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Long War 2 is a significant overhaul of XCOM 2 aimed at giving players the feel of running a worldwide guerrilla war against ADVENT and offering them a greater variety of strategic and tactical experiences.
Long War 2 is a significant overhaul of XCOM 2 aimed at giving players the feel of running a worldwide guerrilla war against ADVENT and offering them a greater variety of strategic and tactical experiences.
This adds leaders, a new development path for XCOM soldiers. Leaders train in the Guerrilla Tactics School and gain perks that help the entire squad. Only one leader may go on most missions, so be careful who you select for training.
This adds leaders, a new development path for XCOM soldiers. Leaders train in the Guerrilla Tactics School and gain perks that help the entire squad. Only one leader may go on most missions, so be careful who you select for training.
Adds three new XCOM SMG-type weapons, one per weapon tech tier. They grant mobility and concealment bonuses but lack the punch of the assault rifle.
Adds three new XCOM SMG-type weapons, one per weapon tech tier. They grant mobility and concealment bonuses but lack the punch of the assault rifle.
Fixes AWC so every soldier will now properly acquire their hidden abilities.
This adds a pile of new aliens and ADVENT to XCOM 2.
Slower Avatar Project Progression
Rebalances the Avatar Program based on your difficulty.
Slower Avatar Project Progression
Rebalances the Avatar Program based on your difficulty.
Makes all ranger swords perfectly accurate, without any other changes attached. Modular install that is perfectly compatible!
Makes all ranger swords perfectly accurate, without any other changes attached. Modular install that is perfectly compatible!
Adds 70 new and reworked perks, reworks 4 base game classes into 7, adds support for 3 perk choices per soldier level and more than 14 active abilities in the tactical UI.
Adds 70 new and reworked perks, reworks 4 base game classes into 7, adds support for 3 perk choices per soldier level and more than 14 active abilities in the tactical UI.
Adds several japanese inspired swords as alternatives to the game sword.
A set of configurable options for players, accessible in the OPTIONS menu in new campaigns, including UI support for 12-soldier squads,
A set of configurable options for players, accessible in the OPTIONS menu in new campaigns, including UI support for 12-soldier squads,
Adds 166 new nationalities to the game as if they were always included, with flags, namelists and a custom rebalance of all the game's countries' UnitWeight (chance of showing up), even for default nations. LW2 compatible.
Adds 166 new nationalities to the game as if they were always included, with flags, namelists and a custom rebalance of all the game's countries' UnitWeight (chance of showing up), even for default nations. LW2 compatible.
Display health values on the right side of health bar and/or health groupings below the health bar
Display health values on the right side of health bar and/or health groupings below the health bar
Eliminates the avatar project! The doom meter will never increase. Play forever!
This mod rebalances the weapon modifications available, making early game upgrades more viable and powerful without breaking late-game balance.
This mod rebalances the weapon modifications available, making early game upgrades more viable and powerful without breaking late-game balance.
Soldiers are grievously wounded less ridiculously often!
Adds a new tier of weaponry to XCOM2.
(LW2 Comp) XCom 2 International Voices Pack
Project to add missing language VoicePacks and make them as complete and loyal to XCom 2 as possible. Adds fully upgraded Russian and Polish Voices (30 Voice Packs) & 5 more WIP including Dutch, Swedish, Chinese and Accented English. More to come. Join Now!
(LW2 Comp) XCom 2 International Voices Pack
Project to add missing language VoicePacks and make them as complete and loyal to XCom 2 as possible. Adds fully upgraded Russian and Polish Voices (30 Voice Packs) & 5 more WIP including Dutch, Swedish, Chinese and Accented English. More to come. Join Now!
A pack of head props meant to fit with the T3 aesthetic
A mod that eliminates the aim and crit chance penalty for squadsight shots. Intelligent install that injects edited lines into XComGameCore.ini instead of replacing the entire file, compatible with everything!
A mod that eliminates the aim and crit chance penalty for squadsight shots. Intelligent install that injects edited lines into XComGameCore.ini instead of replacing the entire file, compatible with everything!
Adds the Rogue class to the game. Inspired by the Scout from Long War and a new Assassin archetype, previously unseen in XCom. Equipped with an SMG and a pistol, the Rogue uses high mobility to create flanking opportunities. With the Assassin tree, use concealment and damage bonuses to assassinate targets before returning to the shadow
Adds the Rogue class to the game. Inspired by the Scout from Long War and a new Assassin archetype, previously unseen in XCom. Equipped with an SMG and a pistol, the Rogue uses high mobility to create flanking opportunities. With the Assassin tree, use concealment and damage bonuses to assassinate targets before returning to the shadow