The Witcher 3

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crthdr

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crthdr

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995 comments

  1. crthdr
    crthdr
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    FREQUENTLY ASKED QUESTIONS
    Spoiler:  
    Show

    How to change Field of View (FOV)
    Options → Mods → Gervant First Person → Field Of View

    There is no "Options → Mods → Gervant First Person"
    When manually installing Next-Gen mods you need to activate mod menu yourself by editing "bin\config\r4game\user_config_matrix\pc\dx11filelist.txt" or dx12filelist.txt for DX12
    Spoiler:  
    Show
    Example:
    audio.xml;
    gameplay.xml;
    hidden.xml;
    hud.xml;
    input.xml;
    localization.xml;
    gamma.xml;
    display.xml;
    graphicsdx11.xml;
    GFP.xml;
    GFP_Combat.xml;

    You can also use Menu Filelist Updater

    Could not find function XXXXX
    Merge scripts with Script Merger

    Property 'environmentParameters' exists but was not imported from C++ code.
    Shared Imports must placed as <Game>\mods\modSharedImports, not <Game>\modSharedImports

    No head shadow
    Head shadow does not work with Ray Tracing. Either disable Ray Tracing or enable GFP Lite Mode in mod menu.

    How do I stop rotating head like an owl
    What you really need is rotate player with camera. Install GFP Strafe.

    Horse/NPC is invisible when close to camera
    Run GFP Exe Patch

    How to uninstall GFP Exe Patch
    To "uninstall" GFP Exe Patch:
    1. Ensure "witcher3.exe.GFPCE.backup" exists
    2. Delete witcher3.exe
    3. Rename "witcher3.exe.GFPCE.backup" to witcher3.exe

    How to switch between FP and TP on keyboard
    Set key for "GFP - Change View" in Key Bindings menu

    How to switch between FP and TP on gamepad
    For "hold left stick to change view" add these lines to the top of input.settings
    Spoiler:  
    Show

    [Boat]
    IK_Pad_LeftThumb=(Action=GFP_ChangeView,State=Duration,IdleTime=0.3)
    [BoatPassenger]
    IK_Pad_LeftThumb=(Action=GFP_ChangeView,State=Duration,IdleTime=0.3)
    [Combat]
    IK_Pad_LeftThumb=(Action=GFP_ChangeView,State=Duration,IdleTime=0.3)
    [Combat_Replacer_Ciri]
    IK_Pad_LeftThumb=(Action=GFP_ChangeView,State=Duration,IdleTime=0.3)
    [Diving]
    IK_Pad_LeftThumb=(Action=GFP_ChangeView,State=Duration,IdleTime=0.3)
    [Exploration]
    IK_Pad_LeftThumb=(Action=GFP_ChangeView,State=Duration,IdleTime=0.3)
    [Exploration_Replacer_Ciri]
    IK_Pad_LeftThumb=(Action=GFP_ChangeView,State=Duration,IdleTime=0.3)
    [Horse]
    IK_Pad_LeftThumb=(Action=GFP_ChangeView,State=Duration,IdleTime=0.3)
    [Horse_Replacer_Ciri]
    IK_Pad_LeftThumb=(Action=GFP_ChangeView,State=Duration,IdleTime=0.3)
    [JumpClimb]
    IK_Pad_LeftThumb=(Action=GFP_ChangeView,State=Duration,IdleTime=0.3)
    [Meditation]
    IK_Pad_LeftThumb=(Action=GFP_ChangeView,State=Duration,IdleTime=0.3)
    [Swimming]
    IK_Pad_LeftThumb=(Action=GFP_ChangeView,State=Duration,IdleTime=0.3)
    [ThrowHold]
    IK_Pad_LeftThumb=(Action=GFP_ChangeView,State=Duration,IdleTime=0.3)
    [Scene]
    IK_Pad_LeftThumb=(Action=GFP_ChangeView,State=Duration,IdleTime=0.3)
    [SCENE_IS_STARTING_HACK]
    IK_Pad_LeftThumb=(Action=GFP_ChangeView,State=Duration,IdleTime=0.3)

    There is no "GFP - Change View" in Key Bindings menu
    If installed manually - you definitely skipped input.xml editing

