Stardew Valley

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Doragoun

Uploaded by

Doragoun

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About this mod

Changes the background behind NPCs' portraits and optionally the borders around the dialogue box as well as the Community Center interface according to the current weather and time. Compatible with 1.6.

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As the name and the short blurb imply, this mod aims to take a new approach to customizing the dialogue box by reflecting the current weather and time of day.
At the moment, there's a grand total of eight different portrait backgrounds: Sunny, rainy and snowy days have their own unique day and night portrait backgrounds. The mod switches between the day and night versions once the in-game clock reaches 5 PM and you change the map you're on (so when you leave the bus stop and enter the town, for example).

Additionally, there are background for the sewers as well as caves such as the mines or the Skull Cavern. Because that isn't enough, though, there's also a special overlay when you're indoors: a comically big window that shows the current weather. If you reach a certain blue gentleman on Ginger Island, you might even be treated to another special background...




There are also day and night versions of a new special event in 1.6 that you can find under the following spoiler. Click at your own risk!
Spoiler:  
Show



If you've got feedback, comments and things you'd like to see in the future, please leave a comment or ping me (Doragoun) in the SDV Discord server's modded farmers channel and I'll get back to you as soon as possible. Additionally, if you like the mod, please consider endorsing it – it's easy to do and gets more people to see it. Thanks for reading this far!



In addition to the portrait backgrounds, there's also a new style for the borders of the dialogue box with rounded corners that also change their color to fit the current weather. If you don't like this change, though, you can use GMCM to edit the config.json file that'll be created once you've run the game with this mod once. Simply untick the check box (or manually change "true" to "false" in the JSON file using a text editor) for "RoundedCorners" and you'll get the good old wooden frame. Similarly, if you dislike the indoors overlay, you can untick the box next to "IndoorsOverlay".

For the new CC part of the mod in version 1.3, there are two new configs. "CCInterface" is yet another true/false option that's set to true by default. If you dislike it for whatever reason, you can turn it off. Additionally, each CC interface comes in two different versions that you can choose from. The default version ("Background") is based ony Changing Skies' portrait backgrounds and prominently features the sky (or a cave or the sewers) along with appropriate decoration (clouds, rain drops, you name it). If you prefer the old ornate leaves, you can set this config to "Border" and you'll get a sky-inspired background with a colored leaf border instead of these decorations. For a preview, check the last screenshot!



The mod should be compatible with hopefully all other big UI mods – it'll replace other portrait backgrounds and optionally their dialogue box frame. If you find one that's not supported, you can make a so-called false dependency yourself. Open this mod's manifest, find the "template" I prepared, remove the slashes and insert the other UI mod's unique ID. It's easier than it sounds, so no worries.

Additionally, I tried to work some behind-the-scenes 1.6 magic that should make Changing Skies load very late which means its changes should overwrite most if not all UI mods. That in turn means you hopefully won't have to resort to setting false dependencies yourself too often.

If you want to see some really cool cross-mod compat, I'd also recommend checking out ItsBenter's Portrait Frame Variations. Not only does it add incredibly neat map-dependent decoration, it's even got custom compat assets for Changing Skies! Use both at the same time for some incredibly immersive portraits.



  • Make sure you've installed Content Patcher.
  • Download the zip file.
  • Extract it into your mods folder.
Done!

If you want to uninstall it, simply delete this mod's folder.



A lot of stuff. Please just ask if there's something you're interested in!

I strongly recommend using a mod that gives the villagers seasonal outfits – otherwise, you'll end up looking at things like this. DSV in particular has tons of different outfits, including ones for rainy days, and can be configured to use both diverse and vanilla designs.



My friends on the SDV discord that listened to me ramble, gave me incredibly valuable feedback and (digitally) had my back at all times. Thank you so much!
Extra special thanks to Airyn, Vin, Max, Quill, Logo, Nonu, Soup and Choop! This wouldn't look nearly as good without all of your input.
A special shoutout to the man, the myth, the legend himself – Pathoschild who showed me a way to set up the mines background without going insane.
For the 1.3 release, thanks for Benter and 6480 for advice on behind-the-scenes compat improvements.