ACC is updated for 1.6! It's hot off the presses; this sticky will be updated with more details soon but feel free to download and enjoy in the meantime~ (and we intend to add more features soon!) Update: The 1.6 female->male genderswaps have been updated for 1.6! I've gone through the dialogue from the ground-up in this update by reading everything line-by-line, which ddd has injected into the code. Please let me know if you seeanything inconsistent with the Furry Flavor or genderswapped dialogue options as either a bug report or here in posts! Thank you~
Please keep reporting bugs as you find any! (After ensuring correct installation and no mod conflicts~)
Excellent complimentary mods we recommend: Furry Farmer by previous ACC contributor Krystedez lets you customize your player character as a furry in Stardew! Anthro Babies by Crexyen gives your character's children sprites that resemble your chosen spouse! Furry Stardew Valley Expanded Continued by previous ACC contributor RydelTheOtter allows compatibility between SVE and ACC. (Note: ACC may update in the future with its own SVE compatibility. In that event, we will still link to FSVEC for those who prefer Rydel's take on the mod.)
4-15-2017: I've just updated the main mod file to include two small-scale fixes, one to Sandy and one to Haley. While they are very minor, I still recommend updating the file and overwiting your previous version. Many thanks to ninjakaami and HYODO for the catch and the assistance~
4-26-2017: Mod's just been updated again. Now has a patch to offer support for Siv's Marriage Mod, as well as making the mod more compatible with Mac and Linux operating systems.
5-14-2017: Updated Cursors.xnb with several transparency tweaks to make several sprites such as water look better. Added new anthro sprites to the Prairie King mini-game. Thanks to Mocha Mokat~
5-27-2017: Edited the townInterior.xnb to change the clinic "FLU" sign from a human nose to a goat one. Thanks to Arrkhal for "catching" this one~ (hue hue hue)
6-12-2017: Edited Emily's .xnb file to correct several errors involving her hands during her walk cycle. Thanks to Rydel for noticing, and apologies to Emily enthusiasts!
6-16-2017: Minor portrait adjustments for Penny and Haley; thanks again to Rydel for the sharp eyes!
7-6-2017: More portrait adjustments as well as an awesome compatibility patch for RTGOAT's Longevity mod courtesy of Rydel. Fantastic stuff~
8-6-2017: Mini-update; added additional sprites and fixes to the Longevity-ACC Compatibility Patch. Many thanks to Rydel and luna_panshiel~
8-7-2017: Huge update (to overshadow the mini-update) which added brand new sprites for Demetrius, Evelyn, Emily and Robin. Endless thanks to Gaveliere~ (Now stop asking if these guys are included in the mod!)
9-9-2017: Added new sprites for the Henchman and updated the compatibility patch for Longevity. Many thanks to Gaveliere and Rydel respectively~
5-5-2018: Added support for Stardew Valley 1.3 Beta. Thanks to Fyn for figuring out what was needed and lxlhunter for providing fixes~
5-10-2018: Added translation patch and various other 1.3 Beta fixes as well as a 1.2 fix for Sebastian. Thanks go to lxlhunter~
6-25-2018: Updated the main 1.3 and Content Patcher files thanks to ColaWolf and Sabs like "labs" respectively. Moved the 1.2 legacy version of the mod to Old Files. 1.3 is now the primary version of the mod; 1.2 will likely no longer be supported by us going forward.
6-29-2018: Fixed a major error with the previous upload of the main file. Also added several small fixes to ACC 1.3. Credit goes to Blanchard for a change. :P
9-7-2018: Added new female to male marriageable genderswap options! Credit goes to Gaveliere for making the sprites and testing and to Blanchard for the dialogue work and scene edits and generally being Gaveliere's slave. We also the main mod with various improvements to characters such as Sebastian, Alex, and many many more thanks to Gaveliere. Also a big thanks to BlueSkyes for several new additions to ACC, such as all new Emojis and various sprite fixes and MasterXYZ for new Cursors.xnb. Finally, Yogurl has given us a new Additional portraits file for Alex that you can try out.
9-8-2018: Small fix to Hayden's walk sprite.
9-9-2018: Fixed an issue with Marcus's hospital portrait displaying his neutral face twice. Fixed an issue where Marcus was introducing himself as Maru.
1-21-19: Updated compatibility with Longevity; thanks go to Rydel.
12-1-2019: Massive update to make the mod compatible with Stardew Valley patch 1.4; massive thank you to Gaveliere. Many numerous bugfixes, including bugs from previous ACC versions. Translation files are now rolled into the base mod, allowing non-English speakers to play the mod without a separate patch.