    There is "GFP - Change View" but set key does not work in game
    If installed manually - you probably skipped input.settings editing
    If pressed "Reset to Default" - click Reinstall in TW3MM or edit input.settings manually again

    Grandmaster Cat Armor hood blocks the view
    Wear glasses (The Professor's spectacles) or search some mod to remove hood

    What is Camera Near Plane
    Something like distance from camera at which rendering starts
    If you have issues like "black mountain edges" or like this then set value to 0.05 or higher

    What is Lite Mode
    Disables GFP body parts manager
    Uses high value of Camera Near Plane to avoid player head blocking the view
    Used for FP Ciri
    Can be useful for Doppler/AMM mods
    Since head is not hidden in Lite Mode, Ray Tracing head shadow works too

    What is VR Mode
    By default used to temporarily hide player body parts while showing fake shadows, used during rolls and whirl

    How to disable turning horse with mouse
    BHC or some other mod

    FP cutscenes
    You can temporarily enable FP cutscene by pressing Change View in the cutscene (keyboard only by default)
    NOT RECOMMENDED

    What to do if accidentally pressed "Reset to Default" in Key Bindings menu
    If installed with TW3MM - right click on a mod - Reinstall
    If manually - edit input.settings again

    How to avoid clicking OK during script merging
    Go to Script Merger dir, run Tools\kdiff3.exe, go to Settings → Configure KDiff3 → Merge → uncheck Show info dialogs → OK → close KDiff3 to save settings

    Mods compatibility
    Ghost Mode
    OK
    Don't install GFP Disable Special Quen Effect

    No Levels Lite
    OK

    No Levels Normal
    Simplest way to avoid merge conflict with GFP Combat - delete scripts\game\replacers\ciri.ws from modGFP_Combat or modNoLevels

    W3EE(R)
    Only main Camera module

    3rd person camera mods
    OK

    Doppler mods
    Supported only in Lite Mode
    Woman Combat module is not compatible with GFP Combat/No Spins

    AMM
    Supported only in Lite Mode

    Auto Hide Weapons
    Either don't install AHW and use similar feature from GFP menu
    Or install AHW if you want to use GFP Lite Mode
  2. Griffterthefirst
    Griffterthefirst
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    Here is a full video MODDING guide for noobs on youtube:  https://www.youtube.com/watch?v=00KE7NmB1Sg

  3. crthdr
    crthdr
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    WHY HORSE/NPC INVISIBLE
    Patch your executable with GFP Exe Patch
    In Next-Gen there are 2 exes: dx11 and dx12
    Make sure you patch and run the same exe, or just patch both
  4. crthdr
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    Error [modgfp_camerace]local\gervant\fpexec.ws(241): Property 'environmentParameters' exists but was not imported from C++ code.
    Error [modgfp_camerace]local\gervant\fpexec.ws(242): Property 'environmentParameters' exists but was not imported from C++ code.
    Error [modgfp_camerace]local\gervant\fpexec.ws(243): Property 'customClippingPlanes' exists but was not imported from C++ code.
    Error [modgfp_camerace]local\gervant\fpexec.ws(244): Property 'customClippingPlanes' exists but was not imported from C++ code.
    Error [modgfp_camerace]local\gervant\fpexec.ws(245): Property 'nearPlane' exists but was not imported from C++ code.
    Error [modgfp_camerace]local\gervant\fpexec.ws(246): Property 'farPlane' exists but was not imported from C++ code.
    Error [modgfp_camerace]local\gervant\fpexec.ws(247): Property 'aspect' exists but was not imported from C++ code.
    ...

    Put modSharedImports to mods folder
  5. crthdr
    crthdr
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    FEEDBACK NEEDED
    Test Ray Tracing with Real Shadows module, let me know whether FP shadows work or not
  6. SupaDingus
    SupaDingus
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    Is there any fix for NPCs to not turn invisible upon collision? I have already used the patch and it doesn't seem to affect the problem. Because of movement in first person, it's nearly impossible not to run into anybody and then they just vanish. I have read everything in frequently asked questions and also attempted to change some code lines to no avail. I would really appreciate it if anyone knows how this can be solved, thanks.  
    1. crthdr
      crthdr
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      there are 2 exes: dx11 and dx12
      you patched one and running the other one
      patch other one too
  7. Johnnythunder113
    Johnnythunder113
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    Hey there, really excited to try this mod out. I play with W3EE and I see it says "Only install main camera" 

