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NeHooYeY

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NeHooYeY

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About this mod

If you want it OTT - grab this visual mod.

Requirements
Permissions and credits
Donations
If you liked my mods you can support me on:
Ko-Fi or Boosty

UPDATED FOR PATCH 2.12a
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Fixed "Rain" weather
Removed Red Vignette for now
Fixed Lighting during "Pyramid Song" quest.
Fixed Border Volume Fog issues with Reed

USE TOGETHER WITH - Dogtown Location Visuals Nulled
Also - Night City Visuals Nulled
Highly Recommend - E3 Roads
file from "Optional Files" section.
Optional - E3 Kabuki
If you like quadrin all over Night City - Quadra V-Tech E3 2018

Love yall, enjoy, report bugz

UPDATED FOR PATCH 2.1

From now on there will be two versions with only difference - LUT
kodak20 - E3 Gameplay LUT
kodak18 - Trailer LUT
- Edited more sectors for Phantom Liberty expansion(also re-added sectors i missed during 2.02>2.1 update) and base Night City
current sector count 113 vs 79 previously.
- Both Files updated.

- Thanks BabaBooey88 for amazing Bloom settings, help with my mod and overall support :3
 
If you want to help me with this mod, when(not IF) when you see sudden change in color grading or exposure/camera issues like sudden darknening save your game right at that spot and send me that save game file please.
Discord: NeHooYeY#5388

ovE3rchrome_v18:

- Fixed and restored 2018 trailer(not gameplay) LUT kodakchrome_v018!
- Fixed issues during Slider/SoMi Blackwall sequence
- Adjusted RTAO & SSAO for new LUT(not final)
- Various Quest lighting fixes

- This variant is contrasted or dark sometimes AF just like some demo footage.


ovE3rchrome - v0.35

- Fixed exposure issues during "Tapeworm" quest in Pistis Sophia hotel room
- Fixed pitch black room lighting during "Search And Destroy" conversation with Hanako but some funni happens when you move your camera
will deal with it later not a big issue.
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- Fixed lighting in quest ""Life During Wartime" Interrogation room
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- New Experimental RTAO & SSAO settings i found in sectors
- Several sectors edited so game world now should be more stable.
- Badlands and many QoL fixes
- Game is very bright during night time now :D
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- Fixed lighting during "I Walk The Line" quest and GIM boss fight
- Fixed lighting during "Transmission" and "Never Fade Away" Atlantis/Arasaka sequence
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- Fixed lighting during "The Pickup" quest at All Foods factory.
- Fixed lighting during Kompeki "The Heist" mission.
- Fixed lighting during Concert/Arasaka Bombing Johnny Memories sequence.
many other fixes.


Version 2.1

- Exposure adjustments
- Two variants Dark and Bright check in screenshots.

Full Patch 2,01 Support Including Dogtown: 
- New LUT made with help of older version of this guide.
- Night City and Dogtown should have seamless switch at entrance gate in or out.
- There are so many changes i dont know what else to add, idk report buggz and tell me how dark/bright/grey/black/right/wrong/broken or nice everything is.  


My favorite visual mods i recommend you to check:

CyberLighting Mod E3 2018 Demo Restoration Project - author - essenthy

E3VR - author - Skater6453

E3 2018 Lighting Mod - author -  WT3WD 

Natural Californian Lighting Mod - author - ctxrlsec

GITS Visuals - author - BabaBooey88 

NEON GENESIS - author - nullfractal



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This is not a ReShade

Now thanks to Skater6453 you can have E3 roads as Optional File!
Thanks ctxrlsec for finding a way to edit LUTs!
Also Thank you null for very well written guide on editing those LUTs and for all your help with my endless questions!

My other mods - 

Custom Cthulhu Quadra
Arasaka Thermal Katana
Silver Black Caliburn
Silver Javelina
No Wet Roads At Night
Modified Malorian
Modified Liberty
Modified Burya
Elysium Sound Replacement For Burya 
Vanilla DR-12 Quasar & RT-46 Burya Sights Fix
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You can combine it with E3 Roads Optional File, or just pick the whole mod instead, it’s awesome :)
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Uploaded Diverse Weather Version.
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Version 0.0.6 Update!
Now you need EACO Compatibility Dependency installed together with this mod, remove previous versions.
HDR should work now.
Its default weather version only for now.
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If you want to change weather there is a simple mod - Holocall Weather
If i missed something, please leave a comment and describe your issue.