Fallout 4
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About this mod

Better Legendaries - control and configure your legendary drops with MCM!
-Vanilla no loot drop fix
-Legendary blacklist (Blacklist unwanted effects!)
-Toggle legendary mutations
-Toggle weapon drops
-Toggle legendary drop for animals, creatures, robots and synths

-Small overhaul
-New legendary

Permissions and credits
If you are looking for direct helpinformationpatchesunreleased mods, pre-released updates for my mods or just want to talk and share images and videos of your adventures, feel free to join us!

What is Better Legendaries
The main module of this mod, features a MCM, with various settings.

Main Features

No loot drop fix (Enable/Disable)
Do you know this situation? You fight hard against a legendary enemy. You waste almost everything you have to kill that legendary glowing Radroach. And then, the final moment. The final shot. It's dead. You scream. You are happy. You are sad. The pain, it's over. Victorious with a smile in your face you are going to loot the s* out of this Radroach. You want your legendary item. But then... no loot. No legendary item. It was all a lie or at least betrayed by Bethesdas shitty legendary system. Again.

This mod fixes it, if you want to enable this option.

Blacklist (Enable/Disable)
Do you know that one really bad legendary effect, that not even a mother can love? Yes? Then get rid of it! Blacklist is a new feature which you can use to customize the legendary effects, which can drop. 

In the example above, you can see, that there is a new FormList called BL_Blacklist_Legendary_Effects. You can add unwanted legendary OMODs to this list and switch on the setting in MCM and the game will ignore those.

Legendary mutations (Enable/Disable)
I love Fallout 4, I really do. But legendary mutations? No, not really. You are also not a fan of them? Great it's your lucky day! You can now disable them!

Legendary drops and Animals/Creatures/Robots/Synths (Enable/Disable)
Have you ever asked yourself, how and/or where did this Molerat carry this huge combat armor? Maybe you don't want to know this, but for the future you never have to worry about that again, because you can simply disable those drops.

Legendary weapon drops (Enable/Disable)
I'm not a huge fan of weapon legendary effects. Most of the time they completely useless. Some of them are completely overpowered. That's why I added this option to disable them. Armor drops are much more exciting than weapon drops.

Optional modules

Better Legendaries Overhaul

-Reduces the value multiplier of many legendaries, which could led to inflation.
-Improved description

Better Legendaries - Expanded

Please take a look here for a better description of the newly added legendary effects. Unfortunately Nexus Mods has not an option to create a nice and lovely table to provide an overview over those new effects.

Check out my other mods:

Dynamic Helmet
Auto equip/unequip helmet when combat starts/end. Quick toggle of the equipped helmet and/or other facial equipment with a key, which can be set with MCM.

Configurable Artillery
Configurable Artillery allows you to control several settings of the artillery. In addition to that, it features an optimised script for faster shooting artillery. The rate of fire, spread, range and more can be easily adjusted with MCM.

Third Person First Person Aiming
Allows you to switch from third to first person while aiming and switches you back, when you release the aim button.
Requires F4SE

Better Locational Damage
Most realistic damage overhaul you'll find on the whole nexus. Promised.
Features: Scripted headshots, scripted dismemberment, bleedings, stagger ,stab 
your enemies from behind, Shotgun knockback and more! Balanced melee and
range combat. Settings holotape and MCM available to tweak features to your 
liking or completely disable them!

Give me that bottle
Ever wondered that you drink a beer for example and the bottle is magically gone? With the new survival mode you could use the bottle to 
get some water! But how to get this bottle!? Give Me That Bottle fixes 
that and gives a bottle in return! This mod adds new water bottles and 
cooking recipes to turn your dirty water into purified water

Better Explosives (Previous version of this and no longer be updated, but still valid)
Better Explosives overhauls explosives in Fallout 4.
The aim of this mod is to make explosives deadly, more fun and make them differ from each other.

Better Explosives Redux 
Better Explosives Redux overhauls explosives in Fallout 4.
The aim of this mod is to make explosives deadly, more fun and make them differ from each other. This version, is the newest version of the Better Explosives series, but requires DLCs. If you don't have all DLCs, please visit the non-redux version.

Game Configuration Menu
GCM allows you easily set many game settings without the need of additional ESPs or console commands. It's awesome.

Survival Configuration Menu
Features a brand new eat and drink system, which relies on weight of the item instead of the caps value and allows you to control it. In addition to that, you can tweak many aspects of the survival added features. Like tweaking disease chance, disabling Adrenaline. Choose how long you can maximally sleep on the different bet types. And more.

Complex Vendors
Known from Skyrim and other games, many vendors are restricted. You can't sell everything to anyone. This also prevents the player from piling up currency. This mod applies several restrictions to several NPCs. For example, a doctor can only buy and sell chem related items. But there are still some stores, where you can dump everything.

And more