Stardew Valley

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About this mod

Tired of everyone responding with "...!! I'll accept this. Thank you." When you give them flowers? Want them to accept your pendant in a way more to their character? Want your custom NPCs to as well.. Then look no further!!

Permissions and credits
It's the Sequel!! And the NPCs are ready to say "NO" to you!

Purpose of this Mod:

This mod adjusts a few strings in the StringsFromCSFiles.xnb to search for unique dialogue for every NPC when giving a Bouquet or a Mermaid's Pendant.
Instead of a static message, the love of your farmer's life can respond to something more unique to them.  This is something like a Core for this kind of custom responses and can be expanded on.  

Want a little more depth?!  Then download and install Minerva's Unique Jealousy Responses!  With that you can fully take NPCs to the next level!!

Come visit my Cozy Apartment if you have questions or need support!

3.0 Notes:

  • Added configuration: You now can disable my responses and place in your own Overhaul without editing the main mod!
  • They know their relationship with you:  All datable NPCs will now know if you're married/engaged to them when giving them gifts.  This will eliminate them telling you not to cheat on your spouse when you give said spouse a second pendant.

2.0 Notes:
  • Added in refusals: When NPCs are given a bouquet or mermaid pendant before they are ready to accept them, you will get a custom message.
  • Non-datables: With refusals active, all NPCs are given custom messages when you try to give them bouquets and pendants.
  • Engagements and Marriage: The cast will now speak poorly of you if you try to give someone a pendant when you are engaged/married.

 1.1 Notes: 
  • Added stardrop_gift: This will  be triggered when your spouse gives you the stardrop for maxing them out.
Who's Compatible?!

All the Vanilla Bachelors and Bachelorettes are compatible by default! There is no adjustments to be made for them.  Any NPC mod that can be married can easily be patched by adding only 3 lines of dialogue to their dialogue files.
This means so long as Content Patcher works, this mod works.
Because this is only a small adjustment, this mod should even work with your favorite Dialogue Overhaul.  As it changes nothing from the default dialogue.

How to install:

1. Always ensure you are using the latest SMAPI (2.10.1 as of this mod's creation)
2. Install the latest Content Patcher
3. Place this in your mods folder.

NPC Modders:

Please read the ReadMe I included with this mod.  It carries all the different responses you need to make your NPC compatible.