Mods
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Shows Hireable NPC Skills
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NESA - Never Enter Stations Again
One of the things I don't like most about X Rebirth is the walking around stations. Therefore, I decided I'd do something about it. This mod adds an entry to the Universe menu (MAIN MENU/3/3) which allows to remotely talk to NPCs on stations.
- 15KB
- 957
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NESA - Never Enter Stations Again
One of the things I don't like most about X Rebirth is the walking around stations. Therefore, I decided I'd do something about it. This mod adds an entry to the Universe menu (MAIN MENU/3/3) which allows to remotely talk to NPCs on stations.
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Ever wondered why capital ships were just sitting idly while being bombarded by enemies? Ever were angry that your followers were being destroyed in distant sectors while you had long changed positions? If you can answer these questions with "yes", then this mod is for you.
- 40KB
- 811
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Ever wondered why capital ships were just sitting idly while being bombarded by enemies? Ever were angry that your followers were being destroyed in distant sectors while you had long changed positions? If you can answer these questions with "yes", then this mod is for you.
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In memory of the MK3 Universe Trader :-) ships will trade for you autonomously. New version with mining and player station options.
- 25KB
- 811
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In memory of the MK3 Universe Trader :-) ships will trade for you autonomously. New version with mining and player station options.
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New version increases positions for a total of 15.
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This mod add two new cockpits for a more open field of vision, one that removes most parts of the cockpit, and an other that removes it completely. Support for 16/9, 16/10 and 4/3 screens.
- 25KB
- 619
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This mod add two new cockpits for a more open field of vision, one that removes most parts of the cockpit, and an other that removes it completely. Support for 16/9, 16/10 and 4/3 screens.
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Adds manual commands to owned ships, for example Hold Position and Follow Me. Now featuring Abort Trade Command.
- 15KB
- 544
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Adds manual commands to owned ships, for example Hold Position and Follow Me. Now featuring Abort Trade Command.
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A mod to fix the horrible default mining AI
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This MD script allows the Skunk to jump to a selected zone or to a previously marked position.
- 4KB
- 494
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This MD script allows the Skunk to jump to a selected zone or to a previously marked position.
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Beams crates with inventory wares and ammunition aboard the Skunk
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Removes speed boosting behind ships and fake traffic in all highways.
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This mod will allow you to repair other ships, and ship components with Albion Skunk.
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Simoom's Lantern - Ultimate Cheat Menu
Simoom's Lantern is the most expansive, feature-rich, and meticulously-coded cheat menu for X Rebirth. Written from the ground-up with a grand vision in mind, it combines powerful utilities with a depth of immersion, user-friendliness, and save game safety. It also comes with a set of powerful tools to address some common vanilla issues...
- 80KB
- 329
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Simoom's Lantern - Ultimate Cheat Menu
Simoom's Lantern is the most expansive, feature-rich, and meticulously-coded cheat menu for X Rebirth. Written from the ground-up with a grand vision in mind, it combines powerful utilities with a depth of immersion, user-friendliness, and save game safety. It also comes with a set of powerful tools to address some common vanilla issues...
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Conquest and War in Rebirth aims to be the penultimate conquest and war mod for X Rebirth!
- 2.4MB
- 316
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Conquest and War in Rebirth aims to be the penultimate conquest and war mod for X Rebirth!
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Now you don't have to edit savegames just to get these upgrades. Provides different unlock conditions for different tastes of..."balance". (The Skunk is OP enough already.)
- 1KB
- 315
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Now you don't have to edit savegames just to get these upgrades. Provides different unlock conditions for different tastes of..."balance". (The Skunk is OP enough already.)
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Adds NPC officers to created ships.
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1. Adds new weapons with multiple hardpoints, new layouts and new funktionalities. 2. Adds an ammunition system for railguns and mass drivers
- 75KB
- 309
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1. Adds new weapons with multiple hardpoints, new layouts and new funktionalities. 2. Adds an ammunition system for railguns and mass drivers
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Adds Terran ships to ship build lists and/or makes Devries shipyard unique.
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A simple script which checks every 250ms if the playership (Albion Skunk) has been hit, and resets hull/shield if so.
- 2KB
- 285
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A simple script which checks every 250ms if the playership (Albion Skunk) has been hit, and resets hull/shield if so.
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Complete rewrite of the engineer ai. Include support for emergency repairs and repair using in flight drones, as well as engineer skills and morale.
- 7KB
- 254
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Complete rewrite of the engineer ai. Include support for emergency repairs and repair using in flight drones, as well as engineer skills and morale.