12-3-2019: Huge batch of bugfixes caused by compression on transparency sprites. Gav put out a lot of fires very quickly on this one and deserves a coffee!
12-6-2019: Thanks to Krystedez we have a functional Content Patcher version. Thanks to all those who offered help!
12-20-2019: Added the Replacer version of the Female -> Male Genderswaps (all 6 only for now). Many various bugfixes for both ACC Replacer and CP versions.
1-14-2020: Small sprite updates to the Replacer and CP base mod. Multiple bugfixes to the F->M Genderswaps.
1-8-2021: Updated for Stardew patch 1.5. New characters updated for ACC. Sprite reworks and touch-ups across multiple characters. Mod updated concurrently with Content Patcher and the CP version is now the primary version. Many thanks to Krystedez!
1-9-2021: Small cursors file fix.
1-10-2021: New anthro sprite additions by request. Thanks to Gav for the short notice.
1-11-2021: Sprite bugfixes and a ReadMe update. Thanks to Swiftpaw22 over at Chucklefish for the suggestion and wording.
2-6-2021: Male genderswaps updated and multiple bugfixes made to all mod versions. Leah's swap name changed from "Leo" to "Liam".
4-13-2024: Updated for Stardew patch 1.6. New winter outfits. Various art touch-ups. Numerous minor bugfixes.
5-31-2024: Male genderswaps updated for 1.6 Furry flavor & genderswap dialogue work finished (For now...) Lots of code work done Replacer version re-implemented for those who want it
Let me know if you run across any other errors or bugs. If you enjoy the mod, consider endorsing it~
Any time I play SDV now it's with this mod on. Just got it all working on Android. Thanks for all your work over the years guys it's really been great.
Not sure if anyone'll see this but I'm wanting to make anthro sprites for Ridgeside because it'll be good pixel art practice. I can't seem to embed this picture because it's a discord link but here's an example of my work. (big booba dog, not nsfw though)
Of course stylistically I'd make it be more like this one so it integrates better, and 64x64 rather than 128x128 which'll be way easier. I'm just wondering if there's anyone interested in helping because the only big mod I've used is SVE. I wouldn't really know what species would suit what person so I need help on that end. DM me
idk where else to ask lol. right now my plan is to check the Ridgeside wiki and make decisions based on character descriptions there but talking to someone more familiar with them would be better
Everything is ready for the MtF art to be dropped in, but I think Gav (who is an artist for a living, which sounds difficult AF) ended up focusing back on other things. C’est la vie.
My take is that the MtF swap is waiting for a champion the same way I championed the 1.6 update. If I actually cared about the MtF swap becoming a reality (I don’t—I am perfectly content with my all-male harem) I would reach out and offer to incentivize him with a little $$. If anyone wants to be that champion I’d be happy to put ya in contact with Gav. Just let me know!
Of course, there’s also the option of supplying your own art or getting your own artist and making a side mod. The dialogue work is there and free to take advantage of with the right know-how. I’m happy to offer advice.
It doesn't help that I have been out for several months dealing with some fairly serious personal issues, though I'm back now and trying to touch base with the team. I think right now my intention is to monetarily fund the completion of the final set of swaps out of pocket when Gav's schedule opens up (art is his livelihood, and he's usually got promised work obligations to fulfill stacked up well in advance to keep food on the table, so we've got to work out the details), but I'm only just getting back on my feet and have to orient myself. That's the goal right now for me. Thanks for sticking in there folks.
Take the time y'all need to deal with what life's throwin' at ya. We might be eager for this, but waiting patiently for when it's ready is no problem.
Wish I could help fund Gav getting the MTF art done sooner, or commissioning another artist for a side-mod, for that matter, but as things stand even getting back on my feet feels like a pipe dream, just keeping from drowning is the challenge I'm able to overcome... so, no hurry, don't feel rushed -- and thanks for making Anthro Characters Continued available for all of us to enjoy!
@Kaiyalai Oof, I know how that feels and my heart goes out to you. We're hanging in there and I have every intention to see this through to completion~
Can you add toggles for dwarf and krobus please? its not a experience breaking thing but i like the originals better. also i wouldnt mind a kiss krobus alternative 😳😳
Wouldve loved to see a bat character, haven't found one yet. Maybe you could make an addon that anthropomorphizes the characters in ridgeside village or east scarp?
Replying to these because I dont see a way to delete them. I did not mean to send this comment like 5 times. My wifi was being weird and said it hadn't sent so I kept clicking send lol. I apologize
You just really love bats, it’s ok. I hid the other posts for you.
