Gameplay
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Speeds up the game by removing pointless pauses and other time-wasters. All changes are purely cosmetic.
- 37KB
- 5.5k
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Speeds up the game by removing pointless pauses and other time-wasters. All changes are purely cosmetic.
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Long War 2 is a significant overhaul of XCOM 2 aimed at giving players the feel of running a worldwide guerrilla war against ADVENT and offering them a greater variety of strategic and tactical experiences.
- 1.8GB
- 4.3k
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Long War 2 is a significant overhaul of XCOM 2 aimed at giving players the feel of running a worldwide guerrilla war against ADVENT and offering them a greater variety of strategic and tactical experiences.
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This mod will modify all default weapons to have three upgrade slots and exposes the weapon upgrade variable in 'XComMod_WeaponSlots.ini' for easy customisation.
- 42KB
- 3.9k
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This mod will modify all default weapons to have three upgrade slots and exposes the weapon upgrade variable in 'XComMod_WeaponSlots.ini' for easy customisation.
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Disables timers as long as your squad is concealed.
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Have you ever lost one of your super-star soldiers, and had to restart because the rest of your barracks was filled with Rookies? Well no longer! This mod gives soldiers in the barracks a small amount of XP after each mission.
- 51KB
- 3.2k
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Have you ever lost one of your super-star soldiers, and had to restart because the rest of your barracks was filled with Rookies? Well no longer! This mod gives soldiers in the barracks a small amount of XP after each mission.
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Fixes AWC so every soldier will now properly acquire their hidden abilities.
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This mod adds new and modifed level "parcels" to the map pool for greater variation in level layouts!
- 4.6MB
- 2.5k
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This mod adds new and modifed level "parcels" to the map pool for greater variation in level layouts!
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Slower Avatar Project Progression
Rebalances the Avatar Program based on your difficulty.
- 27KB
- 2.4k
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Slower Avatar Project Progression
Rebalances the Avatar Program based on your difficulty.
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Extends 'Immediate Loot Drops' (Loot dropped on death, In Vanilla this is just corpses) to include supplies or alloys and weapon mods!
- 359KB
- 2.4k
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Extends 'Immediate Loot Drops' (Loot dropped on death, In Vanilla this is just corpses) to include supplies or alloys and weapon mods!
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Adds two new upgrades, 'Squad Size III' and 'Squad Size IV', allowing you to bring up to 8 soldiers per fight when fully upgraded.
- 233KB
- 2.2k
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Adds two new upgrades, 'Squad Size III' and 'Squad Size IV', allowing you to bring up to 8 soldiers per fight when fully upgraded.
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Long War of the Chosen is a port of the Long War 2 mod to War of the Chosen. It's a full overhaul of the game at both the strategy and tactical level, making campaigns longer, more difficult, and more interesting. The gameplay will be very familiar to Long War 2 players, but with much of the WOTC content integrated.
- 1.6GB
- 2.0k
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Long War of the Chosen is a port of the Long War 2 mod to War of the Chosen. It's a full overhaul of the game at both the strategy and tactical level, making campaigns longer, more difficult, and more interesting. The gameplay will be very familiar to Long War 2 players, but with much of the WOTC content integrated.
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A set of configurable options for players, accessible in the OPTIONS menu in new campaigns, including UI support for 12-soldier squads,
- 1.0MB
- 1.5k
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A set of configurable options for players, accessible in the OPTIONS menu in new campaigns, including UI support for 12-soldier squads,
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Disables the mission timer in most non-story missions. Notable exceptions are UFO and terror missions. As this removes a big element of the game, you may want to crank up the difficulty a notch to compensate. This mod does not disable achievements
- 26KB
- 1.5k
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Disables the mission timer in most non-story missions. Notable exceptions are UFO and terror missions. As this removes a big element of the game, you may want to crank up the difficulty a notch to compensate. This mod does not disable achievements
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This mod rebalances the weapon modifications available, making early game upgrades more viable and powerful without breaking late-game balance.
- 173KB
- 1.3k
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This mod rebalances the weapon modifications available, making early game upgrades more viable and powerful without breaking late-game balance.
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Soldiers are grievously wounded less ridiculously often!
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Allows the Choice of AWC perks on promotion.
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Mods to help alleveiate late game Elerium Core shortage by adding new projects to the Proving Grounds, one allows crafting of Elerium Cores and one allows upgrading of Spider and EXO suits to Wraith and WAR suits respectively.
- 281KB
- 871
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Mods to help alleveiate late game Elerium Core shortage by adding new projects to the Proving Grounds, one allows crafting of Elerium Cores and one allows upgrading of Spider and EXO suits to Wraith and WAR suits respectively.
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Allows for flexible configuration of tactical mission timers via ini.
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Removes tile snapping on grenades
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This mod unlocks items that are created in the proving grounds via experimental projects.
- 87KB
- 740
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This mod unlocks items that are created in the proving grounds via experimental projects.