Skyrim Special Edition

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markuskarttunen1

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markuskarttunen1

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About this mod

Fixes various problems with hagraven models, retextures hagraven wood assets and makes some of the more cubic meshes higher poly. High level of compatibility, comes with parallax option.

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Hagraven stuff in high poly, with UV fixes, material fixes and smaller adjustments.

Contents:
- Some of the jankiest hagraven models (Poles, sticks and houses mainly) now in high poly
- Massive amount of material fixes (Wood is now wood, not stone and bone is bone, not wood etc)
- Removes some weird features from the meshes (house branches, animal veins)
- Small UV-adjustments, got rid of old and boring seams, introduced new and exciting seams!
- HagravenHouseSticks.nif now has a proper collision, akin to the other two stickrows that USSEP had fixed previously
- Where necessary, fixes and improvements from other modders were patched in, see credits and compatibility for more.
- Custom texture for hagraven wood models, your hagraven stuff wont be subject to your tree mod of choice anymore. Parallax option available.
- Fixed some shader issues (Honestly I dont know how, I noticed them only as I was taking the screenshots for this mod)
- Full support for wSkeever modding suite.
- Probably something I forgot to add.

Install:
Download a version you'd like to use (normal or parallax), install with your favorite mod manager MO2. Parallax requires the good old parallax requirements, if you're not familiar with them, download the normal version. Install patches as necessary. Install the vanilla wood option if you dislike the texture I've implemented. Each download of the aforementioned is a tear running down my cheek :(

Uninstall whenever, doesn't matter, before, after, during save, loading in loading out, indoors outdoors, at the door, laying down or upside down doesn't matter. It's just meshes and a couple of textures, no esps, esls, esms, dlls, inis or other 3 letter words.

Credits and compatibility:

- Dynamic Things Alternative - Base Object Swapper and Alchemy Ingredients ENB Light by wSkeever are both patched. DTA by default (DTA not required but highly recommended) and the ENB Light patch is provided in the optional downloads.

- Static Mesh Improvement Mod Improvement Mod by Novelyst is incorporated as it suits the Subdivide and Smooth trope. Materials on SMIMIM were corrected, other than that no modifications has been done.

- Fixed Mesh Lighting by Catnyss can be overwritten with this, I've made similar changes to the meshes.

- Unofficial Material Fix by elzee changes are incorporated and extended to more hagraven clutter, including their DTA models.

- USSEP by Arthmoor is incorporated and patched in with all the previous mods mentioned.

- WiZkiD Hagraven Clutter and Bones by wizkid34 patch available. Includes his bone texturepaths, high poly bowls and my material fixes and slight UV tweaks.

My other mods to complement this:

Subdivide and Smooth - Trees WIP
My WIP tree project to bring high-def and quality while maintaining vanilla looks.

Subdivide and Smooth - Bandit Poles

If you like my hagraven poles, grab the bandit poles to go with them. Similar mod to this one.

OSHA-Compliant Sovengarde Mesh Fixes


Some mesh fixes for Sovengarde.