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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Changelogs
Version 1.3
Added Standalone version, now you can play the aircraft without replacing the FALKEN. Enjoy!
Version 1.2
SDBM scattering amount increased from 8 to 12. Damage has been further increased.
Weapon pod now closes fully (I blame you Blender exporter)
Cockpit panels of A variant has now proper animations.
MREC issue in the minigames got fixed. (Base file update)
Version 1.1
"A Variant" MGP damage increased.
"B Variant" MGP velocity and firerate reduced. Damage and accuracy is increased, making it easier to aim air and ground targets. Reduced ammo from 8000 to 4000
MSTM damage, homing angle, lockon angle and homing rotation decreased. Lock-on time is reduced from 70 to 50
This project was made in dedication to RythusOmega, who helped me and ApriliaBelka over the extraction of ACI models. However, he is currently unavailable due to his work, studies and personal life. Thank you so much for your great efforts on the Ace Combat community, you will never be forgotten.
This mod contains 2 modules (Of course, not compatible with Multiplayer):
It contains 7 skins.
Black Osea
Erusea camo (Candy camo)
Metallic Red - Vanquish
Event Skin #1 - Light blue splinter camo
Event Skin #2 - 3-tone brown/green camo
Custom skin #1 - Digital camo
Custom skin #2 - Sukhoi spliter camo
All credits goes to:
RythusOmega and ApriliaBelka = ACI Extraction procedures.
Cherry & ElectronicOldMen#8207 = Weaponry help, thank you OldMen for finding the perfect weapon to make the A Variant MGP possible!
You for downloading this mod, I'm very grateful for your support!
How to install:
Create the folder "~mods" inside "\ACE COMBAT 7\Game\Content\Paks"
Extract the files into the mentioned folder. You can increase the mod's priority by adding more "~" into their names. Module paks can't be overlapped, you can only choose one.
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Done! Enjoy.
Disclaimer.
Other mods that manages to change the aircraft data charts (ammo count, name of weapons in hangar) might affect this mod. Reduce the priority of those mods by deleting some "~" symbols from their names.
If you plan to record videos related to the mod, and you modified stats of weaponry/aircraft capability, be sure to name those changes on your video in order to avoid misinformation.
If you desire to play Multiplayer normally, get rid of the module paks on your mods folder.
Adler's wingspan is so big, some missions would be impossible if the hitbox reduction wasn't made. In consequence, Adler's wings would clip on areas like Mission 20's tunnel and Mission 11's oil rigs. Hope that doesn't annoy you much.
The standalone pak is supposed to work by itself, so the base & module mods aren't needed.