About this mod
Master Level combining Urdak, Celestial, and The Holt. Comes in Balanced and Unbalanced versions.
- Permissions and credits
- Changelogs
Doom Eternal Modding Hub
DOOM 2016+ Modding
If you have any mod portal levels active in the launcher, remove them out of the "Active mods" section from the "Mods" tab and hit "Play DOOM Eternal with mods" to uninject them before injecting this level or you will run into issues. After injecting, launch the game normally from the "DOOM Eternal" tab or the level may not work properly with the legacy injector.
Ping or DM idk929 #7647 on Discord for feedback or bug reports, Also feel free to modify the mod and release
your own versions if you wanted to. Id be happy to assist in any way if needed, just hit me up.
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This mod has alot of gimmicks and changed level progression, so its recommended to play with Notifications and Objective Markers enabled or you might get confused at certain parts. Every Objective Marker is custom so don't ignore them thinking they don't mean anything.
Length is around 90 minutes deathless for all 3 parts combined.
DON'T INJECT THIS WITH ANY OTHER LEVEL MOD. IT IS HIGHLY LIKELY TO CONFLICT IN SOME WAY AND BREAK THINGS AND INTRODUCE CRASHING AND SOFTLOCKING. OTHER KINDS OF MODS ARE UNLIKELY TO BUT COULD POTENTIALLY CAUSE ISSUES SO UNINJECT THOSE IF YOU ENCOUNTER PROBLEMS.
DON'T FORGET TO REMOVE THE overrides FOLDER FROM YOUR GAMES INSTALL FOLDER IF YOU HAVE ONE, IT CAN ALSO CAUSE CONFLICTS.
AutoSplitter for speedrunning or just timing your playthrough available here
(AutoSplitter currently only works on update 6.66 rev 2.2 of the game, you'll have to downpatch to use it. The level is fully functional on 6.66 rev 2.2)
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Music: Crypt of the Hushed by Krys Polezoes
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Includes the following custom AI with some tweaks:
Maykr Baron: Replacement version, lower damage variant for Balanced version of the level.
Cyber Cacodemon: Lowered acid spit pool radius, Rocket and Ballista resistance slightly decreased.
Armored Maykr Drone: Freezable version, lowered projectile damage.
Behemoth: Able to lock on to without freezing it first, lowered health - even more so on Balanced version of the level.
Screecher Spirit: Enemies possessed by the screecher spirit have the same stats as they do with a normal spirit.
Infernal Mastermind: Improved targeting registration with meathook, lowered health - even more so on Balanced version of the level.
Eternal Demons: Can be frozen after picking up an upgrade later in the level.
Codex entries are available for every demon explaining their functionality.
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The following mods are packaged for quality of life:
No Lockon Lost Souls: To make Pain Elementals consistent to lock on to.
Flame Belch - No Damage: To prevent enemies dying from flame belch, prevents flame belch killing demons when trying to glory kill them.
Consistent Armored Baron Traffic Light by Konvaz: To make the hitreg on the Armored Barons mace consistent when spirit possessed.
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Big thanks to everyone who playtested:
Akurricane
Amnu42
Apricorum
Besbla
BlakeGame
Bysior21
Charles
Cyanoh
Dblademedic
Kpukc
Lenias7
m3ganac0nda
MicrowavedBunny
MuricanEagle
NoNameMagician123
nxmxlxss
Pain Eternal
reanimatedsunit2592
Sav
slayer_babayaga
su3bao
T0y0ta
UnmannedGunner
X
Special thanks to these guys for helping me with technical stuff:
Alby
Bysior21
MicrowavedBunny
Nayrham
nxmxlxss
o_dey
offwine
ProdeusDoom
Will Ryan