SKYRIM
Apocalypse - Magic of Skyrim by Enai Siaion
Skyrim » Magic - Spells & Enchantments
Added: 01/05/2012 - 01:26PM
Updated: 21/11/2016 - 08:40PM

98,265 Endorsements

9.20 Latest version

1,052,388 Unique D/Ls

3,214,371 Total D/Ls

6,573,004 Total Views

Uploaded by EnaiSiaion

Description

Last updated at 20:40, 21 Nov 2016 Uploaded at 13:26, 1 May 2012

Apocalypse - Magic of Skyrim

The definitive spell pack.
Skyrim Special Edition version available here.
19/07/2016 - #39 Top 100 endorsed mods of all time! Thanks community!

Apocalypse adds 155 new spells to Skyrim that are unique, balanced, lore friendly and blend seamlessly into the vanilla magic system. Also includes scrolls and staves.




Features

  • 155 all new spells (31 per school) with high quality custom effects and animations.
  • Immersively adds the spells, scrolls and staves to existing spell vendors and loot lists.
  • Balanced to match the power level of vanilla magic while providing more options.
  • Compatible with popular magic scaling mods.
  • Enables viable spellcaster characters without Destruction or Conjuration.
  • Includes a fix for the Restoration Ritual Spell quest bug in vanilla Skyrim.
  • Low script load, no save bloat.
  • Configuration options available in the Apocalypse MCM if SkyUI is installed (SkyUI not required to use Apocalypse).


A few examples

  • Bolide: Flaming rock that heats up as it travels, dealing more damage to distant targets.
  • Bone Spirit: Slow moving spirit that homes in on an undead target and explodes with holy energy.
  • Compelling Whispers: Concentrate on a target to eventually convert it to fight for you.
  • Conjure Battlemage: Summons lesser mages who can be trained and improved by spending gold.
  • Conjure Bear Totem: Ancient Nordic spirit that periodically shapeshifts between human and bear form.
  • Conjure Kyrkrim: Daedric wolf mount, riding it causes enemies to flee in terror.
  • Conjure Xivilai Lord: Dremora that steals your Magicka and uses it to power an unholy beam spell.
  • Cyclonic Rift: Create two storm portals that teleport enemies between them, dealing shock damage.
  • Decompose: Necromantic hex that transfers Health over time from the target to nearby allies.
  • Entomb: Buries a target into the earth, or dig it up at another location later.
  • Fingers of the Mountain: Electrifies targets, causing lightning to strike them when hit by a shock spell.
  • Fabricate Object: Create temporary crafting furniture or a bridge, bed or chair.
  • Lamb of Mara: You gain Health whenever a friendly or enemy target loses Health.
  • Milestones: Place up to 5 anchors and teleport freely between them.
  • Mind Control: Dominate a humanoid, gaining control over its movements.
  • Pale Shadow: Target is attacked by its own shadow, which deals the same damage but has 1 Health.
  • Pull From Eternity: Summons an illusionary ghost of a target you have previously slain.
  • Talons of Nirn: Staggered enemies in the area of unstable ground are impaled and tossed by stone spikes.
  • Volcano: Volcanic eruption that carpets the area with flying lava bombs.
  • Wild Healing: Greatly heals you and a random nearby target, friend or foe.


How to get the spells

Apocalypse is seamlessly integrated into Skyrim. The Apocalypse spells, scrolls and staves can be bought and looted from the same sources as vanilla spells of the same school and level.

  • If you install Apocalypse into an existing savegame, any vendors you have recently visited will not sell Apocalypse content until they restock their inventory (they will do so when you leave them alone for 2 ingame days or use the Wait function to wait 48 hours).
  • After completing any of the Ritual Spell quests at the College of Winterhold and gaining access to master level spells, the new master level tomes may take a few seconds to show up in the questgiver's inventory.


List of spells

Spell descriptions can be found in the Readme.

