SKYRIM
Expanded Towns and Cities by missjennabee
Skyrim » Cities, towns, villages and hamlets
Added: 24/03/2012 - 08:52PM
Updated: 28/07/2014 - 05:28PM

7,014 Endorsements

12.1 Latest version

196,451 Unique D/Ls

262,474 Total D/Ls

994,114 Total Views

Uploaded by missjennabee

Description

Last updated at 12:28, 28 Jul 2014 Uploaded at 15:52, 24 Mar 2012


All my love and thanks to everyone who has made this mod possible...


Whether with testing, helping out on the comment thread, providing patches, supplying me with WINE, moral and psychological support, random information on bees and mead, or donations of your awesome meshes (PLEASE SEE CREDITS AT THE BOTTOM FOR COMPLETE LIST) - You guys are amazing, and wonderful, and also good looking. I wouldn't have been able to get this working without you. Seriously. I heart you.




Many thanks to the respective creators for making these translations possible.
(HINT: Click the text to be taken to their pages.)









All of the towns have some general "aesthetic" changes. (i.e. clutter, trees, wildlife, lanterns, etc.) Listing all of those things for all of the towns would be a pain in my arse. (Read: am lazy! HI!) Ergo, they will be omitted from the list of changes. So... Anyway. (Those things excluded) here's what you get...


- Added 4 additional houses.
- Added 8 NPCs.
- Added gather crops option.
- Added alchemist.
- Added player house.
- Added shrine.
- Changes to interior of inn.
- Changes to interior of Riverwood Trader.



- Added 3 additional houses.
- Added 5 NPCs.
- Added general store.
- Added blacksmith.
- Added player house.
- Added shrine.
- Added smelter.
- Changes to interior of inn.



- Added 6 additional houses.
- Added 8 NPCs.
- Added gather crops option.
- Added general store.
- Added alchemist.
- Added "docks". (Really dock. Singular. With boats. Plural.)
- Added hot springs bathing area.
- Added shrine.
- Changes to bridge.



- Added general store.
- Added an alchemist shop. *
- Added bakery/baker.
- Added blacksmith to Penitus Oculatus Outpost **
- Added 5 additional houses.
- Changed 2 existing houses.
- Changed interior of inn.
- Added 8 NPCs.
- Added outdoor market. *
- Added shrine (alchemist's house). *

* Only included in Dragon Bridge South Add-On;
** Blacksmith and inventory will change based on which faction controls town;



- Added an alchemist shop.
- Added general store.
- Added blacksmith.
- Changes to rorik's manor.
- Added 6 additional farm houses.
- Added 2 additional farms.
- Changed interior of inn.
- Added 9 NPCs.
- Added shrine (alchemist’s house).



- Added Dravynea house.
- Added Kjeld house.
- Added 2 additional houses.
- Added 3 NPCs.
- Added gather crops option.
- Added general merchant (limited stock.)
- Restored Dravynea vendor status (spells.)
- Added Shrine.
- Changes to interior of inn.



- Added 3 additional houses.
- Added 6 NPCs.
- Added general store.
- Added blacksmith.
- Added inn.
- Added shrine.



- OPTIONAL New building styles.
- Added wall around town.
- Added 4 additional houses.
- Added additional vendors.
- Changed interior of inn.
- Changed interior of jarl's longhouse.
- Changed interior of alchemy shop.
- Added stables.
- Added player house.
- Added several NPCs.
- Added shrine.
- Added drawbridge at river crossing.



- OPTIONAL New building styles.
- Added wall around town.
- Added 4 additional houses.
- Added additional vendors.
- Changed interior of inn.
- Changed interior of jarl's longhouse.
- Changed interior of alchemy shop.
- Added stables.
- Added player house.
- Added several NPCs.
- Added shrine.
- Added docks. (AND! Carl <3)



- OPTIONAL New building styles.
- Added stables.
- Added ayleid store/museum.
- Added fletcher.
- Added meadery (inn basement | not included in inn-less version.)
- Added player house.
- Added 3 additional houses.
- Added 6 NPCs.
- Added shrine.
- Expanded cemetery and added hall of the dead.
- Changes to interior of inn.
- Changes to interior of jarl's longhouse.
- Changes to interior of grave concoctions.
- Changes to interior of corpselight farm.



- OPTIONAL New building styles.
- Added partially destroyed wall around town.
- Added stables.
- Added player house.
- Added 2 additional houses.
- Added 2 additional destroyed houses.
- Added 6 NPCs.
- Added shrine.
- Changes to interior of inn.
- Changes to interior of jarl's longhouse.




Please see "Compatibility" section under "Forums" tab.





Please see "Bugs/Troubleshooting" section under "Forums" tab.

NOTE --- IF YOU ARE EXPERIENCING THE "FLOATING GRASS BUG" ...
This is NOT a problem with this mod specifically, and is instead an issue with grass textures not updating correctly.
You can fix it by following these steps.





#01: Teddybears by Tamira.
#02: Bakery (and Kabob) Food Meshes by Jukkz.
#03: Food & Alchemy Storage Meshes by Blary.
#04: Book Set Meshes by Blary.
#05: New Solitude House Meshes by Ga-Knomboe Boy.
#06: Dwemeri Font by Alathan.
#07: Whole Ton Of Stuff by Oaristys and Tony6.
#08: Better Book Mesh by DanielCoffey.
#09: Open Books Resource by stoverjm.
#10: A Truly Ridiculous Amount of Stuff by InsanitySorrow.
#11: Cookies by Metallicow.
#12: Alcohol Storage by Corpsehatch.
#13: Mudcrab in a Jar by badgremlin.
#14: Rounded Lanterns by MannyGT.
#15: Water Pump by Runspect.
#16: Rugs Resource by yourenotsupposedtobeinhere.
#17: Alchemy Clutter Resource by Blary.
#18: Ingredients Drawer Resource by Blary.
#19: Whole Ton of Stuff by Stroti and Tamira.
#20: COMPLETELY AWESOME Mead Bottles by Sebastian Schulz.
#22: Ingredients Wall Art Resource by Blary.

AND! Things I don't have links to but remain awesome nonetheless...

#01: Scarecrow by nonoodles.
#02: Whole ton of meshes and stuff by Momo and Stroti - Convert by nonoodles.
#03: Various art by Lil' B.
#04: "Brandy the Bard" Books by Brandy_123.


#01: Ranger Armor by Nosegoblin
#02: Silver Katana (Weapons of the Third Era) by 747823
#03: Bandit Eyepatch by Ceekay9
#04: Scarf by Grimoa