Stardew Valley

File information

Last updated

Original upload

Created by

Semisu

Uploaded by

JefGrizli

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Safe to use

About this mod

Recolouring and redrawing of certain vanilla assets to fit the colour palette used by grapeponta's Vibrant Pastoral Recolor.

Requirements
Permissions and credits
Changelogs
This is the vanilla version of RPT Expanded; an update to Vibrant Pastoral Recolor. This is not a continuation of or replacement for VPR, neither does it use any of grapeponta's assets. You will need their mod, as some of the modifications are mere patches, incomplete assets.

Assets have been modified (redrawn) as I deemed necessary.



Compatibility
RPT may not be compatible with other mods modifying the same tilesheets (you can get a list for each file), unless they were already overwritten by VPR. However, it is compatible with


About further compatibility, read this article.
RPT is not meant to be used in conjunction with RPT Expanded. The latter ships with a modified version of RPT included.


Instructions
  • delete old files
  • place the unpacked folder in \stardew valley\mods
  • follow further instructions listed in the file description



Config Options
Spoiler:  
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Config Mod
World Map
  • Green Fall: change terrain colour from orange to green during fall;
    [true/false; true by default]
Custom Farm
  • Pet Bowl Shadow: manually set the pet bowl shadow for custom farms;
    [""void"/Beach/Standard/; "void" by default]
Misc
  • Furniture: toggle changes to furniture;
    [true/false; true by default]
  • Interiors: toggle changes to interiors;
    [true/false; true by default]
  • Vegetation: toggle changes to outdoors vegetation, no effect if Simple Foliage loaded;
    [true/false; true by default]
  • SnOverlay: toggle snow covered rooves and other exposed surfaces during winter, no effect on disabled buildings;
    [true/false; true by default]

Vanilla
Buildings
  • Buildings: enable changes to specified buildings;
    ["void"/farm/outdoors/town/warehouse; all enabled by default]
Farm
  • [Various]: no effect if Buildings:farm not enabled;
    [true/false; true by default]
Cabins
  • [Various]: no effect if Buildings:farm not enabled;
    [true/false; true by default]
Buildables
  • Fences: toggle changes to fence1, fence5;
    [true/false; true by default]

Add-On East Scarp
Buildings
  • Buildings: toggles changes to all buildings;
    [true/false; true by default]
  • 'New' Skin?: disable if East Scarp's skin not set to 'NewEastScarpe';
    [true/false; true by default]
  • Aideen's: changes colour of Aideen's roof';
    ["void"/golden/reddish brown/brown; void by default]


Using GMCM is recommended.



Credits to
grapeponta for their recolour,
itsanette for Simple Foliage.