Stardew Valley
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Chiko

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lansefeng

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Add a new npc Rydell

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增加了一个人鱼NPC瑞德尔,瑞德尔是人鱼王子,某一天在海滩边注意到了主角,因为失忆住进了主角的家中,最终根据玩家的选择可以打出六种不同的结局。可以选择不让他住进主角家中,会开启另一条线路,目前另一条线路只有一个事件,还未完成不建议游玩。因为制作mod时是以二级房的坐标为标准,婚前的所有事件请在二级房内完成,过两天我会修改放上适用于三级房的版本。mod内有两个18禁的事件,可以自行选择是否游玩,默认为关闭状态,如果要开启请将config文件中的“n”改成“y”。初始状态为不可婚,只有打出好结局才能变成可婚NPC。
喜好:猫眼石,海洋石,孔雀石,蓝晶石,彩红贝壳,海蓝宝石。
原版默认最爱的物品全都是瑞德尔厌恶的礼物
初遇事件:只在春季的5,10,15,20,25号早上九点到下午五点半在沙滩上触发,错过就要等第二年了。
最后:该NPC的事件坐标目前仅适用于二级房屋,其他都会卡模型,请注意。
特别鸣谢:感谢麻糬君为我解答各种mod上面的问题,以及以下翻译的润色。
The following translation is machine translation
Adding a mermaid NPC Rydell, Rydell is a mermaid prince.One day, he noticed by the player on the beach, he lives in the player's house because of amnesia.According to your choice, you can play six different ending. You can choose not to let him live in your home then it will open another story line. But now, the other story line only one event. This story line has not been completed. So it is not recommended to play this line. Since the mod is based on the coordinate of the frist-time upgrade farmhouse(No Nursery Room), all the events before marriage should be completed in the frist-time upgrade farmhouse. I will revise and put the version suitable for the second-time upgrade farmhouse in two days. Mod has two r18 mature events, you can choose whether to play, default is off state, if to open, please change the "n" in config file to "y".The initial state can't get married, only play a good ending to become NPC that can marry.
Favorite: opal, Ocean Stone, Malachite, Kyanite, rainbow shell, aquamarine.
All Universal's favorite items are all gifts that Rydell hates.
First event: it will only be triggered on the beach from 9 am to 5:30 PM on the 5th, 10th, 15th, 20th of the spring. If you miss, you can only trigger in the second year.
Finally: The event coordinates of this NPC are currently only applicable to frist-time upgrade farmhouse, other than that may occur sprite stand on wrong place, please notice.
事件表:
不带瑞德尔回家:
1 heart:晴天,9am~4pm在沙滩触发
带瑞德尔回家:
2 heart:4pm~8pm回家,选择和他说话触发给瑞德尔买绘本的事件
3 heart:6pm~9pm回家,绘本事件1
4 heart:晴天,8am~1pm在农场触发,这个事件的回答会影响结局,不和瑞德尔说话基本都会触发坏结局,需要触发过2 heart event
6 heart:4pm~8pm回家,绘本事件2(是否打出这个事件对结局有影响)
cat event:8am~11am回家,需要触发过2 heart event,养猫触发
7 heart:晴天,7pm~10pm在公交站触发
8 heart:晴天,7心的后续事件,需要先收到伊芙琳的信件,3pm~7pm在伊芙琳家中触发
9 heart:1pm~6pm回家,8心的后续事件,这个事件的选择对结局有影响
10 heart:4pm~8pm回家,这个事件的问答决定与瑞德尔的结局
结局1:出门不说话,在瑞德尔要离开时拿出童话绘本,瑞德尔在这个结局变成可婚
结局2:出门说话,在瑞德尔要离开时拿出童话绘本,瑞德尔在这个结局变成可婚
结局3:出门不说话,在瑞德尔要离开时拿出信物,瑞德尔清空好感,保持不可婚状态
结局4:出门说话,在瑞德尔要离开时拿出信物,瑞德尔减一颗心好感,变成可婚
结局5:出门不说话,没有任何道具,瑞德尔清空好感,恢复记忆离开农场
结局6:出门说话,没有任何道具,瑞德尔在这个结局变成可婚
10 heart:结局1,2的后续过度事件,12am~3pm回家
10 heart:结局1后续,6pm~10pm回家
10 heart:结局2后续,3pm~8pm,法师塔
18x事件:
6 heart:4pm~9pm回家
6 heart:星期一,星期四,星期天8pm~11pm回家,循环事件,会一直触发

The event table:

Go home without Rydell:
1 Heart: Sunny,  beach,9am~4pm

Take Rydell home:
2 heart: farmhouse, 4pm~8pm, and choose to talk with him to trigger the event of buying picture books for Rydell
3 heart: farmhouse, 6pm~9pm, picture book event 1
4 heart: sunny, farm ,8am ~1pm. The answer to this event will affect the outcome. Not talking to Raeder will almost trigger a bad outcome, so 2 heart events should be triggered
6 heart: 4pm~8pm,farmhouse, picture book event 2 (whether this event affects the ending or not)
Cat events: 8am ~11am,farmhouse,2 heart events need to be triggered
7 heart: busstop ,7pm~10pm , sunny
8 heart: sunny, 7 heart follow-up event, need to receive Evelyn's letter first, joshhouse,3pm~7pm
9 heart: 1pm~6pm ,farmhouse, 8 heart follow-up events, the choice of this event has an impact on the outcome
10 heart: 4pm~8pm,farmhouse, the event of the Q&A decided with the outcome of Rydell
Ending 1: go out without talking, take out the picture book of fairy tale when Rydell wants to leave, Rydell becomes marriageable in this ending
Ending 2: Go out to talk, take out the picture book of fairy tale when Rydell is about to leave, Rydell becomes marriageable in this ending
Ending 3: don't talk out of the door, take out the tokens when Rydell wants to leave, Rydell clears his favor and remains unmarried
Ending 4: Go out to talk, take out the token when Rydell wants to leave, Rydell reduces one heart favor, become marriable
Ending 5: Leaving the house without a word, without any props, Rydell clears his mind and leaves the farm with memories
Ending 6: Going out and talking, without any props, Rydell becomes marriable in the end
10 heart: subsequent transition events of outcome 1,2, 12am~3pm home
10 heart: Ending 1 follow up, 6pm~10pm farmhouse
10 Heart: Ending 2 follows, 3pm~8pm Wizardhouse

18 x events:
6 heart: 4pm~9pm farmhouse
6 heart: Monday, Thursday, Sunday 8pm~11pm, farmhouse, recurring events, will always trigger