    Does this mean only the folder "00_GFP_CameraCE" and not the other 18? As in no combat modules or anything? 
    1. crthdr
      crthdr
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      yeah
  8. Portarix
    Portarix
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    Please Help! I Have all files updated everything merged and checked, using last and compartible versions for everything, i'm getting only 1 error

    Error [modgfp_realshadowsce]local\gfp_realshadows.ws(1): Cannot define state 'GFP_RealShadowsAuto' in context of unknown class 'GFP_ModulesAuto'

    I saw a reply where you said to update to fix it but i'm using last version and it's still showing this problem
    1. crthdr
      crthdr
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      real shadows module asking for main camera module file
      mods\modGFP_CameraCE\content\scripts\local\Gervant\fpModule.ws
      I don't know how can you not have this file
  9. amikee
    amikee
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    I manually install mods due to issues in the past. I just require some help with manual install of this mod. This is the only mod i will use so i dont want a mod manager. I have extracted into a folder named mods in my main withcher directory. I then extracted the patch which it said patched successfully. I load the game all is fine, however i am not sure if i installed it right as a also dont know how to activate the first person. Please help with useful replies only. Thank you. Great job on this mod from what i have seen 
  10. Chnie
    Chnie
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    Im getting this error...
    Error [modgfp_realshadowsce]local\gfp_realshadows.ws(1): Cannot define state 'GFP_RealShadowsAuto' in context of unknown class 'GFP_ModulesAuto'

    What is happening?
    I've tried reinstalling the mod, still getting this.
    1. crthdr
      crthdr
      • member
      • 104 kudos
      update GFP Camera
      this file changed in 6.4
      modGFP_CameraCE\content\scripts\local\Gervant\fpModule.ws
    2. huwen2117
      huwen2117
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      thanks
  11. BlackEyeSurvivor
    BlackEyeSurvivor
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    Hey creator of my favorite Witcher mod,
    I'm currently having an issue that I always get a compilation error that gives at least me no information of where the problem is:

    Error [mod0000_mergedfiles]game\player\r4player.ws(14804): Unexpected end of file found after '{' at line 7

    I'm sure, you already had to deal with this one. 

    This already comes, when I'm just installing that one GFP mod without any other optional modules.

    Edit:

    unfortunately, there are now more lines than just one, after I uninstalled FriendlyMeditation, because I thought that this was the source of the problem.

