This page was last updated on 15 April 2025, 7:30AM
Changelogs
Version 7.0-beta.11
Sword Hint: restored "no icon when not holding sword" feature, updated script and swf, fixed lag ¯\_(ツ)_/¯
Version 7.0-beta.10
Sword Hint: removed "no icon when not holding sword" feature, it caused noticable lag when switching swords and apparently cannot be easily optimized
Version 7.0-beta.9
Animations Geralt: edited sidestep counter animations to reduce clipping
Animations Geralt: unapplied some modifications to "fast walk up/down" animations
Camera: added "invis workaround" for some of climb animations to avoid clipping
Strafe: fixed broken in v7 "disable rotation during counter"
(merge needed)
Version 7.0-beta.8
Slide: added menu (On/Off toggle) (merge needed)
Version 7.0-beta.7
Camera: less buggy method of invis for Ciri (not related to Geralt)
Version 7.0-beta.6
Animations Geralt (renamed): now mod + dlc, NPCs no longer affected
Animations Ciri: same
(for old-gen, give modGFP_AnimationsGeralt higher priority than BiA, minor conflict)
(if updating manually: modGFP_AnimationsCiri must have 2 files, not 3; modGFP_Animations must be deleted)
Version 7.0-beta.5
Camera: Ciri support
Animations Ciri (new)
Version 7.0-beta.4
Camera: reduced camera shake intensity
Version 7.0-beta.3
Shadows Torch (new): adds shadow to torch
Camera: fixed camera shake being more intense than intended
Camera: improved some cases of preventing clipping through world
Version 7.0-beta.2
Camera: minor fix for whirl
Camera: minor fix for camera jerk when CO right hand drinking
Version 7.0-beta
Exe Patch: DELETED; when updating, you MUST restore exe from backup (rename witcher3.exe.GFP.backup to witcher3.exe)
ASI (new, required): see description on how to install
ASI: Allows Camera module to achieve perfect camera accuracy; any player state is automatically supported now (on foot, horse, boat, custom vehicles mods...)
ASI: (Old-Gen only) Fixes rendering issues when using FOV greater than 60
Camera: reworked, works in one Hybrid mode, no rotation limit, seamlessly switches between headless mode and new lite mode, includes dynamic near clip;
Camera: prevent clipping through world during swimming (in addition to rolling)
Camera: no smooth mode, no swimming above water, new Animations module replaces these
Camera: added FP camera shake, similar to vanilla
Camera: FP gamepad sens tries to match TP sens instead of mod menu (not accurate)
Camera: basic support for CPC mod, GFP will auto switch to full lite mode; but only no hair is supported (or at least very short hair)
Camera: when RT Shadows enabled GFP will switch to partial lite mode (with hair hiding enabled)
Fix Rain Distant Mist (new)
Animations (new)
Strafe: added menu (On/Off toggle)
Strafe: limited side speed
Strafe: added jump context to input.settings
Less Spins (renamed): changed several animations
(some changes may be not listed, reinstall all recommended)