Patches for CC Races.lsx

  •  this patches for mods that edit the Races.lsx so they can work together.
  • Only required if using more than one of the mods found in the above list.
  • This mod must be at the bottom of the list
  • If using Compatibility Framework load that below this mod. So in that instance CF would be at the very bottom.

FoZ Patches_For_CC_Races_lsx

  • Due to more edits to the Githyanki Race section this patch is separate
  • Only Required if playing with Followers of Zerthimon - Githzerai
  • This mod must be below Patches for CC Races.lsx in the load order.

Half Tief Modded Races Tail Patch

  • This patches for the Tail part of the Half Tiefs mod. Races covered by this patch can be found here
  • Only Required if playing with Half-Tiefs (Tiefling Horns and Tail for All)
  • Place below Half Tiefs in the load order.
  • Due to only at the moment adding one tail this file will not be updated often unless being added to new races

Horns of Faerun Patch
  • Only required if you're playing with Horns of Faerun. Races covered by this patch can be found here.
  • Place Below Horns of Faerun in the load order.

Patch 7

As of Patch 7 the above mods are no longer supported. This article will continue to exist for Old Patches information.

The reason for this, is there is now a more compatible method for adding content to the Races.lsx. It is called MergedInto. 

If you are a modder and are interested in updating your mod so it works with the new MergedInto feature and/or Toolkit I made a guide Converting our Existing Mods to the Toolkit + Some Tips. I also suggest this guide Compatibility Changes in Patch 7: Merging a once over. Along with the other guides available for the toolkit.

For Users:

They will remain to be up, as I have tested and it does work alongside the mods using the MergedInto. This way people who have opted in to the Patch can update their mods to use this new feature on their own time with no rush to do so, plus any modders who may have moved on won't feel pressure to come back when they aren't ready to.

However this also means I will no longer be maintaining these patches.

I will however remove mods when they are no longer needed though.

All these mods are patched for with permission.

Mods that are not my own that this mod includes patches for:

Support for Shar was removed in the Patch 7 version of the patch, however it will work alongside mods such as Deities Restored

By Toarie

By labotor
By Aloija
  • Horns of Faerun (Only the Horn Colours so they can be used on all races)

By tepkunset


By johauna

By Tripsadin

By weeviljester

By Kaz (use separate FoZ patch as well)

By L4VNDR

By ghouls0rules
By perseidipity

By astralities

By EmeraldTechno

By Z4hr4

By PseudoKociara

By Lyniara

My mods I patch for:


What the VFX mod patches for see here

Article information

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Edited on

Written by

Padme4000

10 comments

  1. VividBlaque
    VividBlaque
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    Could you patch Whispers of the Divine - Aasimar so it works with Gufrey's New and Revamped Heads?
    1. CrystalBimb0
      CrystalBimb0
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      +1
    2. Padme4000
      Padme4000
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      the only head patches I do is for VFX, I don't make head patches for other races sorry
  2. NexusBlackSea
    NexusBlackSea
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    Is manually tending to the load order still a thing? I thought that was addressed and in the past.
    1. Padme4000
      Padme4000
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      If using this patch for mods not yet using MergedInto yes it is still needed
  3. 0Lyra
    0Lyra
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    Hi, could I ask for compatibility for the Planetouched race? https://www.nexusmods.com/baldursgate3/mods/9053
  4. morgansmnm
    morgansmnm
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    Do you have any plans to patch for the Fantastical Multiverse races?
  5. PyroPlumis
    PyroPlumis
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    I don't know if this is the right place to comment this, but I was wondering if it would be possible for a patch for Plus UI so that the new nail options would show up in one of those tabs? As far as I can tell, the nail options show up in the Improved UI under a dragonborn option, but I've searched all through the tabs on Plus UI and haven't been able to find them.
    1. Padme4000
      Padme4000
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      If using Plus UI they should show up elsewhere. It is not on my end to patch since PlusUI is using the same Dragonborn slots the mods I patch for use, just renamed. 
  6. Z4hr4
    Z4hr4
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    nvm ill ask on discord