Gameplay
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Adds a new custom button to the bottom right side of the hotbar/powerbar that, when clicked, resets all of the allocated skill points on your currently selected character. This mod is confirmed to work in single-player and multiplayer.
- 8KB
- 210
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Adds a new custom button to the bottom right side of the hotbar/powerbar that, when clicked, resets all of the allocated skill points on your currently selected character. This mod is confirmed to work in single-player and multiplayer.
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Multiply the number of skill points you get per level. Choose between a 2x, 3x, 4x, or 10x multiplier. This has only been tested for Dungeon Siege II Broken World; it more than likely does not work for basic Dungeon Siege 2.
- 172KB
- 136
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Multiply the number of skill points you get per level. Choose between a 2x, 3x, 4x, or 10x multiplier. This has only been tested for Dungeon Siege II Broken World; it more than likely does not work for basic Dungeon Siege 2.
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This mod gives you 10x more gold!
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Tired of having to spam Mana potions to keep your wizards fighting? Then this mod is for you, this mod reduces the cost of all spells by 50%
- 37KB
- 73
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Tired of having to spam Mana potions to keep your wizards fighting? Then this mod is for you, this mod reduces the cost of all spells by 50%
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Reduces the cooldowns of all active skills (including pets) by 50%
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Unlocks all difficulties and the Broken World expansion without having to beat the game. Mod has only been tested to work with Dungeon Siege 2 with the Broken World Expansion.
- 3KB
- 27
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Unlocks all difficulties and the Broken World expansion without having to beat the game. Mod has only been tested to work with Dungeon Siege 2 with the Broken World Expansion.
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Vanilla skills in broken world
Most skills in dungeon siege: broken world received a nerf or change their progression. This mod reverses that, so skill trees look mostly the way they did in vanilla, but with BW abilities.
- 11.9MB
- 24
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Vanilla skills in broken world
Most skills in dungeon siege: broken world received a nerf or change their progression. This mod reverses that, so skill trees look mostly the way they did in vanilla, but with BW abilities.
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A mod that adds two new character classes: giant and gnome. In addition to the external appearance, of course, they also differ in size.
- 171KB
- 22
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A mod that adds two new character classes: giant and gnome. In addition to the external appearance, of course, they also differ in size.
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Find the game a little too easy? This mod helps in toning down the exp you get from the mobs based on level difference making the game hard in turn.
- 142KB
- 17
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Find the game a little too easy? This mod helps in toning down the exp you get from the mobs based on level difference making the game hard in turn.
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A small, convenient mod, a definite rebalance to the game mechanics for those who use the level adjustment mod.
- 2KB
- 16
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A small, convenient mod, a definite rebalance to the game mechanics for those who use the level adjustment mod.
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Party of 6 and 6 Members on Merc and Vet
This mod allows you to purchase 6 slots in both Mercenery, Veteran and Elite difficulty levels. This nexus mod just merges two into one.
- 7KB
- 16
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Party of 6 and 6 Members on Merc and Vet
This mod allows you to purchase 6 slots in both Mercenery, Veteran and Elite difficulty levels. This nexus mod just merges two into one.
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staff are now 1-handed and shields can be seen with spells.
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This mod causes your character to behave more aggressively by automatically attacking enemies that come within range just like in DS1. This mod also improves the autocast spell AI algorithm. Spells in the autocast slots *may* sometimes take higher casting priority than the currently selected active spell.
- 105KB
- 14
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This mod causes your character to behave more aggressively by automatically attacking enemies that come within range just like in DS1. This mod also improves the autocast spell AI algorithm. Spells in the autocast slots *may* sometimes take higher casting priority than the currently selected active spell.
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Want to extend the distance you can zoom in & out? Well now you can!
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No conversation need ever be interrupted again. Characters can autocast, but cannot attack until dialogue is finished.
- 6KB
- 10
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No conversation need ever be interrupted again. Characters can autocast, but cannot attack until dialogue is finished.
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A mod that alters specialties, party size, and monsters to allow making more varied and satisfying playthroughs. Designed for mercenary difficulty. Incorporates some fixes. Requires Broken World.
- 618KB
- 10
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A mod that alters specialties, party size, and monsters to allow making more varied and satisfying playthroughs. Designed for mercenary difficulty. Incorporates some fixes. Requires Broken World.
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Adds 15 new game Host options to the local multiplayer lobby Host options.
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All Spells & Pets , includes some nice spell reworking from Bob, and the Pets allow for all pets in game to be for sale on the pet store of Act1. Look for piles of spells from all level /classes on the Npc shops.
- 32KB
- 9
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All Spells & Pets , includes some nice spell reworking from Bob, and the Pets allow for all pets in game to be for sale on the pet store of Act1. Look for piles of spells from all level /classes on the Npc shops.
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This mod will increase the sight range by increasing the default fog distance by about 25%.
- 158KB
- 9
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This mod will increase the sight range by increasing the default fog distance by about 25%.
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Run game, kill mobs , everything you kill drops same stuff just +15% for all rare/uni/sets.
- 7KB
- 5
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Run game, kill mobs , everything you kill drops same stuff just +15% for all rare/uni/sets.