    Error [content0]game\quests\quest_function.ws(1370): Function 'SetSoundClueEventNames' does not take 4 param(s)
    Error [mod0000_mergedfiles]game\player\movement\locomotiondirectcontroller.ws(890): syntax error, unexpected TOKEN_ELSE, near 'else'
    Error [mod0000_mergedfiles]game\player\movement\locomotiondirectcontroller.ws(907): syntax error, unexpected '}', expecting $end, near '}'
    Error [mod0000_mergedfiles]game\player\movement\locomotiondirectcontroller.ws(915): syntax error, unexpected '}', expecting $end, near '}'
    Error [mod0000_mergedfiles]game\player\movement\locomotiondirectcontroller.ws(949): syntax error, unexpected '}', expecting $end, near '}'
    Error [mod0000_mergedfiles]game\player\movement\locomotiondirectcontroller.ws(1092): syntax error, unexpected '}', expecting $end, near '}'
    Error [mod0000_mergedfiles]game\player\movement\locomotiondirectcontroller.ws(1100): syntax error, unexpected '}', expecting $end, near '}'
    Error [mod0000_mergedfiles]game\player\movement\locomotiondirectcontroller.ws(1109): syntax error, unexpected '}', expecting $end, near '}'
    Error [modcomboblood]game\gameplay\damage\damagemanagerprocessor.ws(1587): To few params in call to function 'SetArmorReducedDamageToZero'
    Error [content0]game\gameplay\effects\effects\other\oil.ws(177): Could not find function 'ShouldAutoApplyOil'
    Error [modgfp_disablespecialqueneffectce]game\gameplay\items\spells\quenentity.ws(78): Could not find function 'OnShieldHit'
    Error [modgfp_camerace]game\player\player.ws(1391): Could not find function 'GetLeftStickSprint'
    Error [mod0000_mergedfiles]game\explorations\exploration_movement_system\exploration_substates\explorationstatejump.ws(613): Could not find function 'TryPetHorse'
    Error [content0]game\vehicles\horse\horsecomponent.ws(247): Function 'IsMountedByPlayer' does not take 1 param(s)
    Error [content0]game\vehicles\horse\horsecomponent.ws(360): Function 'IsMountedByPlayer' does not take 1 param(s)
    Error [modgfp_camerace]game\photomodemanager.ws(109): Could not find function 'ApplyCastSettings'
    Error [modgfp_camerace]game\photomodemanager.ws(110): Could not find function 'SetPhotoModeHorseKick'
    Error [modgfp_camerace]game\photomodemanager.ws(127): Could not find function 'ApplyCastSettings'
    Error [mod0000_mergedfiles]game\player\playerinput.ws(640): Could not find function 'GetLeftStickSprint'
    Error [mod0000_mergedfiles]game\player\playerinput.ws(2619): Could not find function 'ApplyCastSettings'
    Error [modimmersivehud]game\gameplay\focus\focus.ws(200): Could not find function 'Log'
    Error [modimmersivehud]game\gameplay\focus\focus.ws(254): Could not find function 'Log'
    Error [modgfp_swordhintce]game\gui\hud\modules\hudmodulecontrolsfeedback.ws(275): Could not find function 'GetLeftStickSprint'
    Error [modgfp_swordhintce]game\gui\hud\modules\hudmodulecontrolsfeedback.ws(298): Could not find function 'GetLeftStickSprint'
    Error [modgfp_swordhintce]game\gui\hud\modules\hudmodulecontrolsfeedback.ws(338): Could not find function 'GetLeftStickSprint'
    Error [modgfp_swordhintce]game\gui\hud\modules\hudmodulecontrolsfeedback.ws(355): Could not find function 'GetLeftStickSprint'
    Error [modgfp_swordhintce]game\gui\hud\modules\hudmodulecontrolsfeedback.ws(584): Could not find function 'GetLeftStickSprint'
    Error [content0]game\gui\hud\modules\hudmoduleradialmenu.ws(788): Could not find function 'SetLastSelectedRadialItem'
    Error [mod0000_mergedfiles]game\gui\main_menu\ingamemenu.ws(1373): Could not find function 'ApplyCastSettings'
    Error [mod0000_mergedfiles]game\gui\main_menu\ingamemenu.ws(1381): Could not find function 'SetExplCamera'
    Error [mod0000_mergedfiles]game\gui\main_menu\ingamemenu.ws(1383): Could not find function 'SetExplCamera'
    Error [mod0000_mergedfiles]game\gui\main_menu\ingamemenu.ws(1389): Could not find function 'SetCmbtCamera'
    Error [mod0000_mergedfiles]game\gui\main_menu\ingamemenu.ws(1391): Could not find function 'SetCmbtCamera'
    Error [mod0000_mergedfiles]game\gui\main_menu\ingamemenu.ws(1397): Could not find function 'SetHorseCamera'
    Error [mod0000_mergedfiles]game\gui\main_menu\ingamemenu.ws(1399): Could not find function 'SetHorseCamera'
    Error [mod0000_mergedfiles]game\gui\main_menu\ingamemenu.ws(1405): Could not find function 'SetSoftLockCameraAssist'
    Error [mod0000_mergedfiles]game\gui\main_menu\ingamemenu.ws(1407): Could not find function 'SetSoftLockCameraAssist'
    Error [mod0000_mergedfiles]game\gui\main_menu\ingamemenu.ws(1508): Could not find function 'SetLeftStickSprint'
    Error [mod0000_mergedfiles]game\gui\main_menu\ingamemenu.ws(1510): Could not find function 'SetLeftStickSprint'
    Error [mod0000_mergedfiles]game\gui\main_menu\ingamemenu.ws(1518): Could not find function 'SetAutoApplyOils'
    Error [mod0000_mergedfiles]game\gui\main_menu\ingamemenu.ws(1520): Could not find function 'SetAutoApplyOils'
    Error [modgfp_camerace]game\vehicles\horse\states\exploration.ws(252): Could not find function 'GetPhotoModeHorseKick'
    Error [modgfp_camerace]game\vehicles\horse\states\exploration.ws(257): Could not find function 'SetPhotoModeHorseKick'
    Error [content0]game\player\states\vehicles\horseriding.ws(141): Could not find function 'ShouldAutoApplyOil'
    Error [content0]game\player\states\vehicles\horseriding.ws(403): Could not find function 'GetHorseCamera'
    Error [content0]game\player\states\vehicles\dismountthevehicle.ws(82): Could not find function 'GetHorseCamera'
    Error [content0]game\player\states\vehicles\dismountthevehicle.ws(82): Could not find function 'GetExplCamera'
    Error [content0]game\player\states\traverseexploration.ws(66): Could not find function 'SetLadderCamReset'
    Error [content0]game\player\states\traverseexploration.ws(79): Could not find function 'GetLadderCamReset'
    Error [content0]game\player\states\traverseexploration.ws(87): Could not find function 'GetExplCamera'
    Error [content0]game\player\states\vehicles\mountthevehicle.ws(83): Could not find function 'GetHorseCamera'
    Error [mod0000_mergedfiles]game\player\states\combat.ws(334): Could not find function 'GetCmbtCamera'
    Error [mod0000_mergedfiles]game\player\states\combat.ws(399): Could not find function 'GetCmbtCamera'
    Error [mod0000_mergedfiles]game\player\states\combat.ws(434): Could not find function 'GetCmbtCamera'
    Error [mod0000_mergedfiles]game\player\states\combat.ws(438): Could not find function 'GetCmbtCamera'
    Error [mod0000_mergedfiles]game\player\states\combat.ws(454): Could not find function 'GetCmbtCamera'
    Error [mod0000_mergedfiles]game\player\states\combat.ws(525): Could not find function 'GetSoftLockCameraAssist'
    Error [mod0000_mergedfiles]game\player\states\combat.ws(616): Could not find function 'GetCloseSignCam'
    Error [mod0000_mergedfiles]game\player\states\combat.ws(646): Could not find function 'GetSoftLockCameraAssist'
    Error [mod0000_mergedfiles]game\replacers\states\ciri_combat.ws(1854): Could not find function 'GetCmbtCamera'
    Error [content0]game\player\states\exploration.ws(325): Could not find function 'GetExplCamera'
    Error [content0]game\player\states\exploration.ws(424): Could not find function 'GetExplCamera'
    Error [content0]game\player\states\exploration.ws(444): 'climbingCam' is not a member of 'handle:CR4Player'
    Error [modgfp_strafece]game\player\states\swimming.ws(1493): Could not find function 'GetExplCamera'
    Error [modgfp_strafece]game\player\states\swimming.ws(1516): Could not find function 'GetExplCamera'
    Error [content0]game\player\states\unconscious.ws(62): Could not find function 'GetExplCamera'
    Warning [modsharedimports]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
    Warning [modsharedimports]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
    Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.