Alteration

Novice
  • Alarm
  • Longstride
  • Prepare for Adventure

Apprentice
  • Drop Zone
  • Ocato's Recital
  • Raise Wall
  • Reynos' Fins
  • Tranasa's Reversal
  • Wither

Adept
  • Locate Object
  • Spell Twine
  • Strength of Earth
  • Tharn's Prison
  • Thundering Hooves
  • Undermine

Expert
  • Dancing Stones
  • Deep Storage
  • Detonate Lock
  • Entomb
  • Fabricate Object
  • Knowledge is Power

Master (requires the completion of the Ritual Alteration Spell quest at the College of Winterhold)
  • Acceleration Rune
  • Battletide
  • Control Weather
  • Hethoth's Grimoire
  • Malviser's Gauntlet
  • Milestones
  • Sotha's Maelstrom
  • Talons of Nirn
  • Thrumming Stone
  • Wind Running

Conjuration

Novice
  • Conjure Avenging Wraith
  • Consuming Power
  • Flesh of My Flesh

Apprentice
  • Atronach Mark
  • Conjure Cat Totem
  • Conjure Deadeye Captain
  • Conjure Dremora Churl
  • Power of the Master
  • Soul Cloak

Adept
  • Conjure Dremora Pit Fighter
  • Conjure Lich
  • Conjure Xivilai Sorcerer
  • Corpse Explosion
  • Daedric Crescent
  • Summoning Rune

Expert
  • Conjure Dremora Champion
  • Conjure Dremora Honor Guard
  • Conjure Dremora Mentor
  • Conjure Herne
  • Conjure Xivilai Lord
  • Oathbound Guardian

Master (requires the completion of the Ritual Conjuration Spell quest at the College of Winterhold)
  • Banish Living
  • Conjure Battlemage
  • Conjure Bear Totem
  • Conjure Dremora Assassin
  • Conjure Craftlord
  • Conjure Kyrkrim
  • Conjure Lord of Bindings
  • Conjure Nether Lich
  • Conjure Weeping Daedra
  • Necrowitch

Destruction

Novice
  • Crackle
  • Hailstone
  • Unbound Fire

Apprentice
  • Creeping Cold
  • Dragon's Teeth
  • Fracture
  • Inferno
  • Rift Bolt
  • Thundercrack

Adept
  • Bolide
  • Electrosphere
  • Frost Nova
  • Ice Shiv
  • Meltdown
  • Scattershock

Expert
  • Bombardment
  • Scorching Hands
  • Shattering Crystal
  • Shockbloom
  • Shock Nova
  • Sleet Storm

Master (requires the completion of the Ritual Destruction Spell quest at the College of Winterhold)
  • Apocalypse
  • Cyclonic Rift
  • Fingers of the Mountain
  • Flamestrike
  • Forbidden Sun
  • Frozen Orb
  • Howling Blast
  • Static Dome
  • Tornado
  • Volcano

Illusion

Novice
  • Dispel Magic
  • Ghostwalk
  • Pale Shadow

Apprentice
  • Backlash
  • Curse of the Silent
  • Illusory Flames
  • Mind Vision
  • Shared Trauma
  • Thoughtsteal

Adept
  • Blood for Blood
  • Compelling Whispers
  • Evil Twin
  • Figment of Pain
  • Illusory Pyre
  • Shadowbond

Expert
  • Empathic Agony
  • Enslave the Weak
  • Lobotomize
  • Mimic's Cloak
  • Mind Control
  • Vanish

Master (requires the completion of the Ritual Illusion Spell quest at the College of Winterhold)
  • Harrowing Dirge
  • Hidden Cobra
  • Last Word
  • Magicka Void
  • Mirror Entity
  • Pull From Eternity
  • Scream of Pain
  • Shroudwalk
  • Spectral Warband
  • Wyrd

Restoration

Novice
  • Bone Spirit
  • Circle of Strength
  • Wild Healing

Apprentice
  • Lamb of Mara
  • Leech Seed
  • Mystic Wind
  • Necroplague
  • Slay Living
  • Welling Blood

