Skyrim

About this mod

Introducing Fusion, an ENB and SKGE Preset, fine-tuned to be both performance friendly and realistic at the same time.

Requirements
Permissions and credits
Changelogs


Announcement

Version 2.x reached beta, fine-tuning and finalizing the preset before final release. Check changelog for changes in every update.
Version 1.5 released. Updated shaders, fixed issues with borderless fullscreen. See changelog for details.

Blah-Blah
Thinking of finalizing 2.x release soon and start up on a new modding adventure.

2.07 should resolve most of compatibility issues. Next version will have Real-Time Reflections overhauled. The present reflections will then be only available in performance friendly optional.

Bloom is sacked in favor of sharper details, it might or might not come back in later releases.

As soon as 2.x is complete it will be released on a separate mod page and this page will solely be dedicated to 1.x support.

Notes

I am releasing 2.x targeting only ENB recently and it doesn't come tailor fit to be used with SKGE. So SKGE users do this, disable Bloom, DoF, Water and Underwater in enbseries.ini. If you are using other SKGE effects disable their counterparts in enbseries.ini too. Don't worry the final release of 2.x will have full support for SKGE, just that right now I simply upload whatever I have tweaked for the day.

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Suggestions/Bug Reports/Request for improvements are always welcome.

And, Last but not Least,

Thank You Everyone for Endorsements :)





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INTRO
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Ever got tired of switching enb presets just to find that perfect match? Ever found a perfect enb preset but it was too heavy to run on your pc? Ever hated having a decent pc but not being able to run a good enb just because of your load order?

Introducing Fusion!
, To reduce your worries and alleviate your troubles.


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Modus Operandi
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Fusion is a enb and skge preset ie.. it combines and uses effects from both of them. This was designed because i felt an absolute absence of enb preset matching to my taste being present on nexus. Whichever enb i liked was either too heavy on system resources or a major cause of graphical glitches when used together with skge.

For those that dont know about SKGE, it's a SKSE plugin that mainly modifies the rendering pipeline, adding new features and providing screen effects not supported in the vanilla game. Majority of effects are available without performance loss. Read more up here.

So why use SKGE? Why not go total enb?

While ENB does many things beautifully its still pretty costly on performance in many areas, DOF and AO are a few examples. These same effects when applied through SKGE cause only a minimal fps loss.

Also, Some effects are exclusive to SKGE only, like SKGE's Liquid Water, which imo is much much better than ENB one.

Similarly, some effects are exclusive to ENB only, like Subsurface Scattering, ENB Rain, etc etc.

So to get the best of both worlds, we need a merger between the two and this preset is exactly that.


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FEATURES
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  • Parallax.
  • Minimal Performance Loss.
  • Selection of Best effects from both SKGE and ENB.
  • SKGE Features like No Rest, First Person Camera, etc fully supported.
  • Enbboost and other ENB Features fully supported.
  • All effects switchable from SKGE and ENB in game menus.



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INSTALLATION
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Since a picture is worth a thousand words then an experience is worth millions.
Ready to install ?
Then, here we go!



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Requirements
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Hard Requirements

These are absolute necessities for my preset to work as intended, so make sure you install everyone of them.



Soft Requirements

These are not compulsory but are required for my preset to look same as in images.

  • Relighting Skyrim Series - Corrects lighting in lot of places (Version 1.x).
  • ELE Lite - Makes lighting more disciplined so it can be modified better with ENB, also corrects various lighting bugs (Version 1.x).
  • ELnFX + Enhancer - Used in place of RS+ELE for Versions 2.0+. Get this too if you're using SMIM.
  • Realistic Water Two + Watercolor for Enb - Get these two to get water as seen in screenshots.
    NOTE: SKGE Water works fine without RWT and Watercolor for ENB but i like the effect it produces when used together.
  • Cinematic Fire Effects + Ultimate HD Fire Effects - Its a matter of personal preference, i like effects these two produce together when Cinematic Fire Effects is overwritten by Ultimate HD Fire Effects.
  • DynDOLOD - DOF when done wrong makes whole screen blurred and when done right brings your pc down to knees. But no matter whichever DOF you use, it always blurs distant details. Which was good since vanilla LODs sucked before. But not anymore, since DynDOLOD fills up distant detail to the extent where you would regret not seeing distant details. I personally like to keep DOF turned off with DynDOLOD at highest setting but again its a personal preference. Highly recommended in case of using NoDof version.
  • Snow FX - Like enb rain? This is enb snow and equally awesome.


Mods I Use [Optionals]

Just a list of some of the mods i used while taking screenshots. Totally skippable.



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Installation Procedure
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Three flavors are available, choose whichever suits you best.