    I tried to remerge the scripts, but it comes to the same result.
    1. crthdr
      crthdr
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      • 104 kudos
      delete mods\mod0000_mergedfiles if you trying to run just one mod
    2. crthdr
      crthdr
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      • 104 kudos
      Looks like wrong version
      For game version 1.31/1.32 - download GFP Full 1.32
      For game version 4.04 Next-Gen - download GFP Full 4.04
    3. BlackEyeSurvivor
      BlackEyeSurvivor
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      Thank you for your fast answer! I'm sorry for having bothered you with a problem that doesn't even come from your mod. It was other mods that were causing these errors. I still had some activated that worked back then, but not now anymore. It didn't come to my view that they were the one being the problem. 
  12. XKN
    XKN
    • member
    • 1 kudos
    After Hours i did, make this mode works !!!
    Well that so complicate :(
    Below this the video that helps me:
    he dont teach how to config first person for combat (dunno why -.-), but inst hard

    FOR FIRST PERSON ON COMBAT:
    1) Unzip 00_GFP_CameraCE.rar
    2) past all content of input.settings.txt at my documents file patch = "C:\ ...\Documents\The Witcher 3\input.settings"
    3) past all content of input.txt at game folder file patch = "C:\...\The Witcher 3 Wild Hunt GOTY\bin\config\r4game\user_config_matrix\pc\input.xml"

    
    4) Unzip and Paste "modGFP_CombatCE" folder at Mod folder = "C:\...\The Witcher 3 Wild Hunt GOTY\mods" ; its will makes first person works on combat!

