, small floorhatch & floor with hole
- Added modular domestic stairs/ramp
- Added utility catwalk/railings & stairs
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Version 0.6
- new red texture version for the wide door
- 2 New doorways for the wide door ("Hall" & Top)
- added Widewall bottom, mid & top
- added Edge trim for ceilings (fits under walls), might work upside down as well, but i can't make it snap (without adding a "special" connection point, which i can't for vanilla dlc06)
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Version 0.5.1
- Fixed material file for catwalk
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Version 0.5
- Added "Pit" room set
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Version 0.4
- Fixed missing texture for metal grate.
- Added RVP menu tree (incl. uninstall chem)
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Version 0.3.1
- Fixed collisions for the catwalks/railings & stairs and a few more minor changes and fixes. (You might need to replace any of these!)
- Added tiny corner for railing (perfect for creating stair with tight turns, next to the plateau) and 2 transition pieces for the railings (to start bridges for example)
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Version 0.3
- Added new "Domestic" (catwalk) railings & stairs. These will fit nicely on top of any wall's edge too
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Version 0.2
- Corrected navmesh for concrete & hall floors + a bunch of small edits & corrections
- Added lower doorway section for the wide door
- Added Catwalk & Catwalk Side models. (Amongst my personal favorites!)
- Added raised floor (Works great with concrete to create halls like in V111)
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Version 0.1.2
- Changed bathrrom (blue walls) & added bedroom & storage
- Added wall 02 low, mid & top
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Version 0.1.1
- Corrected missing materials & textures for the 'bathroom'
- Added 2 floor types: Concrete & Hall
- Added cathedral ceiling extension
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Version 0.1
- New collision for the wide door. Works with vanilla game now
- Cut all floors from bottom wall sections
- Fixed a few texture, mesh & navmesh errors
- Added bunch of floor parts in 2 'flavors' (atrium & util)
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Version 0.0.2
- Set of half width atrium walls, corners, floors & ceilings
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Version 0.0.1
- First issue, with wide door & doorway
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- Author's activity
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May 2025
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13 May 2025, 6:39PM | Action by: RoNin1971
Attribute change
'Name changed to \'RoNin\'s Vault Pieces\'.
Description changed.'
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13 May 2025, 5:44PM | Action by: RoNin1971
Changelog added
'Change log added for version 1.6'
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13 May 2025, 5:41PM | Action by: RoNin1971
Mod image added
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13 May 2025, 5:41PM | Action by: RoNin1971
Mod image added
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13 May 2025, 5:40PM | Action by: RoNin1971
File added
'RoninsVaultPieces [version 1.6]'
April 2025
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12 Apr 2025, 5:32PM | Action by: RoNin1971
Mod image added
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12 Apr 2025, 5:17PM | Action by: RoNin1971
Attribute change
'Name changed to \'RoNin\'s Vault Pieces\'.
Description changed.'
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12 Apr 2025, 5:15PM | Action by: RoNin1971
Changelog added
'Change log added for version 1.5'
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12 Apr 2025, 5:14PM | Action by: RoNin1971
File added
'RoninsVaultPieces [version 1.5]'
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04 Apr 2025, 7:23PM | Action by: RoNin1971
Changelog added
'Change log added for version 1.4.2'
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04 Apr 2025, 7:22PM | Action by: RoNin1971
File added
'RoninsVaultPieces [version 1.4.2]'
March 2025
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25 Mar 2025, 8:48PM | Action by: RoNin1971
Mod image added
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24 Mar 2025, 11:37PM | Action by: RoNin1971
Changelog added
'Change log added for version 1.4.1'
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24 Mar 2025, 11:34PM | Action by: RoNin1971
Attribute change
'Name changed to \'RoNin\'s Vault Pieces\'.
Description changed.'
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24 Mar 2025, 11:32PM | Action by: RoNin1971
File added
'RoninsVaultPieces [version 1.4.1]'
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18 Mar 2025, 5:54PM | Action by: RoNin1971
Attribute change
'Name changed to \'RoNin\'s Vault Pieces\'.
Description changed.'
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17 Mar 2025, 10:40PM | Action by: RoNin1971
Mod edited
'The WasteWater Treatment Plant'
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17 Mar 2025, 10:29PM | Action by: RoNin1971
Mod edited
'The WasteWater Treatment Plant'
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17 Mar 2025, 10:19PM | Action by: RoNin1971
Mod article added
'The WasteWater Treatment Plant'
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17 Mar 2025, 6:30PM | Action by: RoNin1971
Attribute change
'Name changed to \'RoNin\'s Vault Pieces\'.
Summary changed.
Description changed.'
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