Custom Baron AI for level modders to implement into their levels. Also includes just the skin to replace for the Baron and Armored Baron.
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Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are allowed to use the assets in this file in mods/files that are being sold, for money, on Steam Workshop or other platforms
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Author notes
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File credits
Created by: nxmxlxss, MicrowavedBunny, and idk929
Texture by: Hansart
Standalone Version by: Nayrham
Special thanks to: Will Ryan, Velser, Alby, and T0y0ta
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Changelogs
Version v4
- updated codex to be more informative - added lower damage dealing variant
Version v3
- fixed arm blades being red on the standalone version (thanks nayrham and alby) - fixed projectiles doing an extra +29 damage on the standalone version (wtf?????) - nerfed blade projectile damage from 100 -> 90 - nerfed cruciform projectile damage from 150 -> 135
Version v2
- fixed entitydef pointing to incorrect fx decl - fixed certain glory kill animations reverting back to the default skin - now includes standalone version (thanks nayrham)
Version v1
- release
Comes with a Replacement and Standalone version which both include a test encounter in Reclaimed Earth.
Replacement Version: Replaces the normal Baron which uses less .decl files and should be more stable. This version still requires assets to be imported to your level and a custom idai2 like a normal custom AI.
Standalone Version: Does not replace the normal Baron but uses more .decl files and may be more unstable.
Features: - Increased Size (20% larger), Speed (20% faster), and Health (7,000 -> 10,000 HP). - Has a Dread Knight like ground pound hazard. - Fires his blades at you instead of fireballs that have knockback to them dealing 90 damage on Nightmare. - Has a new attack where he throws 2 blades at once (commonly does this attack when you are airborne). - Charge up attack fires a Blood Maykr Cruciform like projectile that deals 135 damage on Nightmare and applies a 2 second slowdown effect.