Fallout 4

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cyanide4suicide

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cyanide4suicide

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About this mod

Replaces a variety of vanilla weapons with Deadpool2099's Bullpup Bozar

Requirements
Permissions and credits
Changelogs
About
This mod replaces vanilla assault rifles, combat rifles, or lever action rifles into Deadpool2099's Bullpup Bozar. 

Replaced weapons will spawn with the following modifications:
  • All replaced weapons will be named "Bozar" in-game and follow the instance naming conventions
  • All replaced weapons will be chambered in 5.56
  • All replaced weapons will spawn with the Polymer material
  • Replaced weapons will spawn with a random low-tier receiver (Standard, Automatic, Hardened, and Hardened Automatic receivers)
  • Replaced weapons will spawn with a random stock
  • Replaced weapons will spawn with a random barrel
  • Replaced weapons will spawn with a random magazine
  • Replaced weapons will spawn with a random scope/sight
  • Replaced weapons will spawn with a random muzzle (or spawn with no muzzle)

This mod includes changes to super mutant leveled lists. When selecting any plugin that replaces assault rifles, super mutants will spawn with a pipe guns at all scalable levels. 

Optional plugins are included that completely override Super Mutant leveled lists and gives them either melee weapons, miniguns, or missile launchers. Place the Super Mutant Leveled List Override esp very low in your load order to allow it to win any leveled list conflicts


Compatibility

- Plugins are available that are compatible with Tactical Reload Framework by Bwones and the Bullpup Bozar tactical reload patch from Tactical Reload Patch Repository by Rom7977

Installation

1. Download and install: Bullpup Bozar by Deadpool2099 - https://www.nexusmods.com/fallout4/mods/28478 

2. Make sure the esp for that mod is activated and all the assets from it are in your Fallout 4 data folder

3. Install this mod. Select the replacers you want in the installer and click finish

4. Done

Troubleshooting
1. Place the replacer esp(s) lower or last in your load order. It's possible you have another mod activated that is overwriting the replacer data or your mod manager is auto sorting the esp's in a poor configuration

2. If an NPC/Companion weapon is broken, you can individually update them by entering the console, selecting the NPC, and entering the "Resurrect" console command. You will have to do this one-by-one for each NPC. If the NPC/Companion isn't equipping their replaced weapon after the resurrect command, open the console, select them, then enter the "openactorcontainer 1" console command. You can use this console command to view their inventory and force them to equip their replaced weapon and ammo.


Uninstallation
Simply uninstall with your mod manager, but remember: the golden rule of modding is not to uninstall anything mid-game. This mod makes data changes that may be irreversible, so you may have to load a previous save that hasn't seen this mod.


Mods Used
(Required) Bullpup Bozar by Deadpool2099 - https://www.nexusmods.com/fallout4/mods/28478 
(Required for certain plugins) Far Harbor DLC
(Required for certain plugins) Tactical Reload Framework by Bwones: https://www.nexusmods.com/fallout4/mods/49444
(Required for certain plugins) Bullpup Bozar Tactical Reload Patch by Rom7977: https://www.nexusmods.com/fallout4/mods/52619?tab=files

Credits
Thanks to Deadpool2099 for creating the Bullpup Bozar weapon mod

- Modern Warfare 2019 JW Grom armor in the screenshots can be found on the Arms and Armours Discord
- The Call of Duty Advanced Warfare armor and exoskeleton in the screenshots is from the Outlawer Armor Pack 2 mod on Gunetwork