Stardew Valley

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Last updated

Original upload

Created by

Semisu

Uploaded by

JefGrizli

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Safe to use

About this mod

Recolouring and redrawing of certain SVE assets to fit the colour palette used by grapeponta's Vibrant Pastoral Recolor for SVE.

Requirements
Permissions and credits
Changelogs
An update to Vibrant Pastoral Recolor for SVE, aiming to get the original mod up to snuff. This is not a continuation of or replacement for said mod, neither does it use any of grapeponta's assets. You will need their mod, as some of the modifications are mere patches, incomplete assets.
For a vanilla, non-SVE version download Redraw Pelican Town.

The mod works for vanilla maps, Grandpa's Farm and Immersive Farm 2 Remastered. Map detection is automated.
The maps have been modified (redrawn) where corrections were in order - from my perspective:
  • cleaned dirty map transitions/cuts
  • cleared messy forests
  • completed half-drawn trees
  • reduced the amount of suns/shadow angles present
  • and many more



Compatibility
RPT Expanded may not be compatible with other mods modifying the same tilesheets (you can get a list for each file), unless they were already overwritten by VPR.
However, it is compatible with SVE 1.14.3x and


About further compatibility, read this article.
A modified version of RPT (vanilla) is included!


Instructions
You need Redraw Pelican Town (Config).
  • delete old files
  • place the unpacked folder in \stardew valley\mods
  • follow further instructions listed in the file description



Config Options
Spoiler:  
Show

Config Mod
World Map
  • Green Fall: change terrain colour from orange to green during fall;
    [true/false; true by default]
Custom Farm
  • Pet Bowl Shadow: manually set the pet bowl shadow for custom farms;
    [""void"/Beach/Standard/; "void" by default]
Misc
  • Furniture: toggle changes to furniture;
    [true/false; true by default]
  • Interiors: toggle changes to interiors;
    [true/false; true by default]
  • Vegetation: toggle changes to outdoors vegetation, no effect if Simple Foliage loaded;
    [true/false; true by default]
  • SnOverlay: toggle snow covered rooves and other exposed surfaces during winter, no effect on disabled buildings;
    [true/false; true by default]
Extras
  • Extras: toggle changes to z_extras;
    [true/false;  true by default]
  • Iridium Oasis: Enable if Oasis chosen to be made of iridium in VPR;
    [true/false;  false by default]

Vanilla
Buildings
  • Buildings: enable changes to specified buildings;
    ["void"/farm/outdoors/town/warehouse; all enabled by default]
Farm
  • [Various]: no effect if Buildings:farm not enabled;
    [true/false; true by default]
Cabins
  • [Various]: no effect if Buildings:farm not enabled;
    [true/false; true by default]
Buildables
  • Fences: toggle changes to fence1, fence5;
    [true/false; true by default]

Expanded
Buildings
  • Buildings: enable changes to specified buildings;
    ["void"/extras; extras by default]
  • Shrubbery: manual toggle for bushes outside Olivia's/Victor's house;
    ["void"/false/Simple Foliage/VPR; "void" by default]

Add-On East Scarp
Buildings
  • Buildings: toggles changes to all buildings;
    [true/false; true by default]
  • 'New' Skin?: disable if East Scarp's skin not set to 'NewEastScarpe';
    [true/false; true by default]
  • Aideen's: changes colour of Aideen's roof';
    ["void"/golden/reddish brown/brown; void by default]


Using GMCM is recommended.



Credits to
FlashShifter for Stardew Valley Expanded and greenlighting this mod,
grapeponta for such a grand recolour,
itsanette for Simple Foliage
and the community for not giving up on VPR!

Honourable Mentions
36maralunaCloverCollectorcryobyte33kelsey7408, PachycephalosaurusVisitingtroll
for their effort to keep VPR updated.