You can turn off features you don't want in the config (by manually edit or use GMCM). See this mod description for more details about config options.
If you have other recolor mods (such as Stardew Foliage Redone - original) that edit the same tiles as VPR, there might be some conflict and mismatching tiles. Consider only use one type of recolor and uninstall the rest to see if it fix your issue.
You can also try reinstall VPR and this mod if you still see mismatching tiles. Maybe some file got corrupted or not installed correctly.
Green Fall is on by default. If you want to use Orange Fall, make sure that you turn off "Green Fall" in both of VPR's config and this mod's config. And if you're using other mods that relates to VPR or has VPR as an option (such as DaisyNiko's Tilesheets, Mixed Bag Tilesheets, Simple Foliage, Redraw Pelican Town,...), you might want to check for their Green Fall config too!
If you see weird tile animation at Robin's House, you can try to turn on "Carpenter Window Fix" to see if it's fixed! However, if you're using mods that edit town buildings (such as Elle's Town Buildings), you might want to keep it off!
If you see underwater tile flickering, try to change "Water Type" config of this mod to another option.
If you installed this mod through Vortex, some files might be missing. Consider manually download this mod on Nexus instead.
If you want to ask a question or report a bug, please comment about the problem and preferably with an image example and your SMAPI log. This is IMPORTANT, without a SMAPI log I won't be able to help you.
To get a log, please load to a save file, walk around a bit for it to finished loaded, type "patch summary full" (without double quotes) to your SMAPI console, press ENTER and follow the instruction here https://smapi.io/log to upload your log and share the link - I'll help you troubleshoot when I'm available.
Endorsing a mod you like will help the author a lot, so make sure you endorse the original mod (and all the cool mods that just released for 1.6) too! Thanks for all the nice comment! I hope you have a great time with Stardew Valley 1.6!
Add compatibility with Redraw Pelican Town for Green Fall: If you have the latest RPT installed, RPT's config for Green Fall will override this mod config, and RPT's outdoors tilesheets will also override this mod's outdoors tilesheets.
Add a config option "Seeds Spots Fix" to make the new 1.6 artifact spot change color to a more recognizable color (toggleable) instead of blending to spring and summer grass. You can turn this off if you want to use other mods that edit the new artifact spot. 1.5.6 artifact spot is not affected.
Add a config option for bluer blue grass. You can change it in "Blue Grass Type" config of this mod.
Add a config option "Door Mismatching Color Fix" to fix town's door mismatching color. You can turn this off if you see conflict with other interior mods.
Add description to all config options for easier access.
Add 2 missing pixel for the winter trees. If you're using other mods that editing trees (such as Simple Foliage), turn off "Mossy Tree Fix" and "Green Rain Tree Fix" in this mod's config.
Experimental: Add a config option to force using this mod's outdoors tilesheet (toggleable, off by default). Not recommended and may cause bug.
What's new in 1.0.8:
Add compatibility with Lumisteria Tilesheets - Outdoor (toggleable).
Add option to turn off all outdoors changes.
Add 1.6.4 desert festival tiles and fix some overlay problem.
Fix music rock spot color mismatch.
Fix some more mismatching assets (trees, prize ticket box,...).
Hello! As I stated on the description page, this mod should be compatible with Stardew Valley Expanded since it doesn't edit anything about SVE, but if you're playing with SVE, please consider install both of these mod below!
Hello! Can you post an image showing the missing tiles and a SMAPI log? To get a log, please load to a save file, walk around a bit for it to finished loaded, type "patch summary full" (without double quotes) to your SMAPI console, press ENTER and follow the instruction here https://smapi.io/log to upload your log and share the link - I'll help you troubleshoot when I'm available.
i'm having the same issue with grass tiles, here is an example (for some reason my pc doesn't let me take screenshots of stardew so i took them with my phone) https://imgur.com/a/7R7sQSW and here is the log i think, it's the first time i've uploaded a log https://smapi.io/log/2e78eaa04eb44ea9b6b717e76037349d
Thanks for the log! This happen because you turned off Green Fall for the original VPR but didn't turn it off for the VPR temp fix. You need to go to VPR temp fix config and turn off Green Fall if you want orange fall instead.