Addons like that most likely won’t come from Gav, who did all the art for this mod. I encourage you to try your hand at doing it yourself or supporting an artist to do it for you :)
Of these, the first is incompatible with Anthro Characters Continued. If you install the collection, you'll have to disable it. You'll also have to find the collection's entry in the mod list and remove its rule that lists the seasonal mod as required (make the Dependencies column visible and click on the icon for the "Stardew Valley VERY Expanded" entry).
The seasonal mod for East Scarp can stay; it doesn't conflict with either furry mod (nor Furry Farmer for that matter) and as far as I've seen there are no furry mods specifically for East Scarp so far.
[Content Patcher] Could not load content pack 'Anthro Characters Continued': unsupported format version 2.6.0, you may need to update Content Patcher. I have updated the "Content Patcher", but there are still some individual characters who are humans, namely George, Caroline, Evelyn, Jas, Jodi, Marnie, Pam, Robin, Vincent, and Mr. Qi.
874 comments
Update: The 1.6 female->male genderswaps have been updated for 1.6! I've gone through the dialogue from the ground-up in this update by reading everything line-by-line, which ddd has injected into the code. Please let me know if you see anything inconsistent with the Furry Flavor or genderswapped dialogue options as either a bug report or here in posts! Thank you~
Please keep reporting bugs as you find any! (After ensuring correct installation and no mod conflicts~)
Excellent complimentary mods we recommend:
Furry Farmer by previous ACC contributor Krystedez lets you customize your player character as a furry in Stardew!
Anthro Babies by Crexyen gives your character's children sprites that resemble your chosen spouse!
Furry Stardew Valley Expanded Continued by previous ACC contributor RydelTheOtter allows compatibility between SVE and ACC. (Note: ACC may update in the future with its own SVE compatibility. In that event, we will still link to FSVEC for those who prefer Rydel's take on the mod.)
4-26-2017: Mod's just been updated again. Now has a patch to offer support for Siv's Marriage Mod, as well as making the mod more compatible with Mac and Linux operating systems.
5-14-2017: Updated Cursors.xnb with several transparency tweaks to make several sprites such as water look better. Added new anthro sprites to the Prairie King mini-game. Thanks to Mocha Mokat~
5-27-2017: Edited the townInterior.xnb to change the clinic "FLU" sign from a human nose to a goat one. Thanks to Arrkhal for "catching" this one~ (hue hue hue)
6-12-2017: Edited Emily's .xnb file to correct several errors involving her hands during her walk cycle. Thanks to Rydel for noticing, and apologies to Emily enthusiasts!
6-16-2017: Minor portrait adjustments for Penny and Haley; thanks again to Rydel for the sharp eyes!
7-6-2017: More portrait adjustments as well as an awesome compatibility patch for RTGOAT's Longevity mod courtesy of Rydel. Fantastic stuff~
8-6-2017: Mini-update; added additional sprites and fixes to the Longevity-ACC Compatibility Patch. Many thanks to Rydel and luna_panshiel~
8-7-2017: Huge update (to overshadow the mini-update) which added brand new sprites for Demetrius, Evelyn, Emily and Robin. Endless thanks to Gaveliere~ (Now stop asking if these guys are included in the mod!)
9-9-2017: Added new sprites for the Henchman and updated the compatibility patch for Longevity. Many thanks to Gaveliere and Rydel respectively~
5-5-2018: Added support for Stardew Valley 1.3 Beta. Thanks to Fyn for figuring out what was needed and lxlhunter for providing fixes~
5-10-2018: Added translation patch and various other 1.3 Beta fixes as well as a 1.2 fix for Sebastian. Thanks go to lxlhunter~
6-25-2018: Updated the main 1.3 and Content Patcher files thanks to ColaWolf and Sabs like "labs" respectively. Moved the 1.2 legacy version of the mod to Old Files. 1.3 is now the primary version of the mod; 1.2 will likely no longer be supported by us going forward.
6-29-2018: Fixed a major error with the previous upload of the main file. Also added several small fixes to ACC 1.3. Credit goes to Blanchard for a change. :P
9-7-2018: Added new female to male marriageable genderswap options! Credit goes to Gaveliere for making the sprites and testing and to Blanchard for the dialogue work and scene edits and generally being Gaveliere's slave. We also the main mod with various improvements to characters such as Sebastian, Alex, and many many more thanks to Gaveliere. Also a big thanks to BlueSkyes for several new additions to ACC, such as all new Emojis and various sprite fixes and MasterXYZ for new Cursors.xnb. Finally, Yogurl has given us a new Additional portraits file for Alex that you can try out.
9-8-2018: Small fix to Hayden's walk sprite.
9-9-2018: Fixed an issue with Marcus's hospital portrait displaying his neutral face twice.
Fixed an issue where Marcus was introducing himself as Maru.