Adept
  • Circle of the Moons
  • Finger of Death
  • Horrid Wilting
  • Ruin
  • Sealed Resolve
  • Tree Rings

Expert
  • Blood Boil
  • Channel Energies
  • Decompose
  • Healing Blossom
  • Nature's Balance
  • Resurgence

Master (requires the completion of the Ritual Restoration Spell quest at the College of Winterhold)
  • Bloodseeker
  • Breath of Arkay
  • Circle of Death
  • Dust to Dust
  • Godform
  • Infinite Light
  • King's Heart
  • Life's Finale
  • Meridia's Wrath
  • Worm Shroud

Scroll only spells

Novice
  • Erase Spells

Master
  • Gravisphere
  • Mind Fog
  • Oblivion Unbound
  • Stendarr's Embrace
  • Wizardfire


FAQ

Known compatibility list

  • Acquisitive Soul Gems: Compatibility patch available on the Acquisitive Soul Gems page.
  • Acquisitive Soul Gems Multithreaded: Compatible.
  • ASIS: Compatible. Use ASIS improved INI files to enable ASIS to support many popular mods including Apocalypse. To prevent ASIS Increased Spawns from creating duplicates of illusory phantoms, follow these instructions.
  • Ordinator - Perks of Skyrim: Compatibility patch available on the downloads page.
  • Path of Sorcery: Compatibility patch available on the Path of Sorcery page.
  • Perkus Maximus (PerMa): Compatibility patch available on the downloads page. Patchus Maximus (PaMa): Add Apocalypse to the PaMa block list. Apocalypse distributes its own tomes, scrolls and staves, and PaMa will add duplicates unless it is prevented from doing so. Defluffer: If you are using the PerMa Defluffer, get this patch as well.
  • Requiem: The compatibility patch is not yet updated. You can find a copy of Apocalypse 8.22 and the Requiem compatibility patch for 8.22 under "Old Versions" on the downloads page.
  • Skyrim Redone (SkyRe): Compatibility patch available on the downloads page. Reproccer: Add Apocalypse to the SkyRe Reproccer block list to prevent it from modifying armors worn by summoned creatures. Illusion: For reasons of balance (making Illusion specialists viable), Illusion spells that do not affect NPC AI ignore the Illusion spell immunity feature on SkyRe's charm spells.
  • Smart Souls: Compatible.
  • SPERG: Compatibility patch available on the downloads page.
  • The Soul Saver: Compatibility patch available on the Soul Saver page. Get the latest version of the patch, older versions contain a bug.
  • Vigor - Combat & Injuries: Third party compatibility patch available here.

Compatibility with other mods

  • Apocalypse is compatible with (correctly implemented) spell scaling mods.
  • Apocalypse is compatible with other spell packs.
  • Apocalypse is compatible with mods that add items to spell vendors.

Does Apocalypse conflict with other mods that modify levelled lists? Should I make a bashed patch?

No. Apocalypse does not directly modify any levelled lists but uses a script that adds the new tomes, scrolls and staves to the corresponding levelled lists at runtime. It is therefore compatible with any other mods that modify levelled lists. It is not necessary to merge changes with other mods that modify levelled lists.

Can NPCs use these spells?

Modifying a large number of NPCs to use the new spells would cause unacceptable compatibility issues. The solution is ASIS, a tool that goes through your load order and generates a mod file that adds spells from each mod to each individual NPC. Apocalypse is compatible with ASIS, but not out of the box: see above under "Known compatibility list".


Credits

Xivilai armor (Xivilai Sorcerer, Xivilai Lord) resources by: AlienSlof
Daedric Mage armor (Dremora Honor Guard) resources by: Natterforme, modified with permission.
Sea Dog headwear (Deadeye Captain) resources by: Hothtrooper44.
Shaman Robe armor (Cat Totem, Bear Totem) resources by: Luddemann.