    Dont forget ever merge all after to run the game, merge using this mod new merge mod = https://www.nexusmods.com/witcher3/mods/8405 

    PS: If you don't see MODS in game menu after an update, you have to re-add new line "modGFP_CameraCE;" to the files "dx11filelist.txt" and "dx12filelist.txt" ; you will find these files on this folder patch = "c:\....\The Witcher 3 Wild Hunt GOTY\bin\config\r4game\user_config_matrix\pc"

    1. crthdr
      crthdr
      • member
      • 104 kudos
      I should mention (again) that you chose these tortures yourself by not using TW3MM
      TW3MM does these automatically:
      1. copy files
      2. edit input.settings
      3. edit input.xml
      4. edit dx11filelist.txt (dx12filelist.txt)

    2. XKN
      XKN
      • member
      • 1 kudos
      @crthdr I Love you !!! your mod is a Masterpiece
      Just 1 question, is there way the NPCs dont disappear when I get so close?
      When i get so close for speak they disappear/vanish from my sight but still can see the interaction option "E" for to speak
    3. crthdr
      crthdr
      • member
      • 104 kudos
      GFP Exe Patch
    4. BlackEyeSurvivor
      BlackEyeSurvivor
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      unfortunately, it didn't edit the files for me. It only copied the files but I had to manually edit every input file
  13. zagStygian
    zagStygian
    • supporter
    • 2 kudos
    There's a conflict with the Smooth Movement mod. Is there anything that can be done about it? I tried merging in many different ways and I can't get them to work.
    1. crthdr
      crthdr
      • member
      • 104 kudos
      if you asking to make a compat patch - I don't do such things
      choose what you need more: GFP Strafe or SM, and delete one of these
    2. zagStygian
      zagStygian
      • supporter
      • 2 kudos
      I was more asking generally if someone knew how to merge them using script merger in a way that enables both to work, not you specifically to make a compatibility patch. Apologies if I was unclear.

      UPDATE: I tried installing the FP mod without Strafe, still run into the issue that I can't move whatsoever.
    3. crthdr
      crthdr
      • member
      • 104 kudos
      uninstall GFP Mouse Wheel Walk Speed and GFP Run On Boat if you have them
    4. crthdr
      crthdr
      • member
      • 104 kudos
      do you want to play full FP?
      or 3rd person + sometimes FP?

      if full FP then no, do not uninstall GFP Strafe, it is essential to get 'FP game feel', uninstall other mods instead
    5. zagStygian
      zagStygian
      • supporter
      • 2 kudos
      It works! It's a little jarring not being able to strafe, but having the animation smoothing along with first person is priceless. Thank you so much!
    6. zagStygian
      zagStygian
      • supporter
      • 2 kudos
      Update: Installing this first (with strafe) and overwriting it with smooth movement on the script merge retains the fp strafe and the smooth movement functionality
  14. DadaniangN
    DadaniangN
    • member
    • 0 kudos
    Hello author, I have a problem playing first person with the controller, when I switch to first person, the right stick turns very slowly, switch to third person or use the mouse there is no problem, how can I solve it?
    1. crthdr
      crthdr
      • member
      • 104 kudos
      Options -> Mods -> Gervant First Person -> Camera -> Gamepad Sensitivity
    2. crthdr
      crthdr
      • member
      • 104 kudos
      btw looks like you still on version 5.16 (current version is 6.4)
      mod has been developed a bit since, check out changelog and consider upgrading if you have time
  15. jmagodude
    jmagodude
    • member
    • 0 kudos
    Up close things invisible, already done GFP Exe patch in game root, and when i try to redo it it says "Looks like your game has already been patched."

    What do? 
    1. crthdr
      crthdr
      • member
      • 104 kudos
      there are 2 exes: dx11 and dx12
      you patched one and running the other one
      patch other one too