After updating the RPR and RPR Expanded. I noticed that the this recolor is not longer working. I've tried to mess with the the config, but it did not return the color.
hello. i've been having an issue with the pet bowl area. the recolor just doesn't work on the wood planks. would it be possible to add a fix for it? i'm not sure if it's just a me thing.
Hey, I have the same "issue". But probably this isn't a real issue because this mod here has another mod for the pet bowl recolor linked in the description. I use this one, and it works and looks great together with VPR.
Hello! I'll need to see your SMAPI log. Please load to a save file, walk around a bit for it to finished loaded, type "patch summary full" (without double quotes) to your SMAPI console, press ENTER and follow the instruction here https://smapi.io/log to upload your log and share the link - I'll help you troubleshoot when I'm available.
everything is fine for me except one thing. my bushes have these weird green things poking out of them. i have no idea what mod theyre from and ive tried turning on and off different mod configs but i just cant figure out whats happening. heres my SMAPI log. im on a mac so idk how to upload a screenshot.
edit: nevermind it was the bush flower config in simple foliage :)
I absolutely love this recolor and I love it even more in combination with the Hazelnut Reshade because it's a little better on my eyes. But in Summer, there's some tiles that are brighter and don't match. This is only in Summer though, all the other seasons are fine and that's why I'm a little confused about it. Is there a way to resolve this? Thank you in advance! <3
EDIT: I think I fixed it! I turned on "Summer Bushes Replacement" in the original mod and it was fixed after that ^-^
I've been trying to figure out where the issue is coming from with my mods because It was fine the other day then yesterday (And today) there's these little miscolored tiles here and there.
I've redownloaded the VBR files, Redraw Files, gone through other files... I might be missing something but I'm unsure what I'm overlooking. Hope you can help me out!
Those come from (CP) Darker Dirt and Cliffs Temporary Fix for 1.6 which is not compatible with Mixed Bag's Tilesheets and therefore not Redraw Pelican Town. Either remove Darker Dirt or Mixed Bag/Redraw.
Thanks! That's so weird because it worked fine for ages until just the other day lol! I appreciate your help! It's fixed now and I feel silly for not thinking of that.
That is probably due to the 2.0.3 Compat update for Redraw Pelican Town. It got rid of the need to set Green Fall in VPR's config and provides compatibility for indoor maps using grass/dirt/cliff tiles, e.g. (elaborate) greenhouse interiors, by patching those outdoor tiles again.
In your log the original Darker Cliffs mod is overwritten while the fix for 1.6 isn't.
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Troubleshooting Guide:Endorsing a mod you like will help the author a lot, so make sure you endorse the original mod (and all the cool mods that just released for 1.6) too! Thanks for all the nice comment! I hope you have a great time with Stardew Valley 1.6!
What's new in 1.0.8:
and here is the log i think, it's the first time i've uploaded a log https://smapi.io/log/2e78eaa04eb44ea9b6b717e76037349d
Edit: I may have solved this now.
https://www.nexusmods.com/stardewvalley/mods/20710
edit: nevermind it was the bush flower config in simple foliage :)
In game screenies
https://imgur.com/7YqqOls - With only VPR and VPR 1.6 mod installed.
https://imgur.com/KwjdgnI - With Universal Colors mod as it shows black squares where the missing textures are so it's clearer where they are in game.
EDIT: I think I fixed it! I turned on "Summer Bushes Replacement" in the original mod and it was fixed after that ^-^
Log: https://smapi.io/log/338be159c04441349cfe62e764570d13
Screenshot: https://imgur.com/IsBjCMM
I've redownloaded the VBR files, Redraw Files, gone through other files... I might be missing something but I'm unsure what I'm overlooking. Hope you can help me out!
In your log the original Darker Cliffs mod is overwritten while the fix for 1.6 isn't.