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Most endorsed files in the last two weeks
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Most endorsed files of all-time (non-adult)
Top 30 Files in past two weeks:
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Commander works hard night and day to fight the alien invasion, prevent field causalities and juggling the meager resources provided by Council members. This tool provides information gathered from alien activities, like alien tech level and resources, in the Situation Room newsticker, allowing him to make informed decisions.
- 1KB
- 243
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180Commander works hard night and day to fight the alien invasion, prevent field causalities and juggling the meager resources provided by Council members. This tool provides information gathered from alien activities, like alien tech level and resources, in the Situation Room newsticker, allowing him to make informed decisions.
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181
German Translation Long War 1.0 (Latest Version)
German Translation Long War 1.0
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A 2000 name long namelist for your soldiers, created thanks to the collaborative power of the XCOM Subreddit.
- 3.6MB
- 63
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182A 2000 name long namelist for your soldiers, created thanks to the collaborative power of the XCOM Subreddit.
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Enlarges the Perk Tree to up to 3 choices per rank Allows customization of the size and shape of each class perk tree Custom Mod designed to be installed with ToolBoks
- 22KB
- 984
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183Enlarges the Perk Tree to up to 3 choices per rank Allows customization of the size and shape of each class perk tree Custom Mod designed to be installed with ToolBoks
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ReShade Config - Brown 'n Gray
This shader config will try to make it look like one of those Brown & Gray ~realistic~ visuals like Gears of War.
- 11KB
- 79
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184ReShade Config - Brown 'n Gray
This shader config will try to make it look like one of those Brown & Gray ~realistic~ visuals like Gears of War.
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185
A soldier voicepack with custom lines... and perhaps a bit of character.
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186
Unofficial Bug Fixes
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187
Show additional species in Hyperwave Relay info screen.
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188
Team Fortress 2 Soldier Voice Pack (for Long War)
Sun Tzu said that.
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Aims to repurpose the strategic UI to give players more information in-game about Long War.
- 133KB
- 188
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189Aims to repurpose the strategic UI to give players more information in-game about Long War.
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A flag mod that replaces all country flags with an XCOM-style logo. Image is black, white, and shades of gray.
- 1.1MB
- 39
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190A flag mod that replaces all country flags with an XCOM-style logo. Image is black, white, and shades of gray.
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A collection of config files for Long War Beta 15f2. Designed to improve the resource grind and buff gene mods and MECs, among other things.
- 316KB
- 62
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191A collection of config files for Long War Beta 15f2. Designed to improve the resource grind and buff gene mods and MECs, among other things.
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192
A small texture replacer that changes the rank insignia to those from the British Army.
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Adds DR Chipping to Long War's Damage Reduction Gauntlet, enabling repeated hits to break down Damage Reduction.
- 8KB
- 169
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193Adds DR Chipping to Long War's Damage Reduction Gauntlet, enabling repeated hits to break down Damage Reduction.
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Military Insignia and Markings
Replaces the countries' flags with insignia and markings of military units using TexMod. There is 1 version currently updated for Enemy Within, using markings from several sources, the second is to be updated for EW and consists of insignia from several US military units. Version 1.5
- 83KB
- 38
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194Military Insignia and Markings
Replaces the countries' flags with insignia and markings of military units using TexMod. There is 1 version currently updated for Enemy Within, using markings from several sources, the second is to be updated for EW and consists of insignia from several US military units. Version 1.5
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With this mod SW Red Fog penalties such as aim and mobility will last until the end of the mission and cannot be healed by medkits, sodlier will penalties remain healable. Red Fog is activated when Armor HP is depleted. Aliens can have a discrete amount of armor HP.
- 6KB
- 6
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195With this mod SW Red Fog penalties such as aim and mobility will last until the end of the mission and cannot be healed by medkits, sodlier will penalties remain healable. Red Fog is activated when Armor HP is depleted. Aliens can have a discrete amount of armor HP.
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XCOM Tier One and Two Operator Retexture Pack EU and EW
A series of meticulously detailed, tactical, and modular texmod files to enhance your alien murdering experience Enemy within version WIP!
- 54.4MB
- 298
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196XCOM Tier One and Two Operator Retexture Pack EU and EW
A series of meticulously detailed, tactical, and modular texmod files to enhance your alien murdering experience Enemy within version WIP!
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UFO Interception Tweak (for Long War)
An attempt to smooth out the RNG during UFO interceptions by doubling the interception time and halving all damage.
- 6KB
- 313
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197UFO Interception Tweak (for Long War)
An attempt to smooth out the RNG during UFO interceptions by doubling the interception time and halving all damage.
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nTex is a UI texture replacement mod, designed to bring a bit of colour and added clearness to XCOM. The files used in the creation of the mod have been released so you can make your own version easily.
- 16.3MB
- 710
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198nTex is a UI texture replacement mod, designed to bring a bit of colour and added clearness to XCOM. The files used in the creation of the mod have been released so you can make your own version easily.
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Weapon and Armor Overhaul for LW
An overhaul of the LW Research and Foundry Projects. This mod reworks the way research works, you choose research paths that lock you off from other options: Either Beam OR Advanced Ballistic Either Advanced MECs OR Advanced Gene-Mods
- 2KB
- 46
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199Weapon and Armor Overhaul for LW
An overhaul of the LW Research and Foundry Projects. This mod reworks the way research works, you choose research paths that lock you off from other options: Either Beam OR Advanced Ballistic Either Advanced MECs OR Advanced Gene-Mods
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Bugfixes for bonus will and psi
Fixes a number of bugs with bonus will and psi abilities.
- 27KB
- 111
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200Bugfixes for bonus will and psi
Fixes a number of bugs with bonus will and psi abilities.
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Landed supply ship map for Long War
Adds a new map based on the crashed supply ship at the lake ("Overlook")
- 53KB
- 80
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201Landed supply ship map for Long War
Adds a new map based on the crashed supply ship at the lake ("Overlook")
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This is for those who wanted the purple light on shoulderpads for kolt16\\\\\\\'s purple lazers. Just work it with TexMod as usual. (Thanks for kolt16 for the original Military retex)
- 19.4MB
- 62
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202This is for those who wanted the purple light on shoulderpads for kolt16\\\\\\\'s purple lazers. Just work it with TexMod as usual. (Thanks for kolt16 for the original Military retex)
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Fix Deployment Position bug (for Long War)
Fixes soldier deployment position bug for bomb disposal and Portent missions.
- 3KB
- 57
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203Fix Deployment Position bug (for Long War)
Fixes soldier deployment position bug for bomb disposal and Portent missions.
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LW Opportunist Suppression Revert
This SHOULD revert opportunist suppression to how it was before b15f
- 1KB
- 7
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204LW Opportunist Suppression Revert
This SHOULD revert opportunist suppression to how it was before b15f
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205
This mod decreases every xcom soldier's aim and will by 1 each turn during a battle.
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206
Adds an option into pause menu to restart a mission.
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Keep on re-rolling the whole Perk Trees upon Class selection -- until you like what you have!!
- 4KB
- 108
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207Keep on re-rolling the whole Perk Trees upon Class selection -- until you like what you have!!
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Removes duplicate perks from perk trees when they are created stopping promotions from being effected
- 1KB
- 66
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208Removes duplicate perks from perk trees when they are created stopping promotions from being effected
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209
Increases a maximum number of aliens per pod as the game progresses.