Dragon - Pure Quality. Moderate FPS loss.
Demon (No DOF) - Pure Quality without DOF. Moderate - Minor FPS Loss.
Tiger (Lite) - Performance Friendly Quality. Minimal - NO Fps Loss.

Select your flavor and stick with it for both SKGE and ENB.

Section 1 - Setting up ENB

This section deals with setting up enb, skip to section 2 if you already know how to do this.

  • Download ENBseries and extract.
  • Copy files d3d9.dll and enbhost.exe from Wrapper Version and paste them to your skyrim root directory ie.. the directory where TESV.exe resides.
  • Open up skyrim by SkyrimLauncher.exe and turn off Antialiasing and Anisotropic in options.
  • Open SkyrimPrefs.ini from Documents/My Games/Skyrim and set these values under [Display] section,


    iMaxAnisotropy = 0
    iMultiSample = 0
    bTreesReceiveShadows = 1
    bDrawLandShadows = 1
    bFloatPointRenderTarget = 1
    bShadowsOnGrass=1
    bTransparencyMultisampling=0
    bDrawShadows=1


    NOTE: If any of the settings above is not present, put it in manually.
  • Download enb preset from files section and extract and copy everything from preset of your choice to skyrim root directory(where TESV.exe resides).


Section 2 - Setting up SKGE

  • Install SKGE
  • Download SKGE preset installer from files section. Then, install  using NMM, MO or BAIN and overwrite as required. MO users should place SKGE Preset below SKGE in load order to make it work.


Section 3 - Making both compatible

(This step is needed only if you use your own customized enblocal file, mine comes with it set already. Do refer to tweaks sections if you use my enblocal.ini.)

In your enblocal.ini file, under [PERFORMANCE] section, set
SpeedHack=false

Thats it, DONE! Revel in insane graphics of next-gen gaming right there at your desktop with performance costs equivalent to running minesweeper....just kidding :P


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Tweaks
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This section is optional, but it contains various important performance tweaks and optimizations which will definitely aid in long run. Better now than never.

Performance Optimization 1 - Correct ENB Memory Settings

  • Download Vram Size Test Tool and run VRamSizeDX9.exe, note what its shows as Available Video Memory. For windows 7 subtract 170 from that number ie. if it was 5170 it will be 5000 afterwards. For windows 8 or 10 no need to subtract anything. This new number will be our VideoMemorySizeMB.
  • Open enblocal.ini and set,
    VideoMemorySizeMb=<As found out earlier>
    AutodetectVideoMemorySize=false

Done!

Performance Optimization 2 - Memory Heap Fixes

  • Download and install Crash Fixes and SKSE Plugin Preloader.
  • Open CrashFixPlugin.ini inside Data/SKSE/Plugins/.
  • Set,
    UseOSAllocators=1
  • Open enblocal.ini and set,
    ExpandSystemMemoryX64=false
    ReduceSystemMemoryUsage=true

That's it. Done.

Performance Optimization 3 - Stuttering Fixes

Do this only if you already did Performance Optimization 2

  • Open enblocal.ini and set,
    ReservedMemorySizeMb=128
  • Run skyrim and if you encouter stuttering double that value ie.. from 128 to 256.
  • Repeat until stuttering is removed or you have reached 1024. Stop at 1024, don't go above it in any case.


Skyrim Fixes - Alt + Tab Fix
  • Open enblocal.ini and set following in [WINDOW] section


    ForceBorderless=true
    ForceBorderlessFullscreen=true
  • Next, open SkyrimPrefs.ini and set following in [Display] section
    bFullScreen = 0
That's it, Alt-Tab problem fixed.

Skyrim Reloaded - Extra Features (Optional)

Open up SkyrimReloaded.ini in SKSE/Plugins/.

  • To enable first person camera like in real life,set
    CameraMode=1
    This will enable Skyrim Reloaded's immersive first person camera, a good alternative to joy of perspective or immersive first person camera.
  • Want to watch your character while he/she sleeps? Set,
    SleepingMode=1
    Disable other mods that do same to lighten up your load order.
  • Want blood splatters on screen lens? Set,
    EnableBloodLens=1
    Note: Enhanced Blood Texture also do same thing with more features.
  • To enable Motion Blur, set,
    EnableMotionBlur=1
  • To enable color change on status change (ie.. screen will dim slowly as your health goes down and desaturate as your stamina goes down), set,
    EnableLowHF=1
  • To enable vignette, set,
    EnableCinema= 1


Those were just a few features of Skyrim Reloaded, check its mod page for more.


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Progress Matrix
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Wanna see whats coming up next or what got done already, everything will be down below in this section.



