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The Elder Scrolls II: Daggerfall (Unity) 1.0.0 or later
Name: Betony Restored
Version: 1.1.0
Date: 02/23/2025
Category: Locations
Author: Cliffworms
1. Description
2. Installation
3. Uninstallation
4. Save Games
5. Conflicts/Known Errors
6. Legal Stuff/Disclaimer
7. Changelog
8. Credits
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1. DESCRIPTION
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Betony Restored adds the locations that were present in Daggerfall's Betony demo. New locations include 4 villages,
6 dungeons, 13 misc. locations such as shacks and farms and, finally, Betony City. The island is a protectorate of
the Kingdom of Daggerfall and, as such, you will see both Betony's and Daggerfall's banners.
The new locations use similar layouts to those of the demo. In addition, Betony's marketplace is busy with merchants
and peddlers who react to bad weather and time of day. Early in the morning, they set up their stalls. At night,
the marketplace is empty but some NPCs hang around the taverns.
The shops and taverns around the marketplace also get an interior revamp with more details and layouts more fitting of a shop.
The bank has clerks behind counters, the genereral store has misc. wares lying around and the tailor has a bench
you can sit on to try your new boots.
The Betony Palace is also more detailed than the rest, with a proper main hall where Lord Mogref hears the peasants'
pleas, a council room where a representative of Daggerfall and Betony hold talks, a kitchen, a bedroom and more.
Betony City has you covered for guilds as well. All main guilds, plus a hall for Daggerfall's Knights of the Dragon,
have a building. The Thieves Guild and Dark Brotherhood also have halls in a select few villages.
If you are using Basic Roads and Travel Options, you'll notice that the new locations have been connected to the roads
and new roads have been drawn.
Enjoy adventuring in Betony!
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2. INSTALLATION & Requirements
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Requires Daggerfall Unity 1.0.0 or later, Daggerfall Expanded Textures 0.6.3 or later, New Paintings 0.5.0 or later and the RMB Resource Pack.
First, make sure you are not in Betony when installing this mod.
Either install using Vortex Mod Manager or install manually as described below.
Extract the content of the archive to the StreamingAssets of your Daggerfall Unity directory.
Example : [Your drive]\DagUnity\DaggerfallUnity_Data\StreamingAssets
The .dfmod file will be installed in "Mods".
In-game, activate Betony Restored from the mod launcher.
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3. UNINSTALLATION
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First, make sure you are not in Betony when uninstalling this mod.
Simply remove the mod file from the "Mods" folder, under StreamingAssets.
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4. SAVE GAMES
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Compatible with both new and active save games.
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5. CONFLICTS/KNOWN ERRORS
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Compatible with Basic Roads, World of Daggerfall, Cities Overhaul, Detailed City Walls, Transparent Windows and Famous Faces of the Iliac Bay.
Transparent Windows Note : If you use Transparent Windows, you may see visual oddities inside the detailed shops and palace.
World of Daggerfall Note : If using alongside Basic Roads, ensure you have version 0.2.9.1 or later. Otherwise, you will encounter rocks on the some of the new roads.
If you encounter any issue with the mod, please let me know.
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6. LEGAL STUFF/DISCLAIMER
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The mod may be distributed/translated without my authorization as long as I am credited as the author. Spread the love!
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7. CHANGELOG
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1.1.1
- Fixed some z-fighting inside taverns.
- Removed evil smoke from inside one of the Betony City marketplace taverns
- Chimney smoke from Betony City's marketplace, palace and wall towers will only show up during winter
1.1.0
- Added several new objects to the marketplace to make it more lively.
- Added Lord Mogref, ruler of Betony, to the palace. He was one of the main players of the War of Betony.
- Added smoky chimneys to the marketplace, walls and palace.
- Overhauled the interior of the three marketplace taverns.
1.0.1
- Fixed the Betony banners' scale.
- Gave one of the marketplace bankers the appropriate gender and made her unvailable for services since she has a client.
- Changed the marketplace bank's walls and floor textures for something more appropriate.
1.0.0
- Initial Release
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8. CREDITS
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Ralzar for the extinguished lights textures.
Kamer for the sitting patrons.
Hazelnut and Uncanny Valley for the World Data Editor.
Hazelnut, again, for the marketplace NPCs' schedule/weather script.
Propagandist for the very useful World Data Editor additions.
Podleron for the RMB Editor
Interkarma and the wonderful community that gave us Daggerfall Unity
The DFU community for feedback.
Daggerfall's development team, how could I not credit them?