1-21-19: Updated compatibility with Longevity; thanks go to Rydel.
12-1-2019: Massive update to make the mod compatible with Stardew Valley patch 1.4; massive thank you to Gaveliere.
Many numerous bugfixes, including bugs from previous ACC versions.
Translation files are now rolled into the base mod, allowing non-English speakers to play the mod without a separate patch.
12-3-2019: Huge batch of bugfixes caused by compression on transparency sprites. Gav put out a lot of fires very quickly on this one and deserves a coffee!
12-6-2019: Thanks to Krystedez we have a functional Content Patcher version. Thanks to all those who offered help!
12-20-2019: Added the Replacer version of the Female -> Male Genderswaps (all 6 only for now).
Many various bugfixes for both ACC Replacer and CP versions.
1-14-2020: Small sprite updates to the Replacer and CP base mod.
Multiple bugfixes to the F->M Genderswaps.
1-8-2021: Updated for Stardew patch 1.5.
New characters updated for ACC.
Sprite reworks and touch-ups across multiple characters.
Mod updated concurrently with Content Patcher and the CP version is now the primary version. Many thanks to Krystedez!
1-9-2021: Small cursors file fix.
1-10-2021: New anthro sprite additions by request. Thanks to Gav for the short notice.
1-11-2021: Sprite bugfixes and a ReadMe update. Thanks to Swiftpaw22 over at Chucklefish for the suggestion and wording.
2-6-2021: Male genderswaps updated and multiple bugfixes made to all mod versions. Leah's swap name changed from "Leo" to "Liam".
4-13-2024: Updated for Stardew patch 1.6.
New winter outfits.
Various art touch-ups.
Numerous minor bugfixes.
5-31-2024: Male genderswaps updated for 1.6
Furry flavor & genderswap dialogue work finished (For now...)
Lots of code work done
Replacer version re-implemented for those who want it
Let me know if you run across any other errors or bugs. If you enjoy the mod, consider endorsing it~
Not sure if anyone'll see this but I'm wanting to make anthro sprites for Ridgeside because it'll be good pixel art practice. I can't seem to embed this picture because it's a discord link but here's an example of my work. (big booba dog, not nsfw though)
Of course stylistically I'd make it be more like this one so it integrates better, and 64x64 rather than 128x128 which'll be way easier. I'm just wondering if there's anyone interested in helping because the only big mod I've used is SVE. I wouldn't really know what species would suit what person so I need help on that end. DM me
idk where else to ask lol. right now my plan is to check the Ridgeside wiki and make decisions based on character descriptions there but talking to someone more familiar with them would be better
My take is that the MtF swap is waiting for a champion the same way I championed the 1.6 update. If I actually cared about the MtF swap becoming a reality (I don’t—I am perfectly content with my all-male harem) I would reach out and offer to incentivize him with a little $$. If anyone wants to be that champion I’d be happy to put ya in contact with Gav. Just let me know!
Of course, there’s also the option of supplying your own art or getting your own artist and making a side mod. The dialogue work is there and free to take advantage of with the right know-how. I’m happy to offer advice.
Wish I could help fund Gav getting the MTF art done sooner, or commissioning another artist for a side-mod, for that matter, but as things stand even getting back on my feet feels like a pipe dream, just keeping from drowning is the challenge I'm able to overcome... so, no hurry, don't feel rushed -- and thanks for making Anthro Characters Continued available for all of us to enjoy!
Addons like that most likely won’t come from Gav, who did all the art for this mod. I encourage you to try your hand at doing it yourself or supporting an artist to do it for you :)
PSA if using the Stardew Valley VERY Expanded mod collection:
It is compatible, with one caveat: two of the included Seasonal mods can cause problems.
Specifically, there are three seasonal characters/outfits mods included in the collection:
Of these, the first is incompatible with Anthro Characters Continued. If you install the collection, you'll have to disable it. You'll also have to find the collection's entry in the mod list and remove its rule that lists the seasonal mod as required (make the Dependencies column visible and click on the icon for the "Stardew Valley VERY Expanded" entry).
If you're also playing with Furry Stardew Valley Expanded Continued, then you'll have to do the same for the second entry in the list above.
The seasonal mod for East Scarp can stay; it doesn't conflict with either furry mod (nor Furry Farmer for that matter) and as far as I've seen there are no furry mods specifically for East Scarp so far.
One small issue: my title screen doesn't have the gear so I can't use the FtM feature. Is anyone else experiencing this issue?
I have updated the "Content Patcher", but there are still some individual characters who are humans, namely George, Caroline, Evelyn, Jas, Jodi, Marnie, Pam, Robin, Vincent, and Mr. Qi.
Any help?