Green = Done! Hurray!!
Blue = Half Done/Needs revision.
Yellow = Currently working on.
Red = Planned
Grey = Abandoned/Wasn't worth modifying



╔════════════╦════════╦════════════╦═══════╦══════════╦═════════════╦══════╗
Lighting   ║ DirectAmbient    ║ PointParticle ║             ║      ║
SubsurfaceObjectVegetation ║       ║          ║             ║      ║
Sky        ║ Stars  ║ Aurora     ║ Moon  ║ Sun      ║             ║      ║
Shaders    ║ DOF    ║ AO         ║ WaterShadows  ║ ReflectionsSMAA
╚════════════╩════════╩════════════╩═══════╩══════════╩═════════════╩══════╝



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F.A.Q.
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Q: I am encountering CTDs. What do i do?
A: Seriously people, you need to lighten your vram load. Both game engine and your hardware have limits to memory capacities and once you exceed it, the game start failing to allocate resources leading to ctd. Also, USE Crash Fixes, it solves a lot of ctd related issues and also tells reason why a crash occured. Check my Tweaks section for in depth guide.

Q: My torches look like glow orbs!! HELP!!
A: Its static glow inside nifs thats causing this, you will need something like this or this to remove it. Or follow solution by RiddimMachine in posts.

Q: I am getting weird graphical glitches in some places, what do I do?
A: Make sure you completely removed last enb you were using before using this. If in doubt use ENB and FXAA Manager.

Q: I am not seeing water effects as shown in screenshot.
A: Make sure you installed Skyrim Reloaded first and let my SKGE Preset overwrite it. Check installation section regarding SKGE Preset again to resolve it.

Q: My loading screen has weird lighting sometimes.
A: That's a known uncorrectable bug. If i correct lighting in loading screens then in game lighting suffers too. If someone know cause/solution to this, your input will be most welcome.

Q: My nights/days are too dark/bright. What do i do?
A: Press Shift+Enter in-game to open ENB Gui, in Environment section, change values of ambient lighting intensity to fit your needs. Note: With my ambient lighting curves, even a .01 increase will be big so be careful.

Q: What is 2.0?
A: Newer version of Fusion preset after my long absence from Skyrim modding. Everything reworked and new support for Non-SKGE users.

Q: Did you change your load order in 2.0?
A: Yup :). Glad you noticed. Replaced Relighting Skyrim and ELE with ELFX+Enhancer. Started using some other texture mods too like Noble Skyrim and Shibui Skyrim. Whole load order will be revealed when I am finished with 2.0 development.

Q: This 2.0 is annoying us!! where are the goddamned weathers you promised before?
A: Ahh.....well......They are on way...2.0 will have them when completed....probably.

Q: When will this nonsense 2.0 be completed?
A: No ideas, playing through Skyrim tweaking settings on way. Every new release will have some additional features that's for sure!!

Q: I hate you.
A: You're most welcome. But please do enlighten me why all the hate?

Q: This FAQ SUCKKKKKKSSSSS!!!!
A: Oops, my bad, help me out in improving it.

Q: I have some more questions and your FAQ doesn't answer them.
A: Tell me in comments or PM me, i keep check of both mostly.



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Credits
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Thanks to everyone mentioned below!

Bethesda: For making a wonderful game.
Boris Vorontsov: For ENB Series.
Alenet & Team: For Skyrim Reloaded
Miratheus: For Ultimate Shader Addon
--JawZ--: For enb guides and weather listing
Trillville, Midhras, Kyokushinoyama, Insomnia : For Kinematic Filter
CeeJay.dk, ZeroKing, prod80: For lumasharpen and Post process effects
Matso, MTichenor/IndigoNeko


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Changelog
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Version 2.0 - New Development
Total rework of preset

Version 1.5 - Frozen
Further fixes for pitch black interiors, Thanks FelGed for testing this.
Shaders updated for newer ENB versions.
Fixed issues with borderless fullscreen Alt-Tab in/out without worries now.
Disabled ENB Rain because of issues with Vivid Weathers sheet rain.

Version 1.4

Fixed issues with totally dark interiors, Thanks sarveshmohannoob for bringing it to my notice.

Version 1.3
Major update with various fixes
Changes to subsurface, looks much more natural now.
Fixes for eyes, this one was real annoying.
Fixes for lightsprites, glow orbs should be much lesser now, eliminating them completely seems to adversely affect candle glow.
Fixes for distant blue fog in snowy areas.
Minor changes to lighting.
Moon is less shinier now, if you hate it tell me in comments.


Version 1.2
Fixes for ctds some people were experiencing. Thanks chriz2fer for bringing it to my attention.

Version 1.1
Made changes/corrections to enblocal.ini. Thanks Sthaagg for bringing them to my notice.