Ace Combat 7: Skies Unknown

Just a list of required, compatible, incompatible, and redundant add-on-related .PAKs before you install my patch.

Required:
(Required to have all the add-ons supported work as intended, but, you can choose to disable certain add-ons you want by following my guide here)


For Bourdon and F/A-22C's Type B/XSDB module, if you want to make it show the correct SPW and ammo count on hangar, you need to edit the PlayerPlaneDataTable. You can follow this guide and read this article for more info on the difference between the variants. Bourdon's plane row is Row_158, meanwhile F/A-22C's plane row is Row_176.


Compatible:
(Optional .PAKs that are compatible with my patch, and add-ons, without needing to edit my patch)


  • ~~~~~~~~~~~~[Skies Restored] Localization w UAV-45R (EN/JP)_P.pak
  • ~~~~~~~Nighthawk_AddOn_Skin_(SKIN_SLOT)_(LIVERY)_P.pak
  • ~~~~~~~TigerPack_AddOn_FA-20_Skin_2_TG_Yuktobania_P.pak
  • ~~~~~~TigerPack_AddOn_FA-5E_Module_Skin_3_US-type-weapons_P.pak
  • ~~~~~~TigerPack_AddOn_FA-5E_Skin_(SKIN_SLOT)_(LIVERY)_P.pak
  • ~~~~~ADFX-00_SkiesRebalanced_Semi-real_FlightModel_PerfomanceOnly_P.pak
  • ~~~~~MiG31M2_OseaAC5_P.pak
  • ~~~~~MiG31M2_ScarfaceGreen/Yellow_P.pak
  • ~~~~EOM_EnhancedGunplay_HookCoreHitbox_P.pak
  • ~~~~EOM_RYTH_EnhancedGunplay_ADFX-00_FXMap_Table_P.pak
  • ~~~~EOM_RYTH_EnhancedGunplay_ADFX-00_PerfomanceandRGUN_P.pak
  • ~~~~LZ_EA-18G_Skin(SKIN_SLOT)_Enchanter_P.pak
  • ~~~~LZ_EA-18G_Skin(SKIN_SLOT)_Erusea_P.pak
  • ~~~Checkmate_Add-On_Skin_(SKIN_SLOT)_(LIVERY)_P.pak
  • ~~~F-52_Addon_Pilot_P.pak
  • ~~~Flatpack_Add-On_Skin_(SKIN_SLOT)_(LIVERY)_P.pak
  • ~~~UAV45_LandEverywhereAdj_P.pak
  • ~~EndOfDeception_Mission09Cutscene02_P.pak
  • ~~EOM_EG_J20APatch_P.pak
  • ~~F104AvrilMGPAlt_P.pak
  • ~~FlankerB_Additional_BlinkingNavLights_P.pak
  • ~~FlankerB_Additional_Parachute_P.pak
  • ~~FlankerB_NPC_Additional_BlinkingNavLights_P.pak
  • ~~FlankerB_Skin_(SKIN_SLOT)_(LIVERY)_P.pak
  • ~~J20A_4AAMHunterMode_AddonVer_P.pak
  • ~~J20A_SemiRealFlightStats_P.pak
  • ~~LZ_EA-18G_NPC_P.pak
  • ~~MiG-41MKS_Skin2-ER-Sol_Markings_P.pak
  • ~~MiG-41MKS_Skin3-SP-Yuktobanian Markings_P.pak
  • ~~NightRaven_Skin_(SKIN_SLOT)_(LIVERY)_P.pak
  • ~FlankerB_NPC_P.pak
  • ~PlayableDronesEGGunPatch_P.pak
  • ~R-101_Add-On_INF_Trigger_NoCamo_P.pak
  • ADFX-00_Buffed_TLS_P.pak
  • ADFX-00_(VARIANT)_Skin_(SKIN_SLOT)-(LIVERY)_P.pak*
  • ADFX-00_Disable_DroptankIEWS_P.pak

(*Technically speaking, the skin .PAKs for ADFX-00 is crucial since the base module does not include any textures)
.PAKs that have been highlighted means that there's more than one option. As such,
REMEMBER TO CHOOSE ONLY ONE. ESPECIALLY skin .PAKs for add-ons. Choose ONLY ONE for each slot. If you have three different .PAKs that are all meant for Skin3, as an example, it'll conflict with each other.


Incompatible/Unnecessary:
(.PAKs that are incompatible with my patch and the add-ons, or just plain unnecessary)

  • _~~~~~~Su-30M3_Add-On_DataTable_P.pak
  • ~~~~~~F16VX_DataTable_P.pak
  • ~~~~~Checkmate_AddOn_DataTable_P.pak
  • ~~~~~Flatpack_AddOn_DataTable_P.pak
  • ~~~~~Nighthawk_AddOn_DataTable_P.pak
  • ~~~~~Prowler_AddOn_DataTable_P.pak
  • ~~~~~Rook_AddOn_DataTable_P.pak
  • ~~~~~TigerPack_AddOn_DataTable_P.pak
  • ~~~~ADA01_AddOn_Localization_Datatables_P.pak
  • ~~~~EOM_RYTH_EnhancedGunplay_ADFX-00_Table_AllX2/AllX10/Stock_P.pak
  • ~~FlankerB_Additional_Localization_P.pak
  • ~~FlankerB_Additional_Tweaks_P.pak
  • ~~J20A+PlayableDrones_CompatibilityPatch_P.pak
  • ~~NightRaven_Additional_Localization_P.pak
  • ~Arkbird_AddonFiles_P.pak
  • ~R-101_Add-On_Localisation-DataTable_P.pak
  • ADFX-00_Localization_P.pak
  • PlayableDronesAOLocalization_P.pak

The formula is simple; anything localisation, datatable, and anything that mentions editing the ammo counts, is incompatible with my patch. Or, more truthfully, their files are already being overwritten by my patch.


Redundant:
(.PAKs that are compatible but are, in my opinion, redundant)

Replacer versions of the add-on aircrafts. It's compatible, sure, but hangar will not show the correct plane name, SPW and ammo count. Also, imo, why have the aircrafts replacing existing ones when they have add-ons as an option?

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